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Feedback comments for LD33
Pomb's games and stats for all events →
| Timestamp | Since previous | Game | Pomb's comment |
|---|---|---|---|
| Aug 25 21:13:00 | Pushy Monster | really great graphics man :D but I think I ran into some game breaking bugs too soon to even get to play that much. | |
| Aug 29 09:04:00 | 83h 51m | Omnom Children | haha, short and sweet! |
| Aug 29 09:12:00 | 8m 00s | Monster Chips | weird as hell but I laughed so hard when you transform! |
| Aug 29 09:15:00 | 3m 00s | Monster Loop | Cool idea but needs a bit more fine tuning :) |
| Aug 29 09:19:00 | 4m 00s | Creep | Controls need work...the idea is cool but I mean, this is basically Alien vs Predator? |
| Aug 29 09:22:00 | 3m 00s | Garbage World Burns | I had no clue what i was doing. |
| Aug 29 19:28:00 | 10h 06m | Excremonsters! | haha, this was sooo random but kinda cool! |
| Aug 29 19:31:00 | 3m 00s | Rowdy Boo | You can just hop on the heads of the robots and nothing will happen. Great :D |
| Aug 29 19:34:00 | 3m 00s | Monster in the House | really sinister but its really whacky (pun intended) :D |
| Aug 29 19:41:00 | 7m 00s | You are the munchster! | Great game, the ai could have maybe been a bit more aware and the music is a bit overpowering but I like the mood you are setting. |
| Aug 29 19:56:00 | 15m 00s | Monster in cuadrada | I think the player character would feel better if the gravity was snappier because it felt a little floaty. I did like that some of the badies looked like batman :D |
| Aug 29 21:53:00 | 1h 57m | Eat Humans | The sound effect was hectic, too much so. I also couldn't quite figure out how play, when I shot the balls nothing happened when it went past/through the dudes walking around, which I assume is a bug. |
| Aug 30 14:33:00 | 16h 40m | Slasher | the speech bubble text is hilarious! More interaction with objects would have been nice! |
| Aug 30 14:41:00 | 8m 00s | One-monster Elite Monster Rescue Squad | Good work, really simple idea and good follow-through! Glad you didn"t have a lives mechanic in there :) |
| Aug 30 14:44:00 | 3m 00s | Limbless | +1 on easing up on hard reseting. Maybe have a checkpoint after collecting each limb. |
| Aug 30 14:48:00 | 4m 00s | Monstrous Bosses | I like the mechanic of people depleting their energy but why do they regain energy? Cool idea though |
| Aug 30 14:51:00 | 3m 00s | Safari Rampage | Really rad! Quite disturbing but...who cares!? |
| Aug 30 14:53:00 | 2m 00s | PokEscape: Magicrap's Stealthy Journey for Survival & Gyrodeuce | Nice work Tuism! Damn tricky getting the balance between surviving and having enough grass to hide in! |
| Aug 30 16:09:00 | 1h 16m | Crossed Paths | Good script. good art. nice ambience |
| Aug 31 10:24:00 | 18h 15m | Youkai | I've played a couple games with this particular mechanic, but it's really fun and satisfying. |
| Aug 31 12:59:00 | 2h 35m | Sly Slime - Revenge On All Players | Wow cool night time effects man! really like the feel, was pretty hard felt the enemies were a tad bit to difficult right in the beginning. With a more gradual difficulty curve I think it would be Excellent! |
| Aug 31 14:37:00 | 1h 38m | U no take Loot! | Good effort here man! I wouldn't mind seeing a bit better enemy logic, but graphics are great man. |
| Sep 1 20:04:00 | 29h 27m | Monster Disco | Epic, I loved this so much well done guys. Really great job. Everything is top notch. |
| Sep 2 07:50:00 | 11h 46m | Caring Creature | The fish are really funny, and I love that you made mouse noises for sound effects :D The collision was acting a bit strange sometimes. |
| Sep 2 08:07:00 | 17m 00s | A Shadow In The Night | This is awesome man! I love the feel. Some added animations on the take down would make it feel even more satisfying to get the kill. Great work! |
| Sep 2 08:22:00 | 15m 00s | Totem | Really cool mood, wasn't sure if ass planting the small guys was the entirety of the goal. |