Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → tmpxyz
Feedback comments for LD33
tmpxyz's games and stats for all events →
| Timestamp | Since previous | Game | tmpxyz's comment |
|---|---|---|---|
| Aug 25 03:23:00 | The Monster Files | a fighting game + a detective game, hmm, it's new. | |
| Aug 25 03:28:00 | 5m 00s | Sobaken | only see a purple null material block at the bottom-right of the screen, and nothing happened after tens of seconds. |
| Aug 25 03:33:00 | 5m 00s | Fortress Austria | hard to comment, the topic is solid. |
| Aug 25 04:35:00 | 1h 02m | Tentacles | not too much a challenge for twist skill, but it's quite fun. |
| Aug 25 11:54:00 | 7h 19m | Holy Fenrir | nicely done, it's not easy to make in a short time; |
| Aug 25 12:26:00 | 32m 00s | Being a Video Game Monster! | You made with BGE? wow, that's really an unconventional platform. I gave extra points for that :) |
| Aug 25 12:41:00 | 15m 00s | Consume | The graphics is quite good, something to learn. |
| Aug 25 12:46:00 | 5m 00s | Tentacle Rescue : Summer of Love | The monster is within the heart! |
| Aug 25 13:05:00 | 19m 00s | Who's the Boss? | nicely done, though it's really tiring to clicking F so many times. |
| Aug 25 13:44:00 | 39m 00s | Trullskoll | nice work, though there're too few human even I have one hatred point. |
| Aug 25 14:34:00 | 50m 00s | Dude, Stop | Quite innovative, good work |
| Aug 25 15:00:00 | 26m 00s | Quarantine | Upgrades, something to make next time. |
| Aug 25 15:03:00 | 3m 00s | A Beautiful Day to DIE | The art style is neat. |
| Aug 25 15:10:00 | 7m 00s | Pokemoji | very innovative, nice work |
| Aug 25 15:18:00 | 8m 00s | I AM THE SUN | The visual is great, and have a style, though I didn't get what to do yet. |
| Aug 25 16:47:00 | 1h 29m | Sly Slime - Revenge On All Players | nicely done, the view range is a little small, hope could look from a higher position. |
| Aug 25 17:00:00 | 13m 00s | Architect Of Terror | very good, I crashed into every other blocks to make them yellow, expected them to make some interesting moves when there's no red left. |
| Aug 26 01:44:00 | 8h 44m | Final Circle | very good, the punch is a little small, but we could do with it as challenge. |
| Aug 26 02:22:00 | 38m 00s | 1-800-Monsters | nicely done, the visual style is great. |
| Aug 26 02:37:00 | 15m 00s | ClickBait - Blogger Simulator | Quite an innovative entry. the style is good. |
| Aug 26 02:46:00 | 9m 00s | Dead Code | I dropped out to space in the first level. :) |
| Aug 26 02:56:00 | 10m 00s | Coin Block Clicker | I thought this is a common idle game. I am pleasantly wrong. |
| Aug 26 03:46:00 | 50m 00s | Consumption | Quite interesting game. |
| Aug 26 03:56:00 | 10m 00s | Camp Starvation | Quite good, could be polished more for post-comp version |
| Aug 26 06:50:00 | 2h 54m | Hero Mate | Really a Great work! |
| Aug 26 10:18:00 | 3h 28m | 0G | the mood & BGM makes good effect. <br/> <br/>I didn't make to the end as I got 3D-dizzy :) |
| Aug 26 14:02:00 | 3h 44m | Robo Monster Hunt | The visual style is quite good. |
| Aug 26 16:06:00 | 2h 04m | The Hosts | The motion is quite good, it would be better to have a BGM. |
| Aug 27 15:53:00 | 23h 47m | Squid Pro Quo | A well-implemented big tentacles. |
| Aug 28 04:40:00 | 12h 47m | Monday Night Monsters | Quite interesting game! |
| Aug 28 04:55:00 | 15m 00s | Me | The graphics style is great, it's really surprising it takes 1GB disk after decompressing. <br/>It just crashed out when the first time player is nearly becoming monster. Maybe my laptop is too old? |
| Aug 28 06:01:00 | 1h 06m | Youkai | quite fun to play, it's a little repetitive after 200 as it's too easy to get invincible since that. |
| Aug 28 10:40:00 | 4h 39m | stacktrace | Nice work :) |
| Aug 28 10:47:00 | 7m 00s | Grave | The motions are great, really a nice work! |
| Aug 28 11:07:00 | 20m 00s | The Bear Hunter | Well implemented idea, nice work! |
| Aug 29 12:47:00 | 25h 40m | You are the star | interesting ideas! |
| Aug 29 13:04:00 | 17m 00s | Shark Swimulator | you've got good voice actor :) |
| Aug 29 13:29:00 | 25m 00s | Blood Moon | Not the most beautiful nor the most innovative, but THE BEST, at least for now. <br/> <br/>Really worth expanding to a full game. <br/> <br/>Well done! |
| Aug 29 13:50:00 | 21m 00s | Beats of Nightmare | Quite good style, and the visual has a good match with the beat. |
| Aug 30 06:01:00 | 16h 11m | Mobs, Inc. | Great game, very well executed idea, very cool sfx & vfx. |
| Aug 30 06:26:00 | 25m 00s | Micromancer | This game is very well implemented, hope there're more mechanisms. |
| Aug 30 11:02:00 | 4h 36m | The Sacrifice | Great art works! <br/>Though I really cannot figure out how to win, every stat drops fast even if I made them go up. |
| Aug 30 13:11:00 | 2h 09m | Invasion | Hmm... cannot run... <br/> <br/>java version "1.8.0_51" <br/>Java(TM) SE Runtime Environment (build 1.8.0_51-b16) <br/>Java HotSpot(TM) Client VM (build 25.51-b03, mixed mode) <br/> <br/>Exception in thread "main" java.lang.UnsatisfiedLinkError: Expecting an absolute path of the library: /home/brendan/Deows\lwjgl.dll <br/> at java.lang.Runtime.load0(Unknown Source) <br/> at java.lang.System.load(Unknown Source) <br/> at org.lwjgl.Sys$1.run(Sys.java:70) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) <br/> at org.lwjgl.Sys.loadLibrary(Sys.java:96) <br/> at org.lwjgl.Sys.<clinit>(Sys.java:117) <br/> at org.lwjgl.opengl.Display.<clinit>(Display.java:135) <br/> at gameenginebase.Main.initDisp(Main.java:43) <br/> at gameenginebase.Main.main(Main.java:32) |
| Aug 31 14:00:00 | 24h 49m | Some Knights Left | The bard is really lovely, could we crush him more? |
| Aug 31 14:47:00 | 47m 00s | Daikaiju | This is quite fun to play! |
| Sep 5 11:44:00 | 116h 57m | The Supper | Very well polished game, great work. |
| Sep 10 13:15:00 | 121h 31m | WAYWARD | Very nice style! |
| Sep 10 13:27:00 | 12m 00s | Annoyed Mummy | The traps are some good ideas :) |