Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → ccglp
Feedback comments for LD35
ccglp's games and stats for all events →
| Timestamp | Since previous | Game | ccglp's comment |
|---|---|---|---|
| Apr 18 07:06:00 | Shape it! | Tastes like chicken | |
| Apr 18 07:22:00 | 16m 00s | In Miniature | It's a well made game in the graphic part, but not as well with the movement. I think that it might be better with a little work on the movement part |
| Apr 18 07:34:00 | 12m 00s | Apeshifter Munk | Please win the compo. I want to recover my faith in humanity |
| Apr 18 07:45:00 | 11m 00s | Formation! | Idea is good, but yeah, feels unfinished, try to get the job done! |
| Apr 18 07:50:00 | 5m 00s | Life | Seems a history about life, yeah. But it seems too much contemplative, make it more fun! You can tell a history with more meat. <br/> <br/>(PD: Also it's more difficult to download the game that to play it. Please upload it to another web, or compile it to webgl) |
| Apr 18 07:52:00 | 2m 00s | Go Go Golem | First things first, awesome graphic style. But yeah, the gameplay can use more meat, try to add jumps, or a risk-reward mechanic. Overall, a pretty solid game |
| Apr 18 07:58:00 | 6m 00s | Golden Fold | The art is one step close to be very well baked, but seems odd. Controls are Ok, but can use some work on the feels. But it seems pretty solid. Nice work! |
| Apr 18 08:01:00 | 3m 00s | Phil Fortier | Beatiful visuals. The intro is one of the best i've ever seen! |
| Apr 18 08:03:00 | 2m 00s | Cat Shapestift | Cats. Goty. |
| Apr 18 08:07:00 | 4m 00s | Code Shift | It's a very brave theme to take on a LD. Good job, making a management game is hard |
| Apr 18 08:10:00 | 3m 00s | Shapeshift | Yep, it feels short. But graphics are cool, and with more work (2/3 weeks) you can end with a cool game. Way to go |
| Apr 18 08:13:00 | 3m 00s | Who Let The Chicks Out? | Chicken is a bit creepu, But it's good, tastes like chicken overall. And the levels are well designed for the little time you have. Congratz |
| Apr 18 08:15:00 | 2m 00s | Shapeshift runner | No problem about the 72 hours thing, it's the jam, you can use whatever you want! Congratulations for finish the game in your first LD! :) |
| Apr 18 08:20:00 | 5m 00s | SharkDiver | Congratulations on making your first game ever. This is obviously the way to go, keep making games |
| Apr 18 08:46:00 | 26m 00s | Transformagician | Very good art style, good job |
| Apr 18 08:47:00 | 1m 00s | Cow Duck Fever | A good twist of the flappy bird sub-genre. Congratulations! |
| Apr 18 08:50:00 | 3m 00s | Don't Race Me Or My Son Ever Again | Not a game, but the visuals are very good. And knowing that you wrote the renderer from scratch makes it more impressive. Good work mate! |
| Apr 18 08:53:00 | 3m 00s | Transmopig | Good good mechanic and art. Maybe using a camera more close to the floor can make it better to see the art. And as a advice, make the mini-pig more quick, feels so slow. |
| Apr 18 08:55:00 | 2m 00s | Morphine | Seems like the best runner I played in this LD by far, good game and very well crafted mechanic and forms. |
| Apr 18 08:59:00 | 4m 00s | Attached | Very good art style. Seriously. A hell of a work to be done in 48 hours and a very good taste to make it all flow together. As a advice, i will make more accesible the double jump platforms, they are very close |
| Apr 18 09:03:00 | 4m 00s | The Depths Below the Caves | Yep, I agree with the other comment. I can't play this. Try to fix it and I love to play it later. |
| Apr 18 09:08:00 | 5m 00s | Space Junk | Cool and simple, but with more time I would make it more simple to understand. |
| Apr 18 09:12:00 | 4m 00s | Who you're gonna call? | I really like the art of this one. Drink another beer! |
| Apr 18 09:18:00 | 6m 00s | Her Home | Good, but really hard. It's a little bit frustrating when dying have to restart the level. The model is very good! |
| Apr 18 09:20:00 | 2m 00s | The Ship-Shape Shift | Good puzzles and animations for the little time we all have. Seems like you can make a great graphic adventure with your skills. Try to make it a full game! |
| Apr 18 09:25:00 | 5m 00s | ShapeCraft | Nice 1948 clone, keep going the work |
| Apr 18 09:30:00 | 5m 00s | PowerBeat | Good the sync with the music was very impressive, but the yellow and orange mechanic playing without the music (Yeah, not very clever play without music) seems like the Undertale Papyrus puzzle xD |
| Apr 19 10:42:00 | 25h 12m | windowframe | Please, be my senpai. |
| Apr 19 10:44:00 | 2m 00s | Alieniced | Go rate games to get you some feedback! |
| Apr 19 10:46:00 | 2m 00s | Color Control | Cool idea, but yeah, please implement a tutorial xD |
| Apr 19 10:54:00 | 8m 00s | The Elemental | (Hola desde ESNE- Madrid! :D) <br/> <br/>Graphics are really good, but maybe level design needs a twist. At the start of the game, you walk so much without doing anything, and this can be good, but isn't when you die and restart the level from the beginning. <br/> <br/>But it's a good work, and a hell of a job in these little time, Congratulations! <br/> <br/>(Music makes it moody ) |
| Apr 19 11:01:00 | 7m 00s | Shapeshipster | Great game, circle is op. Feel a little bit short, make it a full game and try publishing it! |
| Apr 19 11:05:00 | 4m 00s | Octomime | Sound effect beats me |
| Apr 19 11:11:00 | 6m 00s | The Alchemist Oblivion | Add controller support! Right now is a bit uncontrollable, but is a nice concept, and good execution |
| Apr 19 11:14:00 | 3m 00s | Need for Shift | Great music and very challenging, with a little more work can be a full game, Congratulations! (Music is really cool) |
| Apr 19 11:19:00 | 5m 00s | Particle Shift | Our games have the same name xDDD <br/> <br/>Feels a little bit confusing, but with a more work explaining it on game, maybe the game can be better! <br/> <br/>Good work though |