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Feedback comments for LD35
hazzahazzam's games and stats for all events →
| Timestamp | Since previous | Game | hazzahazzam's comment |
|---|---|---|---|
| Apr 21 00:48:00 | Lux Anima | My favourite Unity youtuber submitted a game to LD! Go see the timelapse if you haven't. <br/>https://www.youtube.com/watch?v=x8KblgF8v_c <br/>The game flows extremely well. <br/>And the ink shader is fantastic although it could have been disabled on the menu and death screen. <br/>Great work! | |
| May 8 02:08:00 | 409h 20m | Agent Shift | I love the simple colors and you balanced the difficulty well! |
| May 8 02:09:00 | 1m 00s | Big Fist Man | Next time export it as WEBGL because browsers are starting to discontinue support for Unity Web Player. |
| May 8 02:11:00 | 2m 00s | Catshift | I can see this becoming a phone game. I mean, who doesn't like cats. Was there no music? |
| May 8 02:12:00 | 1m 00s | Curse Of Circe | Haha the rabbits <3. I didn't really know C++ could create games in 48 Hours. |
| May 8 02:16:00 | 4m 00s | Flattened | The art and music needs some work but you absolutely "squashed" the concept! |
| May 8 02:18:00 | 2m 00s | Geo Shift | Too slow and needs some music. Bug: When squashed by a moving platform you can clip the walls. |
| May 8 02:20:00 | 2m 00s | Makeshift | Nice take on the theme and I always love puns for titles! The UI needs some cleaning. |
| May 8 02:23:00 | 3m 00s | OMFG SHAPES | Great audio and BTW the APK does work! |
| May 8 02:24:00 | 1m 00s | Photagogue | The jump animation and the polish on the graphics, what a fantastic game. Might want to shorten the story in the description so people are more likely to read it. |
| May 8 02:25:00 | 1m 00s | Purity | Got 4701 when I quit. The glitch graphics and audio are fantastic! |
| May 8 02:26:00 | 1m 00s | Scooter Magrew: Escape From Somewhere In Space! | The UI is nice except for the rainbow text. There is never a situation where rainbow text should be used. |
| May 8 02:28:00 | 2m 00s | Werewitch | Movement is frustrating but the audio makes up for it! |
| May 8 02:29:00 | 1m 00s | Cat Tapper | The UI is a little busy. Needs more gameplay too. |
| May 8 02:31:00 | 2m 00s | Palkheun Shape | Your post jam version addresses most of the issues. Nice work! |
| May 8 02:32:00 | 1m 00s | Emo-ji | I love the shader, it looks a little like a CRT TV. The text is a little hard to read though. The music is cool too! |
| May 8 02:34:00 | 2m 00s | SHAPE.SHIFT | Where does the theme come into play? Plus gotta love the Kevin MacLeod music! :P |
| May 8 02:35:00 | 1m 00s | glEscape() | It's the polish that makes a game and the neon spot lights really proves it. |
| May 8 02:39:00 | 4m 00s | Element Shifter | Well balanced! And I love the icons! The whole game needs a consistent font though. |
| May 8 02:41:00 | 2m 00s | System Shift | That's a nice little engine you have there! You picked your colors well. It reminds me of the old school text dungeon crawlers! |
| May 8 02:42:00 | 1m 00s | Shmupshifter | Too difficult, the gun sound was too loud and the screen was very cluttered. Other than that, it was a very shmup game. |
| May 8 02:44:00 | 2m 00s | The Final Round | Don't worry about the lack of content. LD is for making a game you're proud of and the polish and quality really show you put some love into your game. |
| May 8 02:46:00 | 2m 00s | A not-really-an-actual-game based on the theme "shapeshift" | You had a good idea, and the game does run and the fact that you didn't use an engine probably lead to your demise. Unity is fairly beginner friendly. |
| May 8 02:48:00 | 2m 00s | Whale quest! | Ah! I can only find two endings. Puzzle games are fun when executed well. And this was fun! |
| May 8 02:49:00 | 1m 00s | Faceshifters Vs Tumy | The hand drawn art feel is fantastic and the humour! The controls need some work. |