Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → vortex
Feedback comments for LD34
vortex's games and stats for all events →
| Timestamp | Since previous | Game | vortex's comment |
|---|---|---|---|
| Dec 13 10:42:00 | become a game developer in 60 seconds | This is wonderful... My game really sucked, but I'm so happy this exists | |
| Dec 14 18:30:00 | 31h 48m | hARBOuR | like jcmonkey I also struggeled with the jumping and double jumping. It took me two runs to fully understand my purpose of the game. I think your game needs some more description like collect all the blobs, and you have a double jump... <br/>That kind of thing. <br/>I really liked your art style, and the character animations. |
| Dec 14 18:46:00 | 16m 00s | Staten & Kapitalet | Wow! That game was great! I just kept smiling playing this game! :) <br/>When I first saw the game on the games page, I thought that I would spend the next five minutes reading an instructions guide on how you play. What I got was two button controls. I am in love with the theme! <br/>The graphics are really great, and the animations and pop sounds are really statisfying. Sadly the framerate started going down when my city grew. <br/>What I really loved is that you made a game for the audience it is targeted at. The level of complexity fits the five minute play sessions, that people are going to spend on your game perfectly. <br/>A little negative point is that I didn't feel an immediate response to the changes that I made. You could possibly have indicated the actual amount of red/blue relation somehow... |
| Dec 14 18:56:00 | 10m 00s | Tile Risers | You say multiplayer in the description... Are those actual other players... Am I stealing their numbers?XD <br/>It was a really nice twist on the whole 2048 games... It had nice graphics and was fun to play, but I think the other high numbers just laying around is making the game almost too easy... |
| Dec 14 19:32:00 | 36m 00s | Kimmirut Chasm | Man I hate reading... You'll realize how ironic that statement once you look at my game :) <br/>I'm looking forward to looking through your sorce code to see how you made your game... <br/>I didn't really like the story, because it's so unclear what's going on... What the hell are those creatures? I want to know! <br/>I liked the little pictures that went with the stories. nice artwork |
| Dec 14 20:45:00 | 1h 13m | Torque | Great mechanics, gameplay and graphics. <br/>Only negative points are the number of levels and that I didn't notice when I finished them all and just pressed restart... |
| Dec 15 16:02:00 | 19h 17m | Puzzlerun | It took me a while to figure out how to pass through enemies, and how you get over edges... <br/>I also found a glitch, where you can get a sort of infinite score if you have a thing that pushes you up and you go around in circles. <br/>Other than that it was a really nice idea, and very nice graphics |
| Dec 15 17:01:00 | 59m 00s | F-L-O-I-D | I love the comments before the levels... <br/>A slight issue is that the frame rate started dropping some times, but other than that, nice agar.io twist XD |
| Dec 15 17:35:00 | 34m 00s | Hillary vs Donald - America's Greates Battle | What? I lost even though I had like all of the map? Screw the American election system! <br/>Amaizing game... Took a bit of time to get the hang of, but really fun |
| Dec 15 17:37:00 | 2m 00s | CLON | Love the name! |
| Dec 15 17:50:00 | 13m 00s | Life: The Game | Babysitting is so hard! <br/>Really fun game with great graphics... <br/>Keep up the good work |
| Dec 15 18:09:00 | 19m 00s | U.G.O | Great game with a beautiful artstyle and nice sound. <br/>I found your game extremely hard and didn't manage to get past the first level... |
| Dec 15 18:18:00 | 9m 00s | Happy Little Flower | Really funny... <br/>The graphics were really nice and smooth and the clicking sound was really statisfying. <br/>The red button was just too tempting to me... <br/>You got fired... |
| Dec 15 18:42:00 | 24m 00s | O3000 | The Graphics are really nice. <br/>One of the best looking games I've seen this far! |
| Dec 17 20:58:00 | 50h 16m | Santavania | It took me longer than I want to admit, but I did it... <br/>Loved the comment about the last item not doing anything new XD. <br/>Your game looks really nice, but the game took a little long to complete |
| Dec 17 21:06:00 | 8m 00s | Twotler | This looks so nice... Which you could have completed the game... |
| Dec 18 13:44:00 | 16h 38m | Evadanoid | The first time the death sound came I really jumped... <br/>Nice game... I found the debug mode btw XD |
| Dec 18 13:55:00 | 11m 00s | Pollywog | I really liked the look, and the game was kind of fun to play. <br/>I would have loved it if there had been a way to go up, so you wouldn't have to wait |
| Dec 18 14:02:00 | 7m 00s | Great Nation | Your game looks really nice, and bonus points for a good in game tutorial |
| Dec 18 14:23:00 | 21m 00s | Milgram | Found someone else who had a similar idea to me :) <br/>I really liked your game, and how it looks and sounds. <br/>The first time I played, I only had my left earphone in my ear, so I didn't get what was going on. <br/> <br/>I replayed the game while writing this comment, because it bugged me, that I only found two endings... <br/>Guess whose Humor score just went up to 5 stars!!!! <br/>Really great game |
| Dec 18 17:30:00 | 3h 07m | Snowman's Christmas | After getting close to rage quitting, I finally managed to get poor Kevin to the top of the tree. <br/>Great game. Made me really happy. It would have been better if you could jump quicker(like it would remember that you pressed jump just before getting on the next bulb) |
| Dec 18 17:40:00 | 10m 00s | S.E.N.T.I.N.E.L. | I get an error when I try to start the web version: <br/>lust/statemanager.lua:54: attempt to index field'?' (a nil value) |
| Dec 18 18:01:00 | 21m 00s | Interview at Incredible Inc | Was really fun, but I'm bad at reading things quickly, so I didn't get past Nicol... <br/>I didn't like that you have to start all the way at the beginning again... |
| Dec 18 19:19:00 | 1h 18m | Left-leaning | Your game is just plain evil... |
| Dec 20 14:13:00 | 42h 54m | Spinny Whale | It took me a while to realize, that i could controll where the wale was moving instead of just controll the rotation. A background with more going on would help... |
| Dec 20 14:21:00 | 8m 00s | SAAAM | Your game is about the only Ludum Dare game, that actually requires a decent PC... <br/>My laptop unfortunately wasn't able to run the game above roughly 5 Frames per second... <br/>Sadly I couldn't play your game :( |
| Dec 20 14:27:00 | 6m 00s | Zombie Hammer-Smash Acrobatics | The graphics and audio were great and you had some interesting gameplay, but the thing I disliked, is that it took so long to restart... |
| Dec 20 20:58:00 | 6h 31m | SportsRaces | Wow... Those were some fancy transitions for a ludum dare game!!! Really liked the weird effects... |
| Dec 27 19:25:00 | 166h 27m | Memory Jump | Very interesting and fun game, but I got stuck on the part where you have to jump up three blocks, because my player kept getting stuck on the side of blocks... have you tried making a slidy physics material to prevent this? |
| Dec 27 21:40:00 | 2h 15m | Growing Ties | Your game is really fun and I like the graphics. A slight improvement in my opinion would be if you had some sort time pressure, but apart from that, great game! |
| Dec 28 10:37:00 | 12h 57m | Button Betting | Very nice game, but I am really bad at it... it took me way too long to figure out what I was supposed to be doing and by the time I did, the timer already ran out. You could add some difficulty setting, so that people who can't read quickly can win something too. <br/>Another design flaw I found was the minigame where you had to press a specific button and it said fast, would lead me too pressing the first button quickly over and over again, and causing in my hands getting guilloutined! <br/>Apart from that solid game, with lots of content! |
| Dec 28 10:50:00 | 13m 00s | Klodowski | Great Game, really fun to go back and join ISIS instead of studying html, but the not working buttons confused me... <br/>I tried pressing a few times... You could have added some feedback, that the button is not meant to be pressed |
| Dec 28 16:48:00 | 5h 58m | a choice of weapon | Great audio, and nice gameplay, but the thing I find odd about your game is the loosing condition... <br/>I think it would have been better if you lost when too many blobs left the screen instead of running out of ammo. Because of that you can use the sniper 1000 times, which makes the machine gun pointless. |
| Dec 28 19:11:00 | 2h 23m | Sickle & Sword | I really liked your game. The artstyle is really nice. <br/>One thing I didn't like, is that my village died of venom suddenly, without me even expecting it, or being able to do anything about it... |
| Dec 28 19:21:00 | 10m 00s | Cornucopia | Listened to the entire song too... XD <br/>The game was almost a bit too easy... I easily mangaed to grow all of the corn. Maybe the laser should speed up, so you had to choose which ones to grow, and which to leave behind |
| Dec 28 20:00:00 | 39m 00s | Dino-Chicken | It says "This game is still In Development and is not currently playable" on the site... |
| Dec 29 10:40:00 | 14h 40m | Trick Shot | Very fun game, although I have some slight issues with it... <br/>In the beginning I found it very confusing, that you can't move your cannon, after releasing the button. An order would have been nice too, so aim first, strength afterwards. You also don't have a single artstyle (The cannon and target for example could be from very different games). <br/>Apart from that, you really made a fun game |
| Dec 29 10:56:00 | 16m 00s | Blink | Very nice idea, and graphics, but your game was kind of hard, because it was difficult to get your teleport target to the correct place, before a slime hit you... <br/>Aiming with the mouse would have been better in my opinion <br/>Checkpoints would have been nice too <br/>Also, I have no clue on how to beat the slime at the end. <br/>The part I really liked about your game was the almost puzzle, where you had to jump twice, in order to avoid the spikes... |
| Dec 29 11:05:00 | 9m 00s | Aaaaah! Crows! | Very nice game! Looking around feels really nice. <br/>Got to level 5 easily, but then just got eaten... |
| Dec 29 11:16:00 | 11m 00s | All Ways Down | Great and fun game... I really liked it, but it got slow at some points... Maybe a speed up time button would have helped |
| Dec 29 14:22:00 | 3h 06m | Grow Up | Very nice pixel art, but it is a bit odd that the plant isn't continuous(just goes into another direction without smoothing)... |
| Dec 29 15:11:00 | 49m 00s | Chicken vs Smoke | I don't know if the weird jumping is a design choice, but if it isn't, next time try storing your vertical speed in a variable, and subtract [insert gravity value] from it every frame or something... then if you jump, set it to [insert jump value] |
| Dec 29 15:17:00 | 6m 00s | My RoboCaptain! | Great sound design, and nice graphics... <br/>The only thing that didn't really match the artstyle were the explosions... |