Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → McFunkypants
Feedback comments for LD35
McFunkypants's games and stats for all events →
| Timestamp | Since previous | Game | McFunkypants's comment |
|---|---|---|---|
| Apr 19 18:54:00 | Shape Collector | Awesome work! Took me a minute to see the corner was changing but once I knew what to do I liked it! | |
| Apr 19 18:56:00 | 2m 00s | Hide and Squeak | Wow, this is SO POLISHED. Wonderful work. It's slick, playable, cool, and interesting. Loved it. |
| Apr 19 18:59:00 | 3m 00s | ORIKAMI | Such wonderful colour choices and zen design! Very good work. Love the style. |
| Apr 19 19:04:00 | 5m 00s | Party at the Knightclub | I love the art! HAHAHA soooo goooood all the hilarious characters with so much personality. Amazing job. |
| Apr 19 19:07:00 | 3m 00s | Laser Town | Very polished, and runs with perfect performance. I wish the mirrors had a really shiny shader, but otherwise the art was perfect. A very impressive game! Nice work! |
| Apr 19 19:10:00 | 3m 00s | Edge Shift - Blackhole | Very cool graphics! |
| Apr 19 19:14:00 | 4m 00s | Shapegrammer | Really amazing work! I love the cool block shapes. But WOW was that ever hard for me. I wish the "next shape" was never behind the current shape so I could see it better. Awesome job. |
| Apr 19 19:19:00 | 5m 00s | Phil Fortier | This is a really cool mechanic, and nicely presented with unique artwork. I definitely liked this one! Nice work. |
| Apr 21 17:51:00 | 46h 32m | SHAPE.SHIFT() | Looks awesome! With a different camera angle I could see if I was aligned more easily. Or maybe a dotted line showing the shape's forward vector? Like a laser sight? In any case, great work! |
| Apr 21 17:56:00 | 5m 00s | Railroad Shifter | Great work! I love the dude. |
| Apr 21 18:37:00 | 41m 00s | Imperfection | So incredibly polished! The boss music! Everything really added to the tension. Nice work! |
| Apr 21 18:40:00 | 3m 00s | Booba Loomba | Great work! I started getting dizzy! |
| Apr 21 18:44:00 | 4m 00s | Sky Panic | I really like the bright colours and clean shapes. This entry was so nice and polished. Great work. |
| Apr 21 18:47:00 | 3m 00s | Shadow of the Red Hand | OUTSTANDING visual style. What amazing design. Great work! I wish I could see farther away at times, but overall this was really polished and unique. |
| Apr 21 18:52:00 | 5m 00s | Flatland Revolution | Nice and smooth! I liked how you use the shape to signify number of hit points. I wish it was a bit harder: I just flew everywhere and always shot behind me, killing all the bots, so maybe a way for baddies to move more erratically and catch up would be good to focus the shooting in front of you. Keep up the awesome work. |
| Apr 21 18:59:00 | 7m 00s | Morphling | Absolutely phenomenal. Incredible engine, love the connection of your physics state to your shape! So polished, so amazing. I wish the shooters hate a lower rate of fire, but otherwise this is near perfect in every way. Congrats on an amazing entry! |
| Apr 21 19:07:00 | 8m 00s | Quad Vector vs the Quantum Cats | That felonious feline is the stuff of nightmares! =) |
| Apr 21 19:12:00 | 5m 00s | Shape Escape | Wow, this is a *very* good game! I am so impressed. It is like a fast action puzzle. Making lightning fast decisions is something I am not good at! LOL so this was a huge challenge! Nice work. =) |
| Apr 21 19:19:00 | 7m 00s | Johnicholas's LD35 Entry | I'm ashamed to admit that I could not figure out what I needed to do to make things happen intentionally, but the game intrigued me. A tutorial screen would be worth the time. Great work! |
| Apr 21 22:57:00 | 3h 38m | Shape Attack | Really nice and polished! 60fps, and very playable! I like the way the shape smoothly morphs. |
| Apr 21 23:01:00 | 4m 00s | FTWL | Nice relaxing art and sound style. I enjoyed it. |
| Apr 22 03:25:00 | 4h 24m | Polytopian | What a cool mechanic! Ignoring the character controller issues, this could be the basis for a very cool puzzle game. I wish I could aim the ball perfectly with a laser sight or angrybirds dotted line preview of where it would land. Nice work! |