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Feedback comments for LD35
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| Timestamp | Since previous | Game | Naca's comment |
|---|---|---|---|
| Apr 19 14:24:00 | OFFLOAD | Nice idea extending a classic, but I think it would be interesting to have more shapes to play with. Anyway, music is great, and congratulations for your random color picker, it's got really good taste :D. | |
| Apr 19 14:40:00 | 16m 00s | ADAPT | Well done :) |
| Apr 19 15:51:00 | 1h 11m | Geometry Garden | Really addicting! |
| Apr 19 16:16:00 | 25m 00s | Binary Shift | Really interesting idea. I also like how you represent the "health bar" :D |
| Apr 19 16:37:00 | 21m 00s | Squircle | Well done! Best game I've seen for now. Fun and simple, and it made me smile. It's a pity it does not have a little bit of sound, but hey, take it with humor :D |
| Apr 20 13:18:00 | 20h 41m | Cactus Corner | Congratulations for your first LD! It is my first time too!! This is a really good project for someone that is learning to code while jamming at LD. Nice graphics too. |
| Apr 20 13:56:00 | 38m 00s | SUBJECT 26 | Wooow huge game! I will definitely replay it in order to find and save all the butterflies. <br/> <br/>I think you've made a really interesting interpretation of the theme. A man in a mental asylum saying that he can become a butterfly, but only when nobody is watching... and he can indeed. I don't know, the game has kind of a magical feeling that I loved. Congratulations! <br/> <br/>P.D. The ending could be a little more expresive :D |
| Apr 20 21:29:00 | 7h 33m | Formorph | Good idea, but too difficult sometimes. I stopped at the climbing part, but don't take me too seriously, I'm a poor skilled player :D. Anyway, I think that part requires much more accuracy than what the controls gave me. |
| Apr 20 21:45:00 | 16m 00s | A Story of Hatred | Vampires have extremely advanced problem-solving skills :D Voice acting is superb! |
| Apr 20 23:04:00 | 1h 19m | Sunshift | Extremely fun and well polished game, congrats!. Though I don't see the "shapeshift" theme anywhere but in the title :D |
| Apr 21 14:18:00 | 15h 14m | Shift the Shapes | Great puzzle game! Never seen this mechanic, I enjoyed it a lot. I got through 11 levels but I don't know if the 11th is the last one or if there's a bug, it keeps saying click for next level. As a curiosity fact, I'd like to know if there's always a way to solve the puzzle or if I can "mess it up" so much that I'm forced to restart. Sometimes I couldn't figure out how to fix what I did wrong. |
| Apr 21 14:38:00 | 20m 00s | Disarranged | I don't know how to play it in Linux, could you tell me what I have to do or install? |
| Apr 21 14:58:00 | 20m 00s | The Door | I like this kind of experimental thing, as you said, more like a poem. It is true that many people won't like it, but wth, if we don't take risks at LD where would we take them? So I think you can be proud of it :D Don't see the theme anywhere, though. |
| Apr 21 15:13:00 | 15m 00s | Shadow of the Red Hand | Awesome concept, man. Simply awesome. Reeeeally good use of the theme, I'm impressed. Controls are a bit tricky but I've had a lot of fun. Music fits well although it's not made for the game. And I love 1UPs :D |
| Apr 21 15:45:00 | 32m 00s | Soothsayer Simulator 2016 | Glad to see a new unique experience. Beautiful song, I also listened to it until the end. |
| Apr 22 01:01:00 | 9h 16m | Sheepshifter | Great work! The idea of being the shepherd and the werewolf at the same time is interesting. Also, really cool drummer ;) |
| Apr 22 14:01:00 | 13h 00m | Purrr | It feels a bit unfinished (I know timing is difficult at LD :D) but I had fun playing it. |
| Apr 22 14:21:00 | 20m 00s | Henkan Pachinko | Nice entry. Simple yet effective mechanic. I think it could be easily expanded by adding some levels and increasing their complexity. Even a level editor could be implemented... y'know, give the community the tools and they'll do the work. Well, maybe I'm looking away too much :D |
| Apr 22 16:54:00 | 2h 33m | Side Effects | Juegazo! Pixel art que te cagas, citas a grandes como el Capitán Threepwood, drogas, bien equilibrado y encima divertido. Lo tiene todo, hay que hacer más niveles! <br/> <br/>Y gracias por comentar en el mío compañeros ;) |
| Apr 22 17:48:00 | 54m 00s | ORIKAMI | Excellent take on the theme. Glad to see games that deal with social issues. Beautiful graphics and audio, also. Congratulations! |
| Apr 22 18:11:00 | 23m 00s | ShapeGrid | Really fun and addicting game! Congratulations for you first compo, it's an excellent result. I liked the clean graphics and I'm trying to beat your highscore :D It's my favourite one on the geometric-shaped approach. |
| Apr 22 18:34:00 | 23m 00s | Creased | I like the idea, it's fresh, simple and very well connected with the theme. It's a pity you hadn't enough time to add a little in-game tutorial, I had to make a bit of guesswork at first. Anyway, very good work! |
| Apr 22 21:45:00 | 3h 11m | Go Shape Yourself | Nice game, pretty challenging for me. I liked the visual part and the sound effects. |
| Apr 22 21:54:00 | 9m 00s | Shift that Shape! | It is a good first work. Graphics aren't so bad, they work well with the game. Hard mode is funny :) |
| Apr 22 22:07:00 | 13m 00s | SandShifter | A bit short, and it needs some ambience sound in my opinion, but the atmosphere looks great and your puzzle concept can be expanded so much! Good work! |
| Apr 23 00:49:00 | 2h 42m | Hard to know | Buah neno, yo leí algo tuyo una vez escrito en koruño a saco, en un blog de juegos por ahí. Me di cuenta con el gravatar ese. Sienta bien encontrar a alguien de casiña por aquí, y más si es haciendo cosas interesantes como esta. No estoy muy seguro de haberlo visto todo, pero lo que vi me gustó. Suerte, y no me seas julai y vota el mío! :D |
| Apr 23 15:14:00 | 14h 25m | Silver Bullet | Great conversational game, the dialogue has goes on well in every branch, it's fun and has an unpredictable ending :D |
| Apr 23 15:25:00 | 11m 00s | Origami | Beautiful origami visual style, and very good taste choosing the color palette. The music is superb, is it yours? The only bad thing is control, not very comfortable to play. |
| Apr 23 15:35:00 | 10m 00s | Pluto's Tears | Awesome work, fun to play and love the Solar System theme :) Your song is fantastic, it's a pity you can't enter the audio category. Indeed, I've seen a couple of entries with 3rd party music entering that category... so not everybody is taking the rules correctly... You're very honest by making that sacrifice. |
| Apr 23 15:39:00 | 4m 00s | Species | Wonderful low-poly graphics. The fish movement animation is impressive. Nice relaxing atmosphere, sound fits perfectly, enjoyed it a lot! |
| Apr 23 15:53:00 | 14m 00s | Unbecoming | This game actually reached to my heart. When I was a child, I used to play with my imagination continuously. I miss that time. And I guess one of the reasons that I play videogames now is because I miss that time, the old fantastic worlds that me and my friends used to visit everyday. I suppose we all have done that, but many people do not remember as well. Maybe one day I'll try to play that way again :D. Anyway, congratulations for one of the best takes on this theme. |
| Apr 24 21:21:00 | 29h 28m | Genius Loci | It's for games like this one that I keep playing LD entries. A real pleasure to navigate through this environment. Very good work. I feel like I'm missing many architectural references, as I don't have a background in that field. But anyway, I've enjoyed it a lot. Also, it's impressive that you've done all this modelling work in a weekend. |
| Apr 24 22:25:00 | 1h 04m | THIS IS AMAZING | Nice concept. First levels are a bit too easy and suddenly level 15 gets really hard. It would be good to adjust the learning curve to be smoother. |
| Apr 28 13:27:00 | 87h 02m | Signed Distance Shift | It does not work properly on Linux. It runs, but the visual effects don't show up. I mean that on Linux is just a black screen with a white path that you can easily follow :D I'll be playing it on Windows later. |
| Apr 28 15:27:00 | 2h 00m | Aeroteque | Woooooow fantastic game!!! Please listen to the VR suggestions!! I love the colorful atmosphere and the song is soooooo funny (as the game is). You're a true music magician, dude :D I'm sure that half of the fun with this game is due to its amazing music and colors. I will definitely play your past LD entries, because they look so good!! Congratulations, no doubt this is one of the best entries at LD35 :D |
| Apr 28 16:07:00 | 40m 00s | Work! | This is really interesting stuff. It's a message, a thought that you wanted to share, masterfully presented to us in videogame form. I love this piece. I think this kind of communication through games is what pushes the medium forward. Congratulations. Btw, I feel the same way as you about this topic. |
| Apr 28 22:24:00 | 6h 17m | There is no game here | Even if there is no game here, it says something. It communicates a feeling, and this is all about communication. So thank you for sharing. Whichever your problem is, keep fighting and good luck. See you in the next LD ;) |
| Apr 29 17:24:00 | 19h 00m | Flow | Very clever puzzle concept!! I enjoyed a lot :D Also, good use of the theme. I played through the 20 levels and in my opinion the learning curve and increasing difficulty is very well balanced. Good job! Could work very well for mobile if you add more levels. |
| Apr 29 17:39:00 | 15m 00s | Conway's Game of Death | Interesting version of Conway's. I think it's closely related to the theme, so good idea. My best score: 63 :D |
| Apr 29 19:31:00 | 1h 52m | Cutting Hedge | Really funny idea :D Very good take on the theme. The cut physics are so cool! But I think the satisfaction scoring is not very well implemented. I've done a couple of them pretty good, and got less than 40%. Then got 100% with just a few random cuts :D |
| Apr 29 20:23:00 | 52m 00s | Wood for the Trees | I liked it very much. I was totally absorbed by this looping world. You've made a great work with this maze-like adventure. Hints were perfect to squeeze a bit your brain: not too easy, but not too hard. Visuals are very good too! I felt like there was an actual backstory for this, but I didn't catch it though. I think it would be good to tell a little bit more detail, less abstract, and let us enter the story. Anyway, congratulations! |
| Apr 29 21:51:00 | 1h 28m | Endless | It looks really nice. Some electronic-ish music would be perfect for creating a more inmersive experience, I think. |
| Apr 29 22:33:00 | 42m 00s | Soundscape (Find the Light) | This was such a pleasure to play. I can see (hear, actually :D) that you put a lot of work into audio for this game, it feels sooo good in my ears :) I've heard about a similar game some time ago, but never played it. So this was my first audio-only experience in videogames and I really liked it! I hope we'll see more audio based mechanics in the near future, they're a fresh new field to experiment with. <br/> <br/>PS: Found the Light 4/4! Second and fourth were very hard to find! |
| Apr 30 14:53:00 | 16h 20m | TRUMP: Political Shapeshifter | I'm very happy to see a game that deals with political issues. It's a pity that there are not many more, because I think it's an excellent viewpoint of the theme. The parody mood makes it more enjoyable, and not less meaningful. In my opinion this is a very good way to let people understand how dangerous Trump actually is. Well done! |
| Apr 30 15:21:00 | 28m 00s | Flatland Revolution | Oh man this is Flatland by Edwin A. Abbott!!!!!!! And I'm not able to play it!! Please upload a WebGL or a downloadable version, the one that you've posted does not run on my browser (Firefox). I can't wait to try this! |
| May 1 01:52:00 | 10h 31m | dröm | Man, we had the exact same idea for this jam: clouds! Although mine is not very similar to yours in implementation terms, the core idea is pretty similar. So I encourage you to have a look at it. Regarding to yours, I think some more music or ambience audio would be better, but it is a lovely game anyway :) Clouds are so awesome things :D |
| May 1 02:31:00 | 39m 00s | Endless Runner | As someone has already commented, level 3 may have a bug. I keep pressing space and nothing happens. Anyway, I liked the concept so much. As you said above, it teaches you how to play implicitly in a very smart way. Well done! |
| May 1 02:58:00 | 27m 00s | A Portrayal of Poly | I feel like there's a hidden metaphor that I'm missing, but presentation is superb and I like how the game self-explains while playing. It's always a pleasure to find something different. Great work!! |
| May 3 14:13:00 | 59h 15m | You're a Floor Lamp Now | This is super funny!!! I had a great time playing it :D It's not easy at all, so I was really challenged to get to the ending (my mouse finally did eat the three cheese pieces!) It's not the superpower I've dreamed of, but hey, now I know that being a floor lamp is not so boring ;) Well done! |
| May 3 14:24:00 | 11m 00s | Werewolves | Nice concept, but too hard for me. Couldn't beat level 6, there are too many people! I think if you reduce the number of people in the first levels it would be easier for the player to get used to the gameplay, and then reach further complexity. |
| May 3 22:26:00 | 8h 02m | Snakoban - 倉庫蛇 | Great mix between snake and sokoban :) It would be nice if you explicit somewhere the exact constraints for snake and box movement. I'm not sure I fully understand them, even though I solved all the puzzles. |
| May 4 21:52:00 | 23h 26m | Polyshift | The core idea is simple but very well developed. The game looks great and is fun to play. I got 74% :D But the last level is absolutely crazy! |
| May 5 22:46:00 | 24h 54m | Swim Away! | Nice entry :) It's fun, and control is simple so it could work well on a mobile platform. I found it a bit unbalanced though. I don't know exactly why. Plants are so big and sometimes is impossible to move forward as the black objects keep spawning. |
| May 5 23:11:00 | 25m 00s | wolf and the moon | Beautiful game! Mechanics "play" with the fable literally. I think it's an awesome way to guide the player through the game (even though it took me some time to figure out what was I supposed to do :D). Music and graphics suit perfectly the general mood. You've made a fantastic piece :) |
| May 6 14:58:00 | 15h 47m | Mortal Ro-Sham-Bo! | This is hilarious! :D Fantastic revision of the Rock-Paper-Scissors classic. I will definitely use it in my home arguments ;) <br/> <br/>Graphics and music are very fun. The real-world characters and animations slightly remind me the first Prince of Persia :D |
| May 6 15:26:00 | 28m 00s | Public Opinion | Cool experiment. It is a novel and very interesting approach to the theme. I know It's very hard to write a social dynamics simulator within 48 hours, but this is good as a first iteration. It could be easily expanded with new features in order to simulate more complex behaviour. |
| May 6 16:12:00 | 46m 00s | Oh What a Night | Very funny game :) Some audio would be nice, but it feels good anyway. I got stuck at the cheese part so I needed to play the post-jam version (much better hints). Btw, loved the Magical Key character :D |
| May 8 20:04:00 | 51h 52m | Elegant Flamingo | Very funny :D When I hit the up/down keys things got really crazy!. You've done a great mood in only seven hours. The only thing I miss is some music. But for the rest it's not worse than any 20-30 hours game. |
| May 8 22:14:00 | 2h 10m | h3ss | Very interesting project. It would be nice to have an in game tutorial in addition to the textual description. The first two minutes of the youtube tutorial are very useful to understand how to navigate this space, but it would be good to have it into the game itself. Anyway, it's pretty difficult to get used to the space in this game :D <br/> <br/>Really interesting engine guys, hope to see more games using it! |
| May 9 00:15:00 | 2h 01m | Zen and the Art of Transhumanism | Este juego es sublime en todos los sentidos, y no haría falta decir más. No decepcionáis, ni mucho menos. Es increíble que se pueda conseguir esto en tres días. De lo mejor que he visto. <br/> <br/>En el contexto del LD tiene un valor incalculable. Juega con el tema propuesto en dos sentidos, en dos dimensiones distintas que se complementan para formar un todo excepcional. No sé cómo se verá esto desde fuera de la jam, sin esa apreciación, pero desde luego yo me quedé flipando. <br/> <br/>Dicho esto, he de indicar que me recuerda bastante a Evangelion (el anime) :D Tanto por temática como por estética me parece un referente claro en este caso, pero corregidme si me equivoco. Excelente trabajo, en cualquier caso. Enhorabuena!! |