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Feedback comments for LD35
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| Timestamp | Since previous | Game | Kerdelos's comment |
|---|---|---|---|
| Apr 26 00:45:00 | Infinite Trip | Well, your character is pretty good. I have played dozens of game with lots of shapes, but only a few have transformed a playable shape into a real character, and even less with a shape smoking marijuana! I like your metaphor. <br/> <br/>Soundtrack is very good in-game! <br/>The graphics are simple but it works. The game would be more pleasant with more worked assets. <br/>Controls are easy and difficulty is slowly increasing (which is good). <br/> <br/>However, it's still a simple runner. I can't play it hours, but I did try and die more than 10 times. | |
| Apr 26 13:18:00 | 12h 33m | Pong | Welcome to ludum dare and Unity ! <br/>Making a game is a tough job so congrats on finishing this one even if it's as classic as Pong. That being said you could look to the new Unity UI system, it is not much more complicated than the OnGui function and allows to make pretty things in a short amount of time. Also the collisions behave a bit weirdly but hey ! keep faith, keep practicing and you'll soon amaze yourself. |
| Apr 26 13:38:00 | 20m 00s | Psychopaths | Pros : I like the lighting and the way shape shifts. <br/>Cons : The game lags a lot, the ennemies are way faster than allies and there no feed back as to when you unbefriend a shape ( ie : it's a cube and I'm a cube so we're friends but then i change to triangle and sometimes the cube leave, sometimes not) |
| Apr 26 13:49:00 | 11m 00s | Goons | Very nice game! <br/> <br/>It's clever how ennemies turn to red when they loose life and how they die. I also like smashing goons when i transform them in cars, or others interactive objetcs when goons are shapeshifted. The player's death animation is pretty cool but i do not think it belongs in this game, it does not feel quite like a death and it took me some time to understand it. <br/> <br/>The difficulty curve is quite good, and without running it seems impossible. The imprecision of the gun was a little frustrating but it would be so easy with a precise gun. <br/> <br/>Level 3 was a little laggy with my laptop but it's playable. |
| Apr 26 14:00:00 | 11m 00s | Turbo Transform | Really cool game ! would have appreciated to restart from the level in which I died and not play the whole game again. I also don't really enjoy the parts of some levels in which you don't see any shapes for some time. You could also add more feedback when the player's passe through a shape, something like a sound or screen shake, anything that could make the player feel powerful an wanting to do more ! <br/>The shape shifting is great, the music is adapted to the pace of the game : good job ;) |
| Apr 26 14:00:00 | 0s | Andromeda Trail | Well, i didn't understand this game. I died about every five seconds and I didn't know what to do... I was expecting to fire or something like that. Controls are not very fluid, it's hard to do what we want to. <br/>The spatialship was transforming but I don't know when and why. <br/> <br/>It could be a more interesting game if it was easier at the beginning and with a little explanation of how to play (maybe in the Ludum Dare description). If you add it, maybe I'll try again. |
| Apr 26 14:13:00 | 13m 00s | Turbo/Glide | This a refreashing break from all those geometric games but I have a very hard time trying to control correctly the plane. And the switch between plane and car is beautiful ! |
| Apr 26 14:35:00 | 22m 00s | Evo & Lee | Good and fun game ! <br/>Go vote mine ! :) <br/>http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=30088 |
| Apr 26 14:51:00 | 16m 00s | Fluffy Cookies | Artwork is very nice! I didn't find all the recipes but I liked this kind of game without playable characters. It changes from others and gave you one more star for my vote. <br/> <br/>A cooking book with all recipes unlocked would be great (locked ones would be mark as "to unlock"). We don't really know how many recipes we have not discovered yet. |
| Apr 26 15:52:00 | 1h 01m | windowframe | Excellent ! |
| Apr 26 16:16:00 | 24m 00s | Drift Shift | Love the game! Like Dooskington said, it always fun to drift! <br/> <br/>There are few mistakes in my opinion. <br/>Changing shape doesn't change the car or anything (except for UI), it's a bit disturbing. <br/>Graphics are good for the car and the track but for the UI with shape it's not very beautiful. But tire tracks are! Well done. <br/>Sounds would be a good enhancement. <br/> <br/>But I know you did it in Compo, so good job! <br/> <br/>I had fun drifting in the level editor. I think you should improve it because it is very boring to use. Click and drag one by one with the camera that move up and down is painful. <br/> <br/>Well done! |
| Apr 26 18:31:00 | 2h 15m | SheepShift | Piew piew piew, piew piew piew, i'm a sheep shifter! Audio is good! <br/> <br/>I really like this game, good idea for a clicker. |
| Apr 27 10:48:00 | 16h 17m | Snakoban - 倉庫蛇 | The concept is really cool.However it is hard to foresee a solution and most of the time I finished a level without understanding truly how I did it. |
| Apr 29 13:40:00 | 50h 52m | Sergei's Virus | The concept is interesting, I like having to tweak some code according to certain limitations. The only frustrating things is that you can not really run the code to checks its output or anything else, it feels a bit like working in the dark. Apart from the game is pleasant to play. |
| Apr 30 17:26:00 | 27h 46m | The Skinmancer | The game is cool, the audio fit really well and the graphics are nice. I find the pace of combats is way to slow and the ennemies are tougher than they would need to be in my opinion. I also was confuse because i was able to shape shift at the beginning of the game. The are different and it is nice playing with each one. Too bad we cannot activate save point when in another shape. And the camera is positioned a little bit too much at the bottom when in the flying shape. I'll conclude with a good job overall ! I <3 bears ! |
| Apr 30 17:42:00 | 16m 00s | Shift Fu'Mi | I played with my friend and it's quite fun. <br/> <br/>We were frustrating because it's very difficult to know which shape can push another... But we know it's not very imporant because when we know how to play we can't predict other player choice. <br/> <br/>It would also be great if we can "attack" or something like that, and if the game was more based on the fight. We died 2 times for 3 games due to move instead of fight. <br/> <br/>By th way, the concept is really good and the title makes sense when we know how to play (fast change before collision). I really like how you transform Shifumi like that. |
| Apr 30 17:48:00 | 6m 00s | Wild Run | The game is gorgeous, to bad there's is no music =/ <br/>The level design is well done, we learn about each shape then about when to switch and then we're on our own. The only drawback is that the first bird level has some really hard and frustrating parts. Also the fact that the bird dies when touching the ground or ceiling feels a bit frustrating and artificial. <br/>Excellent job anyway ! |
| Apr 30 18:01:00 | 13m 00s | SLAM_SHIFT | It's a bit difficult but possible. I like how intuitive is the game. Levels are made to show concepts and then it's very hard... <br/> <br/>I like the differents killers you made, black and white walls. I really like white walls like mini golf. <br/> <br/>Level design is good! (shortcuts, black way, etc.). <br/> <br/>Good job! |
| Apr 30 18:08:00 | 7m 00s | CubeShift | This is really neat ! Only thing I found weird is being able to go through other blocks. This feels a bit counterintuitive and it is hard to time the moves correctly when several blocks are moving. Great job anyway ! |
| Apr 30 18:13:00 | 5m 00s | Biota | Great game! It's easy to find bug if we move too much bones, but it's quite fun to see moving our creature. <br/>Animation are well done! <br/>It could be more insteresting if bones control was easier. But good job in this lap of time! |
| Apr 30 18:21:00 | 8m 00s | Groad | It is really hard to understand what is expected of me. I was able able to understand what was the differences between the potions and the hitbox were really odd. The graphics and the audio are really well done though ! Keep at it ;) |
| Apr 30 18:22:00 | 1m 00s | neon:morph 2000 | Well, it's a classic game with ludum theme features. It's a little laggy in my PC, and camera and ball controls need to be worked. <br/>But it was a good idea to transform a game like that with special abilities and shape shifting. |
| May 1 08:32:00 | 14h 10m | Trionic | Wow. Beautiful graphics indeed. The music is also really catchy and creates a real mood. I have some critics though. The gameplay is sometimes a bit slow and the normal form isn't really useful. But once again, great game! |
| May 1 09:15:00 | 43m 00s | Body Key | I have to admitt, I really wasn't convinced, the controls were really not easy and the game felt poor to me. BUT. Then came the shift limit on each shape and yay it became fun. Really fun. I just finished the game and I'm actually quite sad there are'nt more levels. Anyway, really good job man! And congrats for your son ;) |
| May 1 12:50:00 | 3h 35m | BOT RACE | Really neat game. I enjoyed the graphics, the animations and the gameplay. The only frustrating thing is when there is two ice walls and my power only breaks the first one. Excellent job mate ! |
| May 1 12:56:00 | 6m 00s | Toyquake | The graphics and the audio are a bit too simple to my taste but the gameplay is really fun, at least once I discovered that I could wall jump ;) |
| May 1 13:02:00 | 6m 00s | Shape Assault | Wow this is cool, love the way my shooting style changes each time I destroy a shape. But it is hard to distinguish ennemies' shot from mine when there's too much on screen. <br/>Cool game ! |
| May 1 13:10:00 | 8m 00s | ShapeShiftSaurus Rex | Nice little game. Very difficult to know which one to use but I remembered the wall to fight the red one. <br/>Good idea! |
| May 1 13:14:00 | 4m 00s | Target Microglial | Like some said, the graphics makes it hard to distinguish obstacles from background,I do not really see how this fits in the theme and the hitbox are maybe too sensitives. <br/>But i think it could be much better with a little bit of polish, keep at it guys ;) |
| May 1 13:24:00 | 10m 00s | Shapin' Up | The music is nice and relaxing but the game lacks feedback, took me sometime at the beginning to understand what i was supposed to do. And then when i did I wasn't able to do it properly because I never knew how much time i had left before hitting the shape. I'm sorry I wasn't able to enjoy the game. Maybe with a little bit more feedback it could really be a cool game ! |
| May 1 13:34:00 | 10m 00s | Go Shape Yourself | Seems like there's is a simple technique to win, just stay in circle mode and destroy squares and triangles, and since the circles aren't able to destroy the circles, the game go on for quite some time. |
| May 1 13:45:00 | 11m 00s | Cyan | The game and the music are gorgeous but the controls and the gameplay are hard to grasp. |
| May 1 13:50:00 | 5m 00s | Cactus Ray | The game is nice but it is hard to understand which shape does what and what is the ennemy behaviour. Welcome to Ludum Dare by the way ! |
| May 1 14:11:00 | 21m 00s | Shape Escape | This is really fun and could be even more fun if a little more fast paced I think. Great job ! |
| May 1 14:17:00 | 6m 00s | Eggplant’s Dynamic Chimerization | Gorgeous graphics but I can't understand the gameplay. Which shape has the advantage over which shape and what am i supposed to do. I did not understood what caused me to die. Maybe some more explanation would be welcome ;) |
| May 1 14:29:00 | 12m 00s | Squishy's Escape | Love it ! This is one of the best games I've played this ludum dare, the concept is cool and the level design is excellent. The graphics of the world could benefit from a little bit of polish and animation but the character is gorgeous. The audio is nice but it little bit too retro for my taste. The controls works well but the game feels a little bit slow paced when doing a level for the second time. Anyway, amazing overall job, 5/5, keep at it and make it great ! |
| May 1 14:42:00 | 13m 00s | ShapeMagnet | Nice concept! <br/>I can't explain why exactly but i was frustrated. The concept looks very good but i was a little disappointed when i play it. I think i don't very like the gameplay. |