Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → Paulgami
Feedback comments for LD35
Paulgami's games and stats for all events →
| Timestamp | Since previous | Game | Paulgami's comment |
|---|---|---|---|
| Apr 19 12:17:00 | 0-/-0 | This is a neat idea that I've never seen before. Loved the "ohhhh" moment in level 2 when I grokked the point of the mechanic. | |
| Apr 19 19:28:00 | 7h 11m | The Door | I like the tongue in cheek ending. I would have liked more of the areas to be as fleshed out as the island/hall of doors areas. |
| Apr 19 19:55:00 | 27m 00s | Ohm My, Color Me Squared | I could see the puzzle variation going a long way; it's cool. |
| Apr 21 11:26:00 | 39h 31m | ViralNet | It looks like with more time you could have polished it a lot more. I had a few issues getting the weapons to work as well. Skating around in the larger form was fun though. |
| Apr 21 11:39:00 | 13m 00s | CatKoonBut | Really like the atmosphere! I really wanted to fly around, but yeah the first stage is a little harsh. Also the billboard trees get in your face a little up close. |
| Apr 21 11:47:00 | 8m 00s | Matchlock Alchemy | Really interesting mechanics once you get the hang of them. I like the limitations on how you can move the tiles as well - it plays well with the rest of the rules and forces you to think rather than just looking for three-tile patterns. |
| Apr 21 12:09:00 | 22m 00s | Elemental Shift | Pretty nicely executed - good art, audio etc. I wish the mechanics had been a little deeper though, there wasn't a lot of strategy involved really. |
| Apr 21 12:20:00 | 11m 00s | Shapeshift | Nicely polished, and the level design was especially good. I like the mechanic, it'd be cool to see more of it (other shapes?). My one complaint is that it's a little annoying when you accidentally miss a jump/block and waste an orb, then you gotta restart. Other than that though, pretty good! |
| Apr 21 12:24:00 | 4m 00s | The Canis Incident | Found it a little unplayable with the ton of enemies and (for me at least) pretty low framerate. Best part hands down was the newspaper pages. |
| Apr 21 17:43:00 | 5h 19m | ShapeMagnet | This game is really viscerally fun, if a little hard. I also felt like I won through luck quite often. I'd love to see more intricately designed levels later on. |
| Apr 21 18:15:00 | 32m 00s | Transmog - Not a Pokemon Cloneâ„¢ | I love the style to death, and I just really really wish the combat had been deeper. Maybe that's a lot to ask for two days of work, but I'd have played it for a lot longer if it had been a little more fleshed out. That said I love the concept a lot. |
| Apr 21 18:25:00 | 10m 00s | Colour Shift | The art especially is nice. Aside from the physics, my main complaing would be that I found the limited energy for shapeshifting pretty punishing. |
| Apr 23 10:47:00 | 40h 22m | The Adventures of Blinky, The Square-Shaped Round-Thing | I'm afraid I just didn't really get it :( |
| Apr 23 10:54:00 | 7m 00s | Town Heroes | It's a nice idea, but it definitely needs more feedback. For example, I'm still not sure if/when I'm supposed to take my shapeshifters away from a crisis. |
| Apr 23 11:05:00 | 11m 00s | A Suttle Haze | Voice work, music, art - well done, seriously. This is really nicely polished. |
| Apr 23 11:15:00 | 10m 00s | The Cargo Shift | Hatracks! In! Space! <br/> <br/>It's pleasant to play with nice art and music, but it could probably use a bit more depth. |
| Apr 23 11:22:00 | 7m 00s | PopcornShift | This is a really charming game. There's something satisfying about popping that popcorn too. I agree with the other comments about the controls though - could definitely use some simplification. |
| Apr 23 11:30:00 | 8m 00s | One Letter Werewolf | Really minimalist but also totally on point. That transformation sound murdered my ears the first time though. |
| Apr 23 11:46:00 | 16m 00s | Paperchase | Love the style and the effects. The mechanic (and the flavour text) really reminds of Paper Mario. A lot of content and polish for just two days. |
| Apr 26 11:47:00 | 72h 01m | Elements guide me | I love this. I'd play this for hours if it was longer. The controls really badly need tuned up though. |
| Apr 26 11:50:00 | 3m 00s | GOLD+SLIME | Pretty nice! The art's really charming, and I liked the plot. |
| Apr 26 11:54:00 | 4m 00s | Shape Switching | Damn, this is hard. I like the idea of the mechanic, but it would be nice if you could reliably pick your next shape. Or at least display the order on screen. |
| Apr 28 11:52:00 | 47h 58m | Shape shifting puzzle creator | Pretty sweet that you managed a level editor in the timespan. I like the mechanic, but it would have been nice to have more levels to play through out of the box. |
| Apr 28 11:58:00 | 6m 00s | Trios | I want a full game of this. It's really pretty, and the puzzles are fun to reason out. |
| Apr 28 12:06:00 | 8m 00s | Tangram Escape | I love this a lot in concept, but it's a little hard to know what to do. And if you use the hints it's too easy. I'd love to see another iteration of this with the design tuned a little. Also, the voice acting is wonderful. |
| May 3 18:46:00 | 126h 40m | The Cloak-ed Man | I'm afraid I don't really get what's going on here. Maybe it was glitched, or maybe it's just me. It's got a nice atmosphere though. |