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Feedback comments for LD35
iendsl's games and stats for all events →
| Timestamp | Since previous | Game | iendsl's comment |
|---|---|---|---|
| Apr 17 18:31:00 | NOUKE | I like the backstory and how it stays on the side bar. It give the game a really interesting feeling, like, methodical. I got to 9. I enjoyed that the shift key was the shift key. The style was nice and simple but not unthoughtful. | |
| Apr 17 18:37:00 | 6m 00s | Tiny Critters | I love the art style. The tiny characters and animations are great. I really like getting to switch through characters. The game is a little to difficult for me, maybe because I am sleepy. I couldn't figure out how to get past bunny and as turtle I would get stuck. I am definitely coming back to this, seeing the characters is such a good reward and the different mechanics is a strong design!! |
| Apr 17 18:45:00 | 8m 00s | The Door | Some really cool visual tricks! Loved the playfulness. I walked into the water and got stuck, I didn't get to see what was on that cool computer! |
| Apr 17 18:49:00 | 4m 00s | I Ordered A Different Burger | Really great art. Weird, short story but I love the diary entry at the end, such a good way to help the player parse different playthroughs in a meaningful way. Totally going to steal that one day. |
| Apr 18 03:18:00 | 8h 29m | Starshift | found it very relaxing. I liked the music and the concept. Got 45 points. Took me a little while to pick up what was going on. Could probably go a little faster, be a little more exciting. |
| Apr 18 03:24:00 | 6m 00s | Rocky | I like the concept of kindof smashing into the zombies. The controls could be more responsive tho. I felt quickly overwhelmed! I like the art style |
| Apr 18 03:31:00 | 7m 00s | OGLA | I love the style and the basic mechanic. I felt a little confused about the objective and it took me a minute to understand what I was doing but I like creating the OGLA's and watching them eat up the stuff. |
| Apr 18 03:34:00 | 3m 00s | Reptile Politik | I had a hard time hitting the keys but I love the sound design, very simple but effective. Not sure if there was a penalty for mashing the wrong keys, it didn't seem like there was. Great art and fun for a quick go. |
| Apr 18 03:37:00 | 3m 00s | Who you're gonna call? | The opening camera drift takes a little too long for a game that killed me so quick :I I love the style and the arcade feel. Great camera movement and filters. |
| Apr 18 03:51:00 | 14m 00s | Graveyard Shift | I think this game could really be turned into a polished thing. Love the concept and the graphics. Was easily able to kill the opponent without transforming by spamming attack. Also I love how clicking the keys on the controls page shows you what it does but pressing enter started the game w/o me being able to finish learning the controls! Also had to quit to try again. Great work though I like it! |
| Apr 18 03:56:00 | 5m 00s | The Core | I felt a little confused about my objective. I wandered, looking for parts for a while and slowly got killed. I love the big open area and the moving platforms but I like to have my hand held a little bit more. Really impressive tho! I would play more versions. |
| Apr 18 04:04:00 | 8m 00s | lorem ipsum | I love the concept. Kindof a pikmin style feel to it. The graphics are cute, expeciallly swinging that little hand. It was really easy after i figured out what to do. Nice! |
| Apr 18 04:13:00 | 9m 00s | Infinite Vertices | Cool game. I love the words changing in real time and the shapeshift worked really well. The graphics are nice, minimalist. The game seems to require a perfect run in order to beat, which is frustrating and I think the narrative feels a little shallow. Really great though i am going to go again for beating it when im a little less sleepy! |
| Apr 18 04:18:00 | 5m 00s | 'Pillars of Life | Really pretty, great controls and concept. I loved the narrative and the circular game play. The difference between the controls felt like a really strong decision! |
| Apr 18 04:36:00 | 18m 00s | Shape Up | 2492 Not Too Shabby/ The moves worked in a way that allowed me to intuit some stuff, which was awesome. Pleasantly surprised at the level of challenge. Great design also. I like the vertical window. Really cool. |
| Apr 18 04:40:00 | 4m 00s | Drift Shift | Cool take on the theme. I didn't feel too comfortable with the drift but I think this game concept could really be fun! |
| Apr 18 18:10:00 | 13h 30m | Bounds | Really awesome, great animations :) Cool concept and very fogiving checkpoints! |
| Apr 18 19:24:00 | 1h 14m | Dungeophobia | Cute art and cool concept. I like how when you hover over the phobia it teaches you what it means. It takes a little trial and error to figure out what the buttons do and the buttons bounding boxes seem a little off the image sometimes. Nicely done tho! |
| Apr 18 19:26:00 | 2m 00s | Castle Yellow | I like the colors and castle. I got into negative health and didn't die. Cool. |
| Apr 18 19:31:00 | 5m 00s | Pentagon | Really cool concept I like the style and the different mechanics introduced already. Also had issues with restarting a level. Seems like it could get really tough! |
| Apr 18 19:37:00 | 6m 00s | Boring Human Existence | Very easy right now but it's really fun to switch between the forms! |
| Apr 19 05:22:00 | 9h 45m | The Maitre D | Really amazing. Great sound, art, puzzles. Well done. The first level was tough but once i got it it felt really great. |
| Apr 19 05:34:00 | 12m 00s | SHAPE☆SHIFT | Really great style and the concept is really cool. Switching into the flags was my favorite part. Sometimes I would figure out the solution to a puzzle but pulling it off would feel like the controls were the real puzzle and i got a little bummed. I got to the puzzle where you have to bump the blue guy up to the switch and then come back down again and I couldn't do it. But really awesome game and i'll come back one day and beat it. |
| Apr 19 05:51:00 | 17m 00s | Wood for the Trees | Really beautiful. I felt a little frustrated at what I could and couldn't click. A way to read the previous text would really help solve the puzzles. At first I didn't even realize I was being puzzled, just thought It would be narrative :*) but great mood and beautiful and cool style. I look forward to seeing more of this game. |
| Apr 19 06:02:00 | 11m 00s | VHS WARS | 49100 was my score. Really cool effects when you get hit. Didn't feel any particular feed back for if I was doing well or not. |
| Apr 19 23:48:00 | 17h 46m | Soothsayer Simulator 2016 | Really fantastic. My favorite of LD so far. Once i clicked an audio before another was finished and they both played over each other and it sounded really neat. Maybe there is something there to do. |
| Apr 19 23:52:00 | 4m 00s | Gun Hell | I love how the different screens have different, cool names. I like playing it ok, It was a little tough for me. The art style is really great and simple I love the stars. |
| Apr 19 23:58:00 | 6m 00s | Dave from Bungie | well dan believed me. |
| Apr 21 01:41:00 | 25h 43m | FriendShift Madness | Hey! We made similar games :D 239.4s I had a little difficulty shapeshifting sometimes but found the search/limited time mechanic rewarding. I think that something level based with clothing/accessory pick-ups could add another degree of challenge. |
| Apr 21 01:45:00 | 4m 00s | Shifty Seamus | I really like the level design and the mechanics! Very very fun to interact with. Great puzzles. With some flashy graphics this is a hit! |
| Apr 21 01:51:00 | 6m 00s | Vertex Cannon | High score: 20 after 7 tries. Really great presentation. Fun and fast. The intro takes a while, like if you wanted to jump back in at another date besides that really fantastic loved it! |