Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → prymidion
Feedback comments for LD34
prymidion's games and stats for all events →
| Timestamp | Since previous | Game | prymidion's comment |
|---|---|---|---|
| Dec 14 09:53:00 | Beardgrow | Really exceptionally polished. Social commentary game on fleek, writing and sound is great. I did find the controls a little difficult, and having the cheerleader, with her huge penalty, so near the room made things unpleasant for me. <br/> <br/>In terms of attention to detail and polish I don't know what more you could want from a LD game! | |
| Dec 14 10:04:00 | 11m 00s | Morse GRO | Pretty unique concept here! Teaching morse code in a game is neat-- educational! |
| Dec 14 10:20:00 | 16m 00s | Terror Plant from outer Space | I love board games, so it's great to see the format represented in LD. Once I got the hang of the game, I had a good time sending out swathes of vines to choke out nearby villages and mountains! <br/> <br/>Clearer instructions would have helped the learning curve-- I didn't understand that you could stockpile evoPoints. Maybe I was just stupid though! <br/> <br/>*Also, TaoPhoenix, I caught you calling those little plants saprolings, you Magic man you.* |
| Dec 14 10:27:00 | 7m 00s | Gravity Glutton | The shooting mechanic is pretty cool-- it's an interesting take on aiming, and graphics look crunchy! <br/> <br/>Gameplay wise, things got out of hand when I gained more mass though-- I just constantly pressed the shoot button and shot in all directions at once. I instantly nuked everything around me and grew huge and invincible quickly! |
| Dec 14 10:35:00 | 8m 00s | SWOOP/POOP | God, yet another game about swooping and pooping. <br/> <br/> <br/>Just kidding. Swoop/Poop was a first for me. The title is very honest, for I did swoop and I did poop. At one point the statue I was pooping on stopped counting my poops, but that's okay. I'm not in it for the money, I'm in it for the joy of the swoop. |
| Dec 14 10:36:00 | 1m 00s | Bicephalisnake | I can't run this game, unfortunately, I just wanted to comment that you missed a golden opportunity to title this game "Bicepha-snake," which just rolls of the tongue a little better. <br/> <br/>Wish I could play! Looks fun! |
| Dec 14 10:46:00 | 10m 00s | FLOW | Sound design is, as others have set, pretty fantastic. The whole game has a fantastic atmosphere. <br/> <br/>The frame rate on the web version was punishing though. |
| Dec 14 10:57:00 | 11m 00s | Jail Jammers | Frame rate on the web player was tough, and unfortunately that's the only way I can play. Graphics are looking great though! |
| Dec 14 11:01:00 | 4m 00s | EvolutionSandbox | Was not expecting to see an evolutionary computing sandbox here! Pretty cool! |
| Dec 14 11:09:00 | 8m 00s | Snowball Extravaganza | A good time. Hope I never in a house that can be taken down by tossing snowballs. <br/> <br/>The katamari vibe is well placed here! <br/> <br/>I like your graphics. The little goblins tunneling out of the ground are fun, and those are some nice jaggedy purple mountains you have in the background there. <br/> <br/>Was there audio?? |
| Dec 14 11:18:00 | 9m 00s | PlantBoy | Damn, it's pretty cool that you're capable of doing something like this in two days! |
| Dec 14 11:22:00 | 4m 00s | Stardust | An interesting idea here... I like the design, but I found the controls hard to use. It's tough to do such an exact task -- like pounding nails with a sledgehammer! It might be easier if the chemicals drifted around randomly a little more, so you had better odds of finding them outside of groups. <br/> <br/>Good stuff! |
| Dec 14 11:29:00 | 7m 00s | Snake Blaster | I quite like this! The combat system is fun, graphics and sfx fit the vibe just right. The variety of weapons is great. |
| Dec 14 11:36:00 | 7m 00s | Snake Dog | Well, that is one cute little snake dog. <br/> <br/>Fantastic art. Sketchy sketch! |
| Dec 14 11:43:00 | 7m 00s | SILooET | Very atmospheric-- the graphics and audio (and that creepy title screen!) work together well. <br/> <br/>I found the gameplay simple to understand and enjoyable. <br/> <br/>Well done! |
| Dec 14 11:45:00 | 2m 00s | Space Amoebas | Impressive concept, but I found the controls a bit difficult. |
| Dec 14 12:01:00 | 16m 00s | The Life of John | Very interesting idea here-- I love this design. It reminds me of the card game Dominion a bit, where cards you draw can shuffle bad cards into your deck. |
| Dec 14 12:05:00 | 4m 00s | Uni Ika | Fantastic! I love the way the bird wiggles his arms to the beat. This game looks really really great-- not sure what more you could want from a compo submission! |
| Dec 15 10:36:00 | 22h 31m | Dragonic | Graphics are fantastic-- really really impressive! <br/> <br/>Design wise, I don't think it was a good decision to tie getting hurt to advancing in the game. Getting hurt allows the dragon to grow up (which seems good) but then you also are destroyed if you're hurt too much? Maybe if there was a way you could grow that was independent of being damaged the game would be more intuitive. |
| Dec 15 10:41:00 | 5m 00s | Someone Who Isn't Mario Teaches How Not to Type | The music for this game is so on point. <br/> <br/>Gameplay is a good idea (it would be really nice if you could die and automatically go back!) <br/> <br/>It's refreshing to play a game that doesn't infringe on any copyrights. |
| Dec 15 10:54:00 | 13m 00s | grow or burn | I couldn't get past the starting screen in the web version. |
| Dec 15 11:15:00 | 21m 00s | GURU | Excellent! |
| Dec 15 11:18:00 | 3m 00s | Aligned Destruction | Control scheme works very smoothly, nice work with a tricky theme. Music is good, fits nicely. <br/> <br/>Well done! |
| Dec 15 11:35:00 | 17m 00s | Harmony Bloom | Very pretty-- the graphics reminded me of Superbrothers, Sword and Sworcery, which is a very good thing. <br/> <br/>Found it a little tricky to understand what was going on at first. <br/> <br/>Impressive! |
| Dec 15 11:50:00 | 15m 00s | Let It Grow! | Stylish and addicting. |
| Dec 15 12:08:00 | 18m 00s | Growing light | Very nice! |
| Dec 17 11:42:00 | 47h 34m | Growing Circles | Great job on your first game, internet stranger! Hope it's the first of many. |
| Dec 17 12:17:00 | 35m 00s | GrowGridGrow | Interesting concept-- hope you finish it! |
| Dec 17 12:22:00 | 5m 00s | Flower Son | Good stuff, hombre! You can tell you put a lot of effort into puzzle/level design, and that totally shows |