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Feedback comments for LD35
tompudding's games and stats for all events →
| Timestamp | Since previous | Game | tompudding's comment |
|---|---|---|---|
| Apr 18 23:03:00 | Exhuman | It looks amazing, but I couldn't open crates for some reason, maybe it's the Linux version? Amazing job though | |
| Apr 18 23:07:00 | 4m 00s | Shapeshifting Sorcery | That's pretty mental :) Once I figured out I could shoot high to make it go further it became easier, am I meant to be turning things into bananas or toilets? Makes sense I suppose |
| Apr 19 22:40:00 | 23h 33m | AAA Wars | Super ambitious and crazy, love the environment, but I never found the gamepad. Also I'd like to be able to move one direction and fire another, but it occasionally shoots in the way I'm moving |
| Apr 19 22:43:00 | 3m 00s | Cata Crunch | Great title screen, and in general the graphics are excellent. Just about playable with one player too :) |
| Apr 19 22:55:00 | 12m 00s | Shape Escape | Wow that was amazing. Super polished, great use of the theme, addictive and fun! I love the blinky faces and the tutorial was a nice touch. |
| Apr 20 16:43:00 | 17h 48m | Speed Blox VR | Looks great, and a unique idea. It's really hard without a cardboard though :) |
| Apr 20 16:53:00 | 10m 00s | Wayang | Brilliant idea, and very impressive execution. The lighting and mood fits perfectly. It gets tricky fast though! |
| Apr 20 17:00:00 | 7m 00s | Deershifter | It was super slow on Android with only one enemy every now and again, was that intentional? |
| Apr 23 10:41:00 | 65h 41m | Space Shifter | Great simple idea that's really fun to play. The level progression seemed a little strange as there were some simple ones in the middle, but overall great effort! |
| Apr 23 10:51:00 | 10m 00s | Town Heroes | Great music, but it wasn't clear if my shapeshifters were helping in any given disaster, and with all 4 of them assigned there was nothing for me to do |
| Apr 23 11:07:00 | 16m 00s | ShapeShifter | Nicely introduced puzzler mechanics, though it was a bit difficult to get between the beams on the last level! Also it seemed like it was mostly colour shifting rather than shape shifting |
| Apr 23 11:19:00 | 12m 00s | Totem | Looks amazing and is a lot of fun, but it was way too hard for me, I almost beat the snake once but I got frustrated and quit :( |
| Apr 23 11:34:00 | 15m 00s | Cyan | Stunningly great, perfect balance of difficult and addictive. Looked amazing and the music was great. The coins for continues was a godsend too. Fantastic! |
| Apr 23 18:59:00 | 7h 25m | Polyshift | Very cool. I felt like it could have been a bit faster at the start, but it was a lot of fun! Great job. I recorded a video of myself playing : https://www.youtube.com/watch?v=FYFYF3MWiyU |
| Apr 23 19:21:00 | 22m 00s | Shape/Shift | Hugely impressive entry, great polish, look and audio. The shifting animation is great, and it's very responsive feeling. I'd say it's a bit fast paced for me and a bit random feeling, but very impressive nonetheless. I recorded a short video of myself playing it : https://www.youtube.com/watch?v=0egE7SQeYG4 |
| Apr 24 15:20:00 | 19h 59m | Don't loose your head! | Hilarious and insane. Great take on the theme |
| Apr 24 15:29:00 | 9m 00s | SHAPE.SHIFT() | I read your blog post, but I still found it way too hard, sorry! It's not the speed, but rather the precision required to pass; I'd hit the side because I hadn't lined it up correctly even given plenty of time. Still it looks great and with a bit of an increase to the hole size I think this would be fantastic. |
| Apr 24 19:03:00 | 3h 34m | Keysmith's in a hurry! | Sweet and relaxing, a nice take on the theme and the popular customer satisfaction games. The music is really charming. It was frustrating that you were constantly out of materials, so maybe a larger order each time would both be less frustrating and harder to manage in terms of resources. It would have kept me playing longer if more factors gradually got added or the difficulty increased, but really well-presented. |
| Apr 24 20:43:00 | 1h 40m | Private Tom, Dick, or Harry | Loved the pixel art and the shading. The dialogue was also great! |
| Apr 24 21:22:00 | 39m 00s | TamaHero | Looks and sounds very cute. I was excited to see what my Tama Hero turned into but they all died :( |
| Apr 24 21:27:00 | 5m 00s | Cube, Saw, Zombies | The aesthetic is nice, the silhouette saw blade and blood look great. The game itself gets repetitive fast and there's really no chance of failure so upping the ante with some speed increases or different types of zombie would go a long way. Great effort overall |
| Apr 24 21:47:00 | 20m 00s | Signed Distance Shift | Crazy idea, really interesting and unusual gameplay, and of course it looks mind-glowingly great. Stunning stuff |
| Apr 27 16:02:00 | 66h 15m | Shifto | As others have said the single button to shift and go up was difficult to get the hang of, but it's a unique idea and very cool |
| Apr 27 18:24:00 | 2h 22m | Trisquircle | OK That was amazing. I had to turn the sound off though since hearing the sound of the last thing I pressed while trying to recognise another thing was making my brain hurt :) |
| Apr 27 18:39:00 | 15m 00s | Disciple | That was brilliant. A very simple idea, but really crisp execution that meant it was addictive and fun. Great job! I felt very chuffed with myself after completing level 9 :) |
| May 1 17:46:00 | 95h 07m | Chromeshift | Very slick and well implemented, but super hard. That might be because I'm colourblind though, I found the yellow and green very difficult to distinguish |