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Feedback comments for LD33
FistBumpGames's games and stats for all events →
| Timestamp | Since previous | Game | FistBumpGames's comment |
|---|---|---|---|
| Aug 26 09:29:00 | Interloper | Very much like agar.io. Nice visuals and quite fun. | |
| Aug 26 09:36:00 | 7m 00s | The Werewolf Can Always Lie | Interesting concept and nice touch with the different villagers, but could be spiced up a little. <br/>The art style was interesting. |
| Aug 26 09:42:00 | 6m 00s | The Stowaway | Very nice game! Really liked the art and feel. One thing though - a few humans were stuck in the walls. |
| Aug 26 09:56:00 | 14m 00s | Writhe: The Thing from the Omega Sector | Very nice game. Very awesome that you finished this in 48h! |
| Aug 27 22:05:00 | 36h 09m | Prowl | Visually appealing monster and setting (had a bit of an "void" feeling) but tiresome gameplay. fifty sheep spaced out over a seemingly huge map made for a quite lengthy goose chase. You could try enhancing the movement speed or shrinking the map - maybe adding some black sheep that are faster/ harder to catch. <br/>And taking into account "Writhe" and its gameplay - your tentacles looked awesome (nice work by the way), but you could have given them some use. |
| Aug 27 22:15:00 | 10m 00s | The Net | Interesting concept with good ideas, I rather liked the visual style. <br/>But the guards seem, well, overpowered with their rapid firing and ability to track you trough walls. <br/>Also the hacking was rather well thought out, but difficult to perform, mainly because the controls were a bit wonky - giving the terminator like guards even more time to kill you. |
| Aug 27 22:23:00 | 8m 00s | The Monster | I must confess I did not finish the game, as I found it crushingly slow (your reason to limit the movement speed seems valid enough though, but I really liked the atmosphere. The meshes were very basic and without texture but still created a nice cisual style and mood. <br/>I think the game could really have profited by an eerie soundtrack in the background. |
| Aug 27 22:32:00 | 9m 00s | City Steak | Just... why?... The visual style could have had something going for it, if it would have been created with a bit more... well, planning. Same opinion on the screenshot as Mark Smith. <br/>The gameplay mechanics (while not original), should still be able to create a fun game, but being stationary really is crippling. The timelag between the bites is a good idea in theory, but without visual feedback like chewing it seems annoying. <br/>It is a nice try for a first game, but I would suggest implementing a few more gameplay options next time (movement, maybe jumping for crushing things, breathing fire anything you like) |
| Aug 27 22:37:00 | 5m 00s | Terror-piesed | Fairly nice graphics, with a pleasant style and interesting game play mechanic. As some others mentioned the botched collision limited the actual game to running to the closest slice of pie, repeat ad inititum. |
| Aug 27 22:50:00 | 13m 00s | Elemental Monster | Very nice visuals, and great art style. Exploding animals are always nice... <br/>Gameplay is solid, but the rotating elemental signs made it really hard to keep track of my lives. |
| Aug 28 11:30:00 | 12h 40m | SludgeLand | Interesting concept with a nice gameplay idea. The movement really ruined the experience for me - the controls were much to slippery for a platformer. |
| Aug 28 21:32:00 | 10h 02m | When the Stars are Right | I like the idea and how the movement works. The eye is also really great (: |
| Aug 28 22:03:00 | 31m 00s | I'm a Monster Rawr! | couldnt play it, nothing happend after "Your game will start after this message" |
| Aug 28 22:25:00 | 22m 00s | Fire Fight | i got an exception on killing the kittens D: pretty good though |
| Aug 29 09:04:00 | 10h 39m | Station Icegoden | Nice take on the theme an the game mechanic was enjoyable. <br/>Gameplay wise it would have been nice to include a destroy remaining button, to circumvent clicking every 0 create. |
| Aug 29 09:07:00 | 3m 00s | Dungeon Crawler -REVERSE! | Nice try for a game, but still needs a lot of polishing. Nice work with the lights. |
| Aug 29 09:11:00 | 4m 00s | Youkai | Nice game and fun to play! If you could have included a highscore list it would have been awesome. |
| Aug 29 09:18:00 | 7m 00s | Motherflipin' T-Rex! | Nice game! Maybe a tad to frantic ;) |
| Aug 29 13:05:00 | 3h 47m | One-monster Elite Monster Rescue Squad | Very nice and entertaining stealth game! |
| Aug 29 13:18:00 | 13m 00s | Monster Mountain | Nice idea and visually quite nice. It would have been nice to have a highscore or goal. |
| Aug 29 13:21:00 | 3m 00s | We are the Monsters | Nice idea with the handdrawn graphics! |
| Aug 29 13:24:00 | 3m 00s | 13th Labor | Visually amazing and very appealing mood - shame you didn´t get to finish the game and gameplay. |
| Aug 29 13:28:00 | 4m 00s | Dr. Jekyll & Mr. Hyde | Nice gameplay mechanic. The art was nice, but didn´t really fit together. |
| Aug 29 13:52:00 | 24m 00s | Subterranean | Visually quite nice and very moody! Shame that movement and controls are a bit wonky. |
| Aug 29 14:32:00 | 40m 00s | Excremonsters! | Would have been nice if the things you touch got brown^^ Nice little game idea. |
| Aug 29 14:36:00 | 4m 00s | Mortal Fright | Interesting game with nice game mechanics. The art and the sounds are nice. <br/>In my opinion the monster moves too slow and that makes the game a tad boring at times. |
| Aug 29 14:41:00 | 5m 00s | Sucker Punch | Very nice an fun game. Awesome that you included an online highscore! |
| Aug 29 14:46:00 | 5m 00s | Fireapocalypseeverseen!!! | Nice idea and visually very good. The controls are mediocre. |