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Reyn

Feedback comments for LD35

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TimestampSince previousGameReyn's comment
Apr 18 20:30:00 Quadrilateral Circle Very nice mechanic and a surprising amount of content. I got stuck on an unforgiving 'line' segment. Well Done!
Apr 18 20:38:00 8m 00s Maze Runner Well done on your first ludum dare! :) btw, delete the PDB files! They are massive, 125mb+
Apr 19 10:01:00 13h 23m shape shift tycoon I like the idea, but I don't think there is enough complexity. I believe you equally randomize between the available shapes, meaning my build strategy should simply be to add equal amount of shape boxes. Loved the graphics though!
Apr 19 14:14:00 4h 13m Geomorpher You guys also did a shape matcher, nice :) Thanks for the comment
Apr 19 18:11:00 3h 57m Reshaper Excellent, I can see this on a nintendo ds
Apr 19 18:31:00 20m 00s Ship Shape Nice idea, for interest sake how do you move the ship around ? I assume its a rigid body ? There is quite a delay before the ship starts moving.
Apr 19 18:49:00 18m 00s Battle of Creatures I'm with everyone else, I loved the break apart effect :) Thanks for the comment.
Apr 19 19:36:00 47m 00s The Shinobi Trial The music, sfx and art brought across the feeling of anime ninja, well done. Took a while to get use to what beats what, I think if the sprites were more specific it would have been easier to get into, eg. If the silver that beats green was an axe and the green looked more like a tree or something.
Apr 21 06:58:00 35h 22m Shifter Slime Very nice, I finished it in 16:32. At one point I thought I might run out of rocks :P I would place the tool very close to the player at the start, looking for it isn't really the core game. Music was good. I had a couple of times where I don't 'lock on' to a rock easily enough. I don't have a problem with the time things take to break or the map size. I was confused at first, I thought I needed to transform to something else to break the wood and concrete. Well done.
Apr 22 20:37:00 37h 39m Boomerang Pong I'm trying to figure out what determines the boomerang movement. It looks like it is being attracted by the players. Is it attracted to one shape and not the other?Well done on your first ludum dare, it only gets better from here :)
Apr 25 06:27:00 57h 50m MetaShift I like the transformation mechanic. I would have made the crabs be in front of the coral so that it feels more like I'm avoiding it. I couldn't catch any of the fish on purpose, it always had to be on accident, if I was more agile I think it would have been more fun. Music would have played a big role in how long people stuck with the game. I liked text, story like, explanations. There just needed to be some higher goal (was there?), maybe the next shape was a land creature which meant you could escape the pond and win. Well done on your first ludum dare :)
Apr 25 19:28:00 13h 01m Welcome to the Fresh Ja nee toe ek stokkie lees toe kon dit net een ding beteken :) I like the subdivide mechanic. Though I liked the camera movement it would have helped to have had a button to show the entire screen. The game made me think of "Where is my water", but where you control the water instead of the soil. A congratulations or something would have been nice at the end of the 12 levels. Most of the 12 levels were interesting. Music and sound was good and fit the game. Well done on your first ludum dare :)
Apr 25 20:03:00 35m 00s Stretch Runner Very nice. I initially waited for overhead obstacles, but realized I'm suppose to flatten to take multiple orbs. Well done on your first 3D entry!
Apr 25 20:19:00 16m 00s SpeedShape I agree with the other comments on difficulty. I obviously missed the flappy bird craze or something :) Unfortunately it felt like 3 different games, I think it would have fit the theme more if you somehow kept the player on screen while the shape shifting happened. Music was a bit repetitive, I liked your models. Weird, for some reason your authors page says 'not found'.
Apr 28 18:46:00 70h 27m ShapeShiftBFG Great idea. Like the other comment says it took a while to realize what was going on. I think it might have made more sense to be a top down game, that way you can see what shape the pillar you shot made.
Apr 28 19:03:00 17m 00s Shape Switch Very nice. Would have been nice if the screen moved automatically. Finished all 6 levels.
Apr 28 19:28:00 25m 00s Little Red Riding Werewolf Nice. I ran into a couple of situations where I dragged an object too far to be able to reach it when I needed it. Well done on the art.
Apr 30 09:01:00 37h 33m The UnNamed Game Your mechanics work, the game has a beginning and end, it is a bit short though :) Well done
Apr 30 09:20:00 19m 00s Shrine Spirit Shuffle Nice idea, somehow makes me think of bomber man. Music would have made a difference. I agree on some of the frustration points of the first comment.
Apr 30 09:35:00 15m 00s CastleMania Nicely done, made me think of rick dangerous :)
Apr 30 09:56:00 21m 00s Space Shift Thanks, that was fun. I think if you made the ship flash before it switched it could prevent some of the frustrating deaths. Movement was especially nicely done.