teren 2015-12-14 11:12
Had a bit of fun chomping on peasants :)
It could use a win/lose condition, but it's OK.
P.S. The LMB/RMB controls are mixed up (at least for me - Mac OS X + Chrome)
Foon → Ludum Dare Explorer → LD34 → Hyper Hydra Havoc
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 69 | ||
| Theme | 428 | 3.80 | ||
| Innovation | 571 | 3.00 | ||
| Audio | 653 | 2.09 | ||
| Mood | 681 | 2.68 | ||
| Fun | 723 | 2.80 | ||
| Graphics | 731 | 2.60 | ||
| Overall | 784 | 2.86 |
Had a bit of fun chomping on peasants :)
It could use a win/lose condition, but it's OK.
P.S. The LMB/RMB controls are mixed up (at least for me - Mac OS X + Chrome)
@Teren thanks! And whoops, that is actually an error with the text. Insomnia apparently gives me copy text dyslexia. ;)
The game was nicly done. But it lacked a challenge.
nice, funny game :)
Love it.
Good idea!
I would have liked bigger peasants, they seems small to me.
Overall really nice!
Liked your game, the way the head took turns was a nice touch.
It was fun to kill those poor innocent squares. It could be even more fun if it was a little bit more challenging, but good job ;)
Cool concept! The hydra was a great central element, and I can see more being done with this. Would be cool to have some soliders or archers enter later to give it a win/lose condition and some more challenge, but still good nonetheless!
Also, Hail Hydra!
Lack of a losing condition kinda ruined it for me. Decent idea though.
Lovely graphics! I included it in my Ludum Dare 34 compilation video series, if you’d like to check it out :) https://youtu.be/rvwkTXA2Y10
Kinda fun, but there's nothing much to do besides slamming their faces on little white dots.
Omnomnom, great message, so deep!)
The idea and the game are fun but there isn't any chalenge.
It's still a good experience =)
don't feel actually like a game, just because is not challenging, anyway i made an 8 heads hydra and enjoy it, the color combination was nice, the blood effect was nice too, good luck (Y)
Lack of challenge but nice realisation!
Nice idea, but it lacks goal. Maybe the heads could eventually die from starvation or knights could attack the beast whenever one of its heads reaches the ground?
@Blake_Lead oh I really like the idea of starvation! I was going to have knights and sickened peasants that would deal damage to the heads, but I had some strange issues on day two that only happened on web build that I really just spent way too much time on! I'm hoping to work on this soon and add some of these suggestion :) Thanks for playing everyone!