Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → Archonthewizard
Feedback comments for LD34
Archonthewizard's games and stats for all events →
| Timestamp | Since previous | Game | Archonthewizard's comment |
|---|---|---|---|
| Dec 15 03:06:00 | The Super Bros (that are not Brothers!) | Great concept, love the idea. The controls were difficult to say the least. | |
| Dec 15 03:19:00 | 13m 00s | Laser Dodge | I liked the music. Cute idea. |
| Dec 15 03:25:00 | 6m 00s | SUPER PLANT FRENZY | Fun idea. Reminded me of pac man. Really liked the art style |
| Dec 15 03:33:00 | 8m 00s | PISTIL PISTOL: BOTANY BLAST II | Cool idea, I had a hard time figuring out what to do, but the audio was great, and it felt good |
| Dec 15 03:38:00 | 5m 00s | Hello Darkness | Nice artwork. I totally found a secret passage way! |
| Dec 15 03:47:00 | 9m 00s | Caret Commander | Thanks for coming by the stream! |
| Dec 15 03:55:00 | 8m 00s | Don't Burst The Blob | Strangely addictive. Every time I thought I was getting the hang out it, your game proved me wrong. I might kill myself if I don't close it now. |
| Dec 15 03:59:00 | 4m 00s | Tamagotchi Hell | Art was cool - loved the name. Seems like an interesting idea. Some explanation of what I'm supposed to be doing would have been wonderful. |
| Dec 15 04:10:00 | 11m 00s | Z4KM4STER - Zookeeper DJ | This turned out even better that it looked on your stream. The difficulty curve was perfect - I felt like I was improving very quickly. Even tho the levels were getting harder, my score kept going up. Awesome idea! |
| Dec 15 04:23:00 | 13m 00s | Rayban | Awesome puzzle concept. Very impressive rewind mechanic! Got stuck on some colliders, but I'll chalk that up to a jam version of your game. Art was also quite impressive |
| Dec 15 04:33:00 | 10m 00s | Grove Guardians | What a simple but awesome idea. I could play for hours |
| Dec 16 02:12:00 | 21h 39m | Sun Station | That intro was awesome! The game looked and felt great! Unfortunately, the instructions were not enough to teach me how to play your game =/ |
| Dec 16 02:17:00 | 5m 00s | Cluster Junk: The Secret of Trash Island | Awesome idea! It's like a unique skin for agar.io! Good work, guys |
| Dec 16 02:23:00 | 6m 00s | EXTERMINOIDS! | What a fantastic idea! Really loved the gameplay once I got the hang of it. The art is amazing for a 72-hour jam! |
| Dec 16 02:31:00 | 8m 00s | Not Enough Space | The idea for the controls was cool - albeit quite challenging. |
| Dec 16 02:42:00 | 11m 00s | Blobitronica | Great game. Had a bit of an agario feel - with traps. Very polished for a jam game. The trap placement could perhaps use another balance pass |
| Dec 16 02:49:00 | 7m 00s | Wargraph | Great job with the 2-button theme! I didn't realize you could do satisfying dogfights with only 2-buttons, but it felt so good tearing through hordes of enemies! |
| Dec 16 02:57:00 | 8m 00s | Ultimate Panda | One of the most addicting LD games I've played yet! It was like One Finger Death punch with aerial attacks - so I think you've got something on them. Graphics were great - especially the panda animations! |
| Dec 16 03:05:00 | 8m 00s | Vine | One of the most beautiful compo games I've ever seen. Way to go!. I would get rid of the camera acceleration - but otherwise an amazing compo entry! |
| Dec 16 03:13:00 | 8m 00s | Yarnful Days | So great! Very relaxing, yet still satisfying. I could have gathered yarn for days. The art and music were perfect, and especially impressive. |
| Dec 16 03:19:00 | 6m 00s | RhythmRider | I love rhythm games. It's impressive you could put such a fun one together in only 48 hours. I thoroughly enjoyed it! |
| Dec 16 03:27:00 | 8m 00s | Fatty Bird | Better than flappy bird! Strangely addictive. Physics and control were perfect |
| Dec 16 03:31:00 | 4m 00s | Germinate | Fun little game. Enjoyed clicking them germs! |
| Dec 16 03:46:00 | 15m 00s | HamsterX | Very impressive entry! It's quite difficult to get that first good start, but once you have a few well-placed rockets, it becomes very addicting very quickly! Great job! |
| Dec 16 04:01:00 | 15m 00s | The Groth | Great exploration game. I enjoyed searching for and consuming weaker comets |
| Dec 16 04:11:00 | 10m 00s | Nightlight | WOW! Such an impressive game. The lighting effect and dynamic music were incredible! |
| Dec 16 04:16:00 | 5m 00s | Bellows | WHAT'S MY SCORE?! <br/> <br/>Seriously, though - really fun, strangely addictive game. I could have played for hours. |
| Dec 16 04:24:00 | 8m 00s | Arc | Very polished game. Music and art were very well done. I could have gone for an easy mode =P |
| Dec 16 04:34:00 | 10m 00s | Roto | Cool idea. The physics felt good. |
| Dec 16 04:43:00 | 9m 00s | vector escape | Great level design. The 2d - 3d concept really made the game. The difficulty arc was perfect. It was never boring, and you taught me how to play at the same pace the difficulty increased |
| Dec 16 04:52:00 | 9m 00s | Sector5-0 | Fun game - enjoyed being a space cop. The controls felt good - but those space pirated are too damn fast! |
| Dec 16 04:58:00 | 6m 00s | The Tree | I loved the cute little bunnies. And then I hated them |
| Dec 16 05:05:00 | 7m 00s | MapleCopter | The game looks great. Controls feel game. I wish you'd led me through the level a little more, but overall it was fun. |
| Dec 16 05:11:00 | 6m 00s | White Rose | Visuals were great. I liked the mix of 3d and pixel art. Good song choice. |
| Dec 16 06:34:00 | 1h 23m | Panda and Squirrel | Cute little game. Fun concept |
| Dec 16 20:28:00 | 13h 54m | Horde (Growing) | I really love this idea! Would like to see it turned into a full game. I played for much longer than I anticipated - quite addicting. After 100 people in my horde, tho, I felt pretty invisible. Had to close the game with around 305 =P |
| Dec 16 20:33:00 | 5m 00s | CICP : the Center for Interplanetary Pest Control | Great music. Loved the idea. Would like to see some depth added |
| Dec 16 20:47:00 | 14m 00s | Wild Growth | Great game! perfect entry! |
| Dec 16 20:52:00 | 5m 00s | Rosebud (Growing) | Interesting concept with your levels also being your health. Cute little game. |
| Dec 16 20:58:00 | 6m 00s | Midnight Runner | Great work on the 80s VHS theme. Had a great feel. If the level was a little more readable and intuitive it could be a great runner! |
| Dec 16 21:10:00 | 12m 00s | Where It Begins | Great puzzler. Was relaxing yet enjoyable. |
| Dec 16 21:27:00 | 17m 00s | St. Orchint's Orphanage | So good! Thoroughly enjoyed myself. Would love to see a full version |
| Dec 16 21:35:00 | 8m 00s | CHILL PILL | 224. Fun twitch gameplay <br/>Not too sure about the screen starting small and growing. Otherwise, fun little game. |
| Dec 16 21:59:00 | 24m 00s | Lost Contact | Great concept. Would have an incredibly addicting game with some more polish and balance. |
| Dec 16 22:08:00 | 9m 00s | Potatiana Jones | Interesting mechanic. I lost all my resources trying to find your easter eggs, but it was a fun little game. |
| Dec 16 22:16:00 | 8m 00s | Deep Growth | Cute game. Relaxing. I wish my choices had a little more impact. |
| Dec 16 22:26:00 | 10m 00s | SAAAM | Wow! The most impressive entry I've played yet. Very stanley parable! |
| Dec 16 22:35:00 | 9m 00s | Radioactive Bubble Boy | Fun animations and UI. I liked the audio track, but it was a bit short. Would have appreciated more intuitive controls and level design. |
| Dec 16 22:44:00 | 9m 00s | A Shot in the Dark | Really cool art style. I like the concept of switching views and lighting your path. It was a bit brutal to work through tho. |
| Dec 16 22:49:00 | 5m 00s | Radical Revolver Recoil Rampage | Great LD Entry! Strangely addictive. Great art style and music! |
| Dec 16 22:58:00 | 9m 00s | Roguebots | Wow, great entry! It was easy to pick up and had an interested mechanic. The art and audio worked well. |
| Dec 16 23:06:00 | 8m 00s | 3:LLIS - PROTOCOL : PROTECT PLANTLIFE | Great retro feel. Really liked the story. The jumping was a bit funky |
| Dec 16 23:13:00 | 7m 00s | Need For Seed: Undergrowth | Interesting idea. Became more fun once I got the hang of it. Could be more intuitive and less deterministic though. |
| Dec 16 23:22:00 | 9m 00s | Cave Swing | Love the idea. If it was a little more forgiving I think I could have played for hours. Very addicting |
| Dec 16 23:34:00 | 12m 00s | Growing Weed | Great cookie clicker clone! Really liked the weed price fluctuation. |
| Dec 16 23:50:00 | 16m 00s | Personal Valley | Great art and audio. Cool idea. Frustrating controls. |
| Dec 16 23:59:00 | 9m 00s | Turbo Tram Drift | Cool idea. It was a tad confusing at first, but felt great once I figured it out. |
| Dec 17 00:08:00 | 9m 00s | BloatBlaster | Very well done. Impressive entry. Fun gameplay |
| Dec 17 00:17:00 | 9m 00s | Tubutten Beetle | Fun game. Strangely addictive. Could perhaps use a little more balancing. Good job on the powerup effects. |
| Dec 17 00:22:00 | 5m 00s | Wayward Souls | Hilarious voice over! Great job - thoroughly enjoyed it |
| Dec 17 00:28:00 | 6m 00s | Swarm | Fun game. Felt very rewarding murdering fish |
| Dec 17 00:35:00 | 7m 00s | Hatchling | The art looks great. If the player had some more feedback it could be a fun mechanic |
| Dec 17 00:38:00 | 3m 00s | Crusader Climber Quest 64 | Nice little clum-simulator. Hilarious audio and physics effects, lol |
| Dec 17 00:52:00 | 14m 00s | Octov | Such fun! Very rewarding game play. Made me feel pretty bad ass getting the inputs in at the right time. |
| Dec 17 00:59:00 | 7m 00s | Stickman Sam in the High Fly Sky | Fun game. Managing stamina was rewarding. Slowing down the powerups and making health separate from stamina I think would add a lot. |
| Dec 17 01:09:00 | 10m 00s | Shaving Day : The Shave After Tomorrow | 26,517... and carpel tunnel... <br/>Funny premise for a game |
| Dec 17 01:21:00 | 12m 00s | Nine till Void | I was surprised I could figured any of the items out. I think a tutorial would improve the game dramatically. However, the strategy was appealing and seemed pretty deep. |
| Dec 17 01:26:00 | 5m 00s | Electric | Like the art style and music. I felt a little out of control, not being able to stop moving. It was fun nuking those squares tho |
| Dec 17 03:44:00 | 2h 18m | Avalanche | Haha, murdering innocent skiers was quite fun. It could have been a little more difficult, but overall a nice game. |
| Dec 17 03:49:00 | 5m 00s | blackfisk | Cute little game. |
| Dec 17 04:07:00 | 18m 00s | Griffin Card | 246 <br/> <br/>Great game! Very original concept that just works. Really enjoyed this - would love to see a full game. It would also be a great math learning tool for kids |
| Jan 3 19:18:00 | 423h 11m | Spinning Around | Great work! Very impressive in such a short time. The puzzle were fairly straight-forward, but the audio, art, and mechanics were very impressive. |
| Jan 3 19:38:00 | 20m 00s | Hand of Deity | Cool idea. I liked the combination of city building and defense |
| Jan 3 19:52:00 | 14m 00s | Enliven | Great game! Really cool mechanics and animations! The vine was a little tricky, but overall a great idea! |
| Jan 3 20:09:00 | 17m 00s | Fluffy Horde | Great work, guys! Loved the game. Everything about it was awesome |
| Jan 3 20:20:00 | 11m 00s | From the Sea, Freedom | That was quite relaxing. Enjoyed it more than I thought I would. Thanks! |
| Jan 3 20:27:00 | 7m 00s | StarShibe | Awesome little StarFox tribute. Do a barrel roll! |
| Jan 3 20:33:00 | 6m 00s | Gardener Galaxy | Great job. It always seem ambitious making a rhythm game for LD, but it was well executed and I thoroughly enjoyed it =) |
| Jan 3 20:40:00 | 7m 00s | GrowingTrees | 1395.5 <br/> <br/>Fun game. Controls felt good. I liked how your speed changed based on your remaining "fuel" |
| Jan 3 20:45:00 | 5m 00s | Grownan's Adventure | 175 <br/> <br/>Fun little game. Enjoyed the art and audio. The difficulty ramp could use a little tuning. Overall a fun game. |
| Jan 3 20:52:00 | 7m 00s | Impulse | Great art and music. Controls felt good, but I think the level design could use a little tuning. Felt frustrating at times. |
| Jan 3 21:05:00 | 13m 00s | GURU | Really cool game. Impressive design and balance. The quotes were often funny. Art and graphics were also great. Unfortunately I got stuck on the gandalf level. Followers didn't change regardless of cards being played. |
| Jan 3 21:13:00 | 8m 00s | Double Kick Heroes | Awesome game! Unfortunately, at least on the flash version, the button presses weren't synced the the music quite right. I had to push the button half a second before the beat, which really took me out of the game. Great work overall though. |
| Jan 3 21:19:00 | 6m 00s | The Climbers | Fun little game. Neat idea. |
| Jan 3 21:22:00 | 3m 00s | Falling and dying | Nice art |
| Jan 3 22:05:00 | 43m 00s | High Noon Swinger | Fun little game. The art was great |
| Jan 4 20:24:00 | 22h 19m | Magic Lumberjack | Great art and audio. The tutorial screen was a nice touch. However, I didn't enjoy trying to guess how long to hold x with limited guidance. I think either more guidance, or more forgiveness could have gone a long way. <br/> <br/>If instead of losing the game, it merely lowered our efficiency/score; swinging too much/too far, I think it could have been more enjoyable. The lose condition could be time-based or something else entirely. <br/> <br/>Overall, great work! |
| Jan 4 20:34:00 | 10m 00s | Slash Quest | Great game! It was very satisfying murdering those cute little enemies, and I appreciated how forgiving the game was. Audio and art were fantastic. All 5s from me! |
| Jan 5 01:34:00 | 5h 00m | Reap | Wow! What a great game! The first LD34 game I've gotten lost in and lost track of time. Great work |
| Jan 5 01:40:00 | 6m 00s | Concrete Jungle | A quick tutorial would have been awesome. Great job with the animation and physics |
| Jan 5 01:53:00 | 13m 00s | Growees | Beautiful game. I mostly felt like I was guessing until I got it right, but it was still enjoyable |
| Jan 5 01:58:00 | 5m 00s | Longbeard | Haha, great work! Loved the idea, and it was enjoyable while it lasted |