Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Simple Potential
Feedback comments for LD34
Simple Potential's games and stats for all events →
| Timestamp | Since previous | Game | Simple Potential's comment |
|---|---|---|---|
| Dec 14 14:45:00 | Growth Industries | Love this game! Tidy it up a bit and you have a game to sell sir. For the record, I got Grade S. Is that good or bad? https://drive.google.com/file/d/0B-ffmjRLPVRET1N2R3RNQ2pJWGs/view?usp=sharing | |
| Dec 14 17:15:00 | 2h 30m | Grow, Thrive, Evolve | Not bad! I enjoyed the 5 or 10 minutes I played (web version). Controlled really well. Followed the theme better than my entry probably did! Good job. |
| Dec 14 18:01:00 | 46m 00s | Radivader | Simple but fun. Music was great. Gets very very difficult by 4th or 5th round but still entertaining! |
| Dec 14 19:21:00 | 1h 20m | Sugarcane | I guess I just don't get it maybe? There is a block that moves around but doesn't collide with anything. The motion is fluid so points for that but if it wasn't for my virus scanner telling me it was safe I might be concerned that it was a trojan. Sorry, just didn't get it. Points for simple graphics that are colored in a pleasing way. |
| Dec 14 19:32:00 | 11m 00s | Bargain Bonsai | A great idea executed pretty well. Haven't ever planned something like before. Not sure I'd call it fun, but worthwhile for a few minutes anyway. Graphics are done extremely well. I think some tutorial would have been nice, the first couple time playing I just let the scissors run straight up ;) |
| Dec 14 19:37:00 | 5m 00s | Rymdval | I like the general idea but would be much better if the fish could move up and down and had to try to catch the asteroids rather than just automatically getting all of them. "A" for effort though |
| Dec 14 20:04:00 | 27m 00s | Rubber Ducky and the Trial of Clams | An interesting little game. Took me a bit to figure out I was suppose to be doing something with a black screen that just said "Ducky" but once I pressed a key it was pretty smooth sailing. Less talking and more puzzles and I think you have a decent little game. |
| Dec 14 21:36:00 | 1h 32m | Snowball Fight | Not bad. the multi ball aspect is a good idea with multi flippers. |
| Dec 14 23:48:00 | 2h 12m | 2 Roll | You've one the internet for at least 15 minutes. Great little game. would be great time waster on phone where you use tilting to control it. Excellent Job! Only issue I had is there either was no sound, it was to quiet to be heard, or the sound was broken for me. |
| Dec 14 23:52:00 | 4m 00s | Panball | Not bad. Panda would sometimes get stuck on the flippers but otherwise I really liked it. Good job |
| Dec 15 14:34:00 | 14h 42m | Robot Boxing | Not bad! Took me a bit to figure out that I was hitting low and high, I thought it was color coded or something like that. Once I figured it out though I thought it was pretty good! |
| Dec 15 14:53:00 | 19m 00s | Charge! | Not to bad at all. I used the Web version on a windows box without any issues I could find. Bit difficult to avoid the archers but that's probably just because I suck at it :) I enjoyed it |
| Dec 15 20:59:00 | 6h 06m | keep it growing | I like the style in the image, links? |
| Dec 15 21:07:00 | 8m 00s | Magic Lumberjack | Simple, I liked it. Took me awhile to get going. Record was 5 i think. Lost interest quickly but for those 5 minutes or so it was good. Nice art and sound |
| Dec 15 22:00:00 | 53m 00s | Gyra | Hey, not bad. Very simple but good. |
| Dec 15 22:05:00 | 5m 00s | Monster Shooter | I might just suck extremely bad or don't understand it but every time I press "P" i see a screen with some squiggly lines and then it almost immediately says "You died". |
| Dec 15 22:27:00 | 22m 00s | Hero Feed Co. | Lunging seems to only work half the time unless i'm doing something wrong (entirely possible). Stopping with the right mouse button just seems to get me killed, don't see any fancy maneuvers. I love the concept and the graphics are good but I just kept getting eaten and lost interest quickly |
| Dec 15 22:50:00 | 23m 00s | Famous Bus Movie Game | Not too bad, I couldn't make it very far. When I collide with cars/walls (which I did a lot, lol) I was getting a lot of mesh collision errors in a debug window. Didn't seem to effect game play. Liked the art but the yellow was a bit much on my eyes |
| Dec 15 22:58:00 | 8m 00s | UpgradeShipWinGame | Magnet button seems a bit meaningless since you have to keep it held down. Might work better if it was a timed power or something that you could only use once in awhile. Graphics ok but the lack of any sound (unless you get two bullets) was a bit annoying. I like the idea though |
| Dec 15 23:01:00 | 3m 00s | Hyper Hydra Havoc | Lack of a losing condition kinda ruined it for me. Decent idea though. |
| Dec 15 23:04:00 | 3m 00s | V BALL | Wasn't able to play, kept getting "Unable to initialize 3D settings". |
| Dec 15 23:07:00 | 3m 00s | Astral Gardener | not bad, took me a long time to figure out what I was suppose to do exactly but eventually managed to get to 26 (score?). |
| Dec 15 23:53:00 | 46m 00s | The Super Bros (that are not Brothers!) | Tried it several times and while graphically it loads, the A & D don't seem to move them around. Clicked on the game, pressed just about every key I could think of and they just stand there jittering. |
| Dec 17 00:16:00 | 24h 23m | Tubutten Beetle | Not bad, seems like I'd have more fun if when I went to jump to another wall if I was forced to follow through rather than being able to pull back. Otherwise I liked it! |
| Dec 17 00:20:00 | 4m 00s | Cavernous Pink | Didn't get any audio, that was a bummer. It was strangely addictive though. |
| Dec 17 13:32:00 | 13h 12m | Venus and the Flies | At first I thought it would go on forever and with no score visible I wasn't having much fun. But then when I finally stopped being able to reach any flied I realised I could lose so I went back and tried again. Not bad, I would have enjoyed more if there was sound and a score. |
| Dec 17 15:32:00 | 2h 00m | Carp'e Diem! | Overall a beautiful game. I did have some issues finding the bigger fish sometimes which made it less fun. But overall the design was good and executed pretty well |
| Dec 17 18:12:00 | 2h 40m | Snake Runner | I really liked this one! Quill18 also got influenced my decision to give it a shot. |
| Dec 19 01:11:00 | 30h 59m | Octov | Not too bad at all! My only issue was that it was a bit difficult to control and I never really got the hang of it but that was probably more of a "me" problem. Looked great and I haven't ever played anything quite like it before. Good Job to you and your team! |
| Dec 19 21:53:00 | 20h 42m | Radical Revolver Recoil Rampage | This is a wonderful concept executed well, very unique. |
| Dec 21 13:19:00 | 39h 26m | Killer Bee | Not a bad idea, seen a few games like it this jam (not that you copied somebody, it is just a common design premise). I think if bees were a bit more common and maybe if they shift directions or something like that, it would have been better but over all not too bad. |
| Dec 21 13:26:00 | 7m 00s | Nepeta Cataria | Not bad, a little difficult to figure out which ones I should let in and shouldn't. Fit the theme well and looks good good. |
| Dec 21 23:38:00 | 10h 12m | Switchies | Was able to play the Web Player version in IE. It isn't bad but exceptionally difficult past level 1. I never could get past the first red block on World 1 Level 2. No matter what I always hit the virus. I like the idea and the graphics looked good. |