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Feedback comments for LD35
jcsirron's games and stats for all events →
| Timestamp | Since previous | Game | jcsirron's comment |
|---|---|---|---|
| Apr 18 22:21:00 | ShapeCrafter | I'm not sure exactly what I'm supposed to do, even after reading the directions again. Interesting premise, though. I like the little musical notes when you finish/fail a contract, too. | |
| Apr 18 22:29:00 | 8m 00s | Blind Rush | Interesting game. I don't think the shape shifting was quite fast enough for some situations, but otherwise it was fine. I didn't find a way to deal with the robot birds, though. They seemed like a little bit of a cheap shot, since you couldn't get the rider to avoid the drops. |
| Apr 20 00:44:00 | 26h 15m | Shapeshift Flood | This is quite a fun little game. I didn't quite get it at first, but I got into the game quickly. Good Work! |
| Apr 20 00:52:00 | 8m 00s | Gun Hell | I like the concept. It felt like an old Atari style game, except with much better music! Good Work! |
| Apr 20 01:01:00 | 9m 00s | Knightwolf | Interesting game. I was a little put-off when I first transformed, since it takes a while to happen, but I was eventually able to use it to my advantage. |
| Apr 23 14:18:00 | 85h 17m | Zorg's Crash Landing | Fun idea! It had a quick and easy to understand interface and had a few intriguing possibilities. I would have liked to have seen a few interesting interactions between the other animals, though. |
| Apr 23 14:28:00 | 10m 00s | It's Just a Phase! | I love what your team did here! It has an intriguing concept and absolutely amazing soundtrack! Good work! |
| Apr 23 14:55:00 | 27m 00s | Robot Escape | I had a great time playing this game. I agree that the controls were somewhat unintuitive at first, but after a level or so I got the hang of it. I spent quite a bit of time playing it, too! Good work! |
| Apr 23 15:13:00 | 18m 00s | Runaway Clothes | This is a really funny game! It's not just the naked druid, nor the shapeshifting of the small animals into rocks to throw, but the resurrection is what really got me. Throwing out the "dead" druid before the real one comes through? Hilarious! Good job! |
| Apr 23 17:00:00 | 1h 47m | Starship Shenanigans | I like the concept of the game, but I feel like it's not quite ready yet. I ran into the same problem as PickledBrain; finding a keycard and returning to the main area gives multiple of the same people (I'm assuming that one of them is a shapeshifter?) If you click on one of them, you can only talk or purge, I couldn't get ask to work. With a little more polish, this could be a good game! |
| Apr 24 17:51:00 | 24h 51m | Stranded on Planet Shiftos | This is a competent twin stick shooter. I've never been any good at them, but the idea of having the enemies shape shifting from the flora/fauna is very fun! |
| Apr 24 18:25:00 | 34m 00s | Portal Shifter | This is a pretty solid first attempt. Sometimes the jumping had a variable effect, like jumping vertically versus horizontally. I liked the little stubby legs while walking. |
| Apr 28 19:01:00 | 96h 36m | Craft a Raft | I am amazed by the quality achieved by the game! It plays well, has tough puzzles and is a lot of fun to boot! Great work! |
| Apr 28 20:19:00 | 1h 18m | Land of the Dead | This is a refreshing concept. I wasn't quite sure what to do before I got the first game over screen, though. Having a restart option would have been nice, but some things get left on the cutting room floor in such a short time frame. Great work! |
| Apr 28 20:25:00 | 6m 00s | Good Morning! It's Animal's Arena | Interesting take on the twin-stick shooter idea! I found the music building over time was incredibly good at building the mood. I think having each transformation available at once was nice, but the keybindings took a bit of getting used to. |
| Apr 30 03:05:00 | 30h 40m | Two Sides Of A Coin | It was a little tricky to download the game, but it was fun to play. I liked the use of towers to slow down, but not kill, enemies. |
| Apr 30 03:24:00 | 19m 00s | Transformers | An RTS? Nice! It was a little too difficult to keep enough tanks alive to actually clear the level, though. I like the controls and the music was a nice touch. |
| May 6 20:35:00 | 161h 11m | A Neko-Tail | Interesting game. I really liked the head bopping of the character and I was pleasantly surprised by the vision versus character controls. I thought that would be more problematic than it actually was. I would like to see where you were going with the idea. |
| May 6 20:40:00 | 5m 00s | shape-pad 35 | Creative! It was surprisingly frantic playing this game, since I personally attempted to create the exact shape. I didn't verify, but did you lower the score if the player only had a small portion of the shape filled out? |
| May 6 20:44:00 | 4m 00s | Kill Count | Not a bad stab at a game. It was simple to figure out and entertaining enough to play a few times. More levels would have been nice, though. |
| May 6 23:26:00 | 2h 42m | GeoShifter | After shooting a while, I found myself in a ball pit! That was pretty funny. Although I found a weird bug where even if I was aiming left, the balls wanted to go right. It looks great, though. |