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Feedback comments for LD33
Miziziziz's games and stats for all events →
| Timestamp | Since previous | Game | Miziziziz's comment |
|---|---|---|---|
| Aug 25 15:49:00 | The Slime's Journey | Great game! <br/>I played for maybe half an hour, but didn't manage to win. It's frustrating having to build all the way up again after dying. Otherwise, very fun and I could see this becoming a full-length game. | |
| Aug 26 20:29:00 | 28h 40m | SeaMonster | good music composition, though it sounds obviously electronic. <br/>I feel like the art assets could've used some work, but they get the job done. <br/>Also, the game never gets challenging: I reached the end just as ships with guns started appearing. <br/>Anyways, build on this and you could have something really cool |
| Aug 26 20:30:00 | 1m 00s | Horrifying Human Hunter | Hello, when I try to play I get this error: <br/>FATAL ERROR in Vertex Shader compilation <br/>ShaderName: sh_Night <br/> <br/>D3DXCompile failed - result |
| Aug 26 20:33:00 | 3m 00s | Monster in a spaceship | Very neat little concept. <br/>It would have benefited tremendously from some ambient sounds and better visuals, but the gameplay and concept are very sound and interesting |
| Aug 26 20:46:00 | 13m 00s | Virus | + great voice acting <br/> <br/>- hard to aim cloud <br/>would be nice to have a shadow or something to tell where cloud is |
| Sep 1 16:35:00 | 139h 49m | B(L)OB | Great art, especially the blob. <br/>I had a hard time understanding how to get the effects of the solution; did you have to destroy the containers and then stand on the puddles or just destroy the containers? |
| Sep 1 16:44:00 | 9m 00s | Forgotten Realms | Well, the visuals are impressive. <br/>otherwise it's a technical achievement but not really much there game wise |
| Sep 1 17:05:00 | 21m 00s | Delicious Cortex | VERY impressive. Technical and gameplay-wise. <br/>great pathfinding, no issues at all. <br/>Level design was good: challenge gradually increased |
| Sep 10 18:07:00 | 217h 02m | Jamess Adventure? | You know graphics weren't actually as terrible as I thought they were at first. It was kinda funny and worked well with the mood |
| Sep 10 18:11:00 | 4m 00s | Ubix's Undersized Breakout | Damn! those visuals on the characters! <br/>the animations needed some tweaking, and the camera was pretty awkward to control, but otherwise, not bad entry |
| Sep 10 18:14:00 | 3m 00s | Hunter Spade | couldn't figure out how to enable core :\ <br/>needs more enemies! |
| Sep 10 18:32:00 | 18m 00s | The Legend of Piatã | Well-made game, visuals are of course awesome, but I think the mechanics could use some tweaking to be more responsive |
| Sep 10 18:32:00 | 0s | WAYWARD | I get this error when I try to play: <br/>FATAL ERROR in Vertex Shader compilation <br/>ShaderName: shd_radial_blur <br/> <br/>D3DXCompile failed - result |
| Sep 10 18:44:00 | 12m 00s | Player Rush | Man, super awesome; fantastic entry <br/>It would be nice to have some goals that made the game not endless (e.g. survive 10 waves to win), but otherwise it's superb |
| Sep 10 19:04:00 | 20m 00s | Death of a Lich | Fantastic game. Only thing I would suggest is making it easier to get stronger, maybe orbs last through each life. Because as it is, I don't think I ever made it to the point where I had enough souls to have more than 3 health |