Foon → Ludum Dare Explorer → LD33 → Feedback comment stats → CiderPunk
Feedback comments for LD33
CiderPunk's games and stats for all events →
| Timestamp | Since previous | Game | CiderPunk's comment |
|---|---|---|---|
| Aug 24 09:30:00 | Little monster's way back to home | Controls don't feel too responsive when jumping, could use some indicator on the monster to show what mode he's in, maybe change colour? | |
| Aug 24 09:39:00 | 9m 00s | You must kill the slime monster | love it! |
| Aug 24 09:51:00 | 12m 00s | Orbit | very cool! could use a little feedback to indicate when you're hurt |
| Aug 24 09:55:00 | 4m 00s | The Mighty Borscht | All i see is a huge "Character Panel" that obscures the screen and never goes |
| Sep 5 09:59:00 | 288h 04m | Monstrous Bosses | Cool idea but some of the clicking felt unresponsive, e.g. half the time I couldn't drop an imp in the firing office |
| Sep 9 10:59:00 | 97h 00m | Sanika | very difficult but has that one-more-go factor grr! well done! |
| Sep 9 11:04:00 | 5m 00s | Grab For Your Life | I keep dying and I can't see what's killing me, makes for a furstrating game I'm afraid |
| Sep 9 11:26:00 | 22m 00s | Being a Kraken | very cool! my one complaint was the sea floor didn't move when I did so it didn't feel like there was any motion when you didn't have a ship in view for reference |
| Sep 9 12:10:00 | 44m 00s | You'll find the monster when it's over | X64 version on win7 CTDs when i pick up whatever the weapon is |
| Sep 9 12:37:00 | 27m 00s | Ghost Duck | Superb! |