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JamesTanm

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TimestampSince previousGameJamesTanm's comment
Aug 23 23:02:00 All That Glitters I like the game, though it took me coming back to the page to figure out what I was actually supposed to be doing
Aug 23 23:19:00 17m 00s Candy Monster The concept is really cool, and I love the sound effects. However, you move too slowly, and it makes it frustrating to play when you get spotted because there is no excape
Aug 23 23:37:00 18m 00s Do You Understand ? The controls when unsing a controller are a bit off. It feels like you dont stop fast enough. Still though, neat game
Aug 23 23:58:00 21m 00s Masyu There is no way to undo your actions in this. Makes it a little hard to figure out
Aug 24 23:29:00 23h 31m Welcome to Cronenburg The source file wont uncompress.
Aug 25 00:03:00 34m 00s Minotaur Great job on the game! A couple points of criticism: <br/>- The walking sound was a bit loud for how repetitive it is <br/>- There should be a way to find the kids without haveing to resort to wandering through the maze, especially considering <br/>- You move a bit too slowly. Going down a dead end is super frusterating when it takes you a minute to backtrack
Aug 25 00:09:00 6m 00s Ovipositor I dont know why, but it is supper satisfying to punch in this game. It would be even better if there was some reaction from the enemies when getting hit.
Aug 25 00:15:00 6m 00s Hop's Hope Awesome aestetics, though the controls were a little frustrating at times. there seems to be a weird effect when you try to jump when on a hill where you just start going down the hill / have your momentum changed. It can really screw with your ability to fight enemies
Aug 25 00:27:00 12m 00s It's All OGRE Now! Great Game! I had a blast killing all those filthy peasants. My only criticism is that the movement felt a bit sticky at times, and it was a little hard to hit people
Aug 25 00:54:00 27m 00s One of Us It really didnt feel like the buttons were doing anything. you might want to work on your player feedback
Aug 25 00:56:00 2m 00s Royal Flesh Getting a runtime error. Hope you can get it fixed up!
Aug 25 01:05:00 9m 00s The Curse of Koomba Cool game, though without sound it felt a bit hollow. Still, great work!
Aug 25 01:09:00 4m 00s Bakamon The game is a little too unforgiving for the controls
Aug 25 01:17:00 8m 00s The Legend of Monsters Good job! The tone is spot on, and you really nailed that NES feel. The only real problem is that what I played of it was a little uninteractive, so it didnt hook me
Aug 25 01:20:00 3m 00s Opportunity Cost I get an error when trying to run the game from both Chrome and Firefox
Aug 25 01:25:00 5m 00s Tale of the Descendant Got to the "The prince is confident and he is fine" loading section and couldnt make it past
Aug 25 01:43:00 18m 00s (You are the) monster gaiden Great engine!
Sep 1 01:06:00 167h 23m SchoolMonster I really didnt understand how to play this. Maybe a bit more of a how to section on the controls might help
Sep 1 01:14:00 8m 00s Deep in the Dark I didnt really understand the goal of the game, which made it a little unsatisfying to just wander around lost
Sep 1 01:22:00 8m 00s Maiden Voyage fun game, though some background music would hae been nice. the bottom right corner on level 3 stopped me. I just couldnt get through the guards
Sep 1 01:25:00 3m 00s Who's The Monster Very cool game. I liked that you started on the top of the screen rather than the bottom, which you would for many of these games. <br/> <br/>The bullets were a little bit too difficult to dodge while still being able to attack the tanks. You might want to try less of them, and have them move faster