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mklee

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TimestampSince previousGamemklee's comment
Aug 24 02:27:00 Drain Really enjoyed this, sorta like a bird-bullying simulator. It makes me feel bad when a bird starts crying. One minor complaint is that the bars are sometimes misleading and you can suck energy even when it appears empty. Great job!
Aug 24 02:29:00 2m 00s Power Went Out At The Dinner Party This is great! The audio here is pretty amazing and the dialogue is really funny. I wish I could have more dinner adventures with these... unfortunate souls.
Aug 24 02:47:00 18m 00s Desert Dinner Interesting idea for using the sand to build new terrain to reroute paths. Felt a little too slow and I got a bit confused with controlling the worm in the y-axis though. Wish your guy could just move a little faster!
Aug 24 03:00:00 13m 00s Even In Your Ludum Dare Thanks to this I know what F.O.E. is now.
Aug 24 03:09:00 9m 00s Separated Gorgeous, a narrative walker in top-down form done very well. The music deserves special attention for completely selling the mood and story.
Aug 24 03:16:00 7m 00s $!*# Heh, this is a well-done word searcher. I sorta get the dirty mind = monster idea and it's a flexible enough theme to fit stuff like this. I ran into an issue where I can form larger words with "fuck", but get cut off as soon as I spell out fuck. Still very classic, nice word game here!
Aug 24 03:37:00 21m 00s Grave It's hard to believe this was made in a jam! The combat is very polished, lots of learning and understand how to position yourself and use your roll just properly. The animations are gorgeous for your character and every enemy. Really terrific stuff!
Aug 24 03:44:00 7m 00s Hydra Really clever game! Once the knight cut the head off and two appeared I got it. :) This has a really awesome fun toy-like/tool aspect to arranging your hydra and creating weird shapes to fight back. The only thing I wished was that there a bit more time between waves of knights so I can set up my hydra and experiment with new attack patterns. Awesome job!
Aug 24 04:22:00 38m 00s Dungeon Decks Very neat use of reversing the dynamics of a typical turn-based strategy game, one against many. Really cool idea and would love to see this jam game further developed!
Aug 24 04:41:00 19m 00s Delicious Cortex Really great stuff, wished I had just a little more control over which enemies my zombies would attack (but then again they are zombies...). Awesome and fun!
Aug 24 04:44:00 3m 00s The Last Demon The graphics are really great and it has a really cool theme with the enemies. The attacking is a bit clunky and I wish my own hitboxes were just a tad larger. Still an interesting game!
Aug 25 03:24:00 22h 40m Hero's Quest Very nice! The graphics are very nice and polished and I like the slight twist with "good" end. It's a little hard with the knife's reach being so short, wished it was just a tad longer! Great job still!
Aug 25 03:27:00 3m 00s Amusing Catventures Haha this is a lot of fun. Clever use of the theme of "you are the monster". The laser cat was my favorite part, the sketchy laser and objects to destroy were very charming. Great job!
Aug 25 03:51:00 24m 00s Mr. Yeti's Fast Food Really awesome! Being the yeti is way more fun than the skier as it turns out. The controls are a little drifty and it can be slightly frustrating to run into trees. :( But the animations and art are really gorgeous! Now you just need to add the skiers wiping out on jumps that the yeti can easily eat! Great job!
Aug 25 04:05:00 14m 00s Escape From Twump Tower My little billionaire can't be this cute! Fun art, great music, and loved the little Twump when he's trying to pluck items. :) Stacking blocks can be a bit cumbersome and sometimes blocks fall underneath other blocks. :( Very cool overall still!
Aug 25 04:15:00 10m 00s The Old One As everyone else has said, the animations, style, and mood here are amazing. Really loved the gameplay, struck a nice balance and you really felt like one of the "old gods". I'm a bit torn on the delay with raising the fists, once you learn the timing there's a nice rhythm to it... but I can see how having more clear feedback on that aspect might reduce a bit of frustration. Still amazing job!
Aug 25 05:16:00 1h 01m SPAGHETTI JOURNEY Woah, the tunnel effect is really trippy. The audio seems a bit too high on my headphones, the chirping hurts a bit. Clever use of the theme with the FSM and some weird coolness going on!
Aug 25 05:23:00 7m 00s Monstre de Coiffure Oh my goodness this is amazing. The little details with the eye curls and the different hair on the two-headed monster really sells the game. Great job!
Aug 25 05:27:00 4m 00s Adula Woah so slick. Really nice set up here and the idea of the simple time-sensitive actions is really clever. It's super short, but I would love to see this expanded into a full game!
Aug 25 05:36:00 9m 00s We Missed You! Woah this is a pretty awesome premise and clever use of the theme. Very stylish and a lot of fun variety with the different missions and setups on the map. Great job!
Aug 25 05:44:00 8m 00s Road To Hell Really interesting idea, it took me a minute to get that the speed was an automatic thing and not any button or speed boost to hit on the road. The graphics are really awesome and once you get up to speed it's a lot of fun. I'd say it'd be interesting to have a mode where you just destroy cars, there's a lot you could do there and it feels very satisfying. Good job!
Aug 25 05:53:00 9m 00s Lovers on a Park Bench This is hilarious and I cannot recommend this highly enough. The "twist" so to speak is pretty great and the overwrought dialogue with the voice synthesizer is just the icing on the cake. Terrific job here!
Aug 25 06:26:00 33m 00s MonSTEROID Interesting use of the theme becoming a muscle monster. Some nice jokes in here and there's a decent variety in attacks. It's a bit overwhelming from the start, one more defensive option would have been nice other than the flex to reject projectiles. Good job!
Aug 25 06:36:00 10m 00s WAYWARD Very subtle use of the theme. Art is gorgeous and there's a sense of bounciness and life to everything. Sound is great too except for your footsteps (sounds a little too like the bubbles). The combat can be pretty brutal, feels very intentionally so but I can see other people getting stuck on that. Great job!
Aug 25 06:40:00 4m 00s Motherflipin' T-Rex! Fun times stomping around. Graphics have a charming blockiness. Controls are nice and smooth, wish the roar would have regenerated a bit faster. Sounds are super harsh, wish they were more organic/natural. Still good job!
Aug 25 06:48:00 8m 00s StoneWalker Very cute with the blocky guys and the buildings that resemble Lincoln Logs. Wish the destructable physics were a bit more "real", the current buildings don't fall apart as much as spawn new blocks that tumble. Very classic interpretation of the theme, good job!
Aug 26 03:20:00 20h 32m One of Us Wow this is a really weird and unique game. It mish-mashes a bunch of idea together, but sorta makes it work. The puzzles as others have said are a bit finicky and frustrating, but it's a nice mix of timing and platforming. If you can make the bouncing just a bit more consistent and the hitboxes just a tad more harsh it would go a long way towards making the game a bit easier for everyone. Still great job!
Aug 26 03:24:00 4m 00s Ghost Life Really interesting toy here, the physics with the gathering and bounciness of the spheres feels just right with the rubberbanding effect. The graphics are really nice too. I can see where this could go in a full-fledged game and hope you pursue this a bit more!
Aug 26 03:28:00 4m 00s Gluttony The monster is really creepy! The sunlight/daylight is a bit hard to notice and it feels like the game ends a bit too quickly regardless. Good job!
Aug 26 03:39:00 11m 00s Earth Was a Bad Choice Wow this is really excellent! You took an endless runner (of sorts) and added a really fun and interesting mechanic here. Lots of nice variation with different vehicles, missiles, bombs, etc. Kudos on having a fun little ending that played on the mechanic nicely. Excellent job!
Aug 26 03:43:00 4m 00s Going Downtown Fun game! It took a while to get the idea that you're the guy running away and the goal is to knock others into the monster, but once you got it it's like a strange rhythm game of sorts. Good job!
Aug 26 03:47:00 4m 00s 30 Seconds To Be The Monster Great job on finishing your first LD! Like how the monster grows very subtly as you eat more!
Aug 26 03:50:00 3m 00s City Smash! Ha, there's a lot to like here! It feels metal/hardcore and while it's not polished there's a great sense of motion and weight with your attacks. Good job!
Aug 26 03:56:00 6m 00s Monster Academy Very nice WarioWare-inspired game. The art fits the goofiness of the setup really nicely. Just wish the bug squashing game was a little easier! >_< Great job still!
Aug 26 04:04:00 8m 00s KidsGrace Very cute game! It goes on a bit long and it feels like the keys stay on the screen a tad too long to make you believe you can hit them. Still the art is great and the reactions and the changing dance moves as you do better/worse really sell the game. Great job!
Aug 26 04:24:00 20m 00s Mining Man Incorporated Interesting use of the theme to make you the evil corporate tyrant. Wish there was more pressure from the outside to maximize and rush your workers. Good job!
Aug 27 05:32:00 25h 08m With a Monster Heart Very cute! I can imagine the tapping would work a bit better on a mobile screen, but very interesting mechanic between balancing finding move and preventing yourself from becoming a monster. Would love to see a bit more variety in different tap mini-games. Great job!
Aug 27 05:45:00 13m 00s Skeleton Gardens Very cool game! The graphics (especially the branches and lines with the skeleton tree/death claw) are very well done and the game plays very smoothly! The difficulty is a bit too easy, it's really hard to die as long as you keep moving. Awesome job!