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tompudding

Feedback comments for LD36

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TimestampSince previousGametompudding's comment
Aug 29 13:29:00 Golems! I love the idea, it was very mind bending seeing through all the viewpoints at once. I found myself wishing the golems snapped to the grid more, a few times I found I couldn't make them turn to the direction I wanted. It looks great though, especially liked the golem model
Aug 29 13:43:00 14m 00s SynthMatch Ooh great idea! I'm having fun, but I'm royally stuck on level 9. The waveform seems to match fairly well, but I must have something wrong. It would be nice if I could play the target sound as well as my own, (also if the play and stop buttons didn't make a noise :)). Very innovative and a cool mood though
Aug 30 08:57:00 19h 14m Angry Bullets Music is a great fit, and it's surprisingly polished, well done! The catapult looks and feels great, though as others I had some trouble with balls moving slowly causing a pause
Aug 30 22:48:00 13h 51m WindPowered! I loved loved loved the fan-for-a-face style, but it was super hard to control. That was until like aodq I realised I could swipe like a manic to shoot off the top of the screen and avoid everything :) great job!
Aug 30 22:59:00 11m 00s Sword man Alas I can't figure out how to run it on Ubuntu 14.04 : <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by ./sword-man.elf) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by ./sword-man.elf) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by libsfml-audio.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by libsfml-audio.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by libsfml-audio.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by libsfml-graphics.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by libsfml-graphics.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by libsfml-graphics.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by libsfml-window.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by libsfml-window.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by libsfml-system.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `CXXABI_1.3.9' not found (required by libsfml-system.so.2.4) <br/>./sword-man.elf: /usr/lib/x86_64-linux-gnu/libstdc++.so.6: version `GLIBCXX_3.4.20' not found (required by libsfml-system.so.2.4)
Aug 30 23:05:00 6m 00s Starwalker I struggled with this. The intro didn't play in my firefox (v43), but I got it to play with Chrome. Then I had a bad time with the jumping but I eventually made it. Good effort for making the webgl engine in 48 hours though!
Aug 30 23:12:00 7m 00s Captain Yods I was surprised at hour fun this was for such a small amount of experience! Dodging the enemy bullets and returning fire was quite enjoyable, though the ballista got me after I'd killed so many of its allies. Good job!
Aug 30 23:17:00 5m 00s Gemu Namae Very very simple as others have said. Very easy to understand, but not super engaging
Aug 31 08:35:00 9h 18m Rat-tato Power the letter choice was slightly uncomfortable which I'm sure was intentional. The animation of the rat and in fact all the graphics were wonderful, and the rocket at the end was a lovely touch. Great job!
Aug 31 09:00:00 25m 00s Explojan Horse Beautiful pixel art, and the kickback of the cannon is perfect. The sounds also fits perfectly, the best game I've played so far, congrats
Aug 31 20:18:00 11h 18m Cat-O-Pult Amazing stuff. It looks great, and the animation on the cats is spot on. I also really like the twist having the cats move adds to the traditional gameplay. Fantastic job!
Aug 31 20:30:00 12m 00s The Last Machine Before the World Ends Stunning pixel art, one of the visually most impressive entries I've seen. The gameplay style does not appeal to me alas, it feels like I'm having a stressful day at work :)
Aug 31 21:17:00 47m 00s Supercontinent Ltd Utterly stunning visuals, possibly the best I've seen from a LD entry. Really fun game too, I played it all the way to the end and it had a nice level of difficulty, made me feel smart sometimes, amazing work. This is my favourite entry by far so far. PS I made it crash by dialing 667274448 :)