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blubberquark

Feedback comments for LD32

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TimestampSince previousGameblubberquark's comment
Apr 30 10:34:00 A Month in Z32 Did you know that you upload twine stories to itch.io and have them play in the browser? Should be just as little work as making them available for download.
Apr 30 11:40:00 1h 06m Zoo Racing This game is totally unplayable to me. It does not crash, but the camera looks up at the racetrack from under the ground for some reason. It starts out behind my character and then it drops down on "Go" and I can't play.
Apr 30 16:30:00 4h 50m -- This does not run on linux out of the box, because your parsing code returns "characters/bunny.png\r" when parsing bunny.txt. I had to run the file through dos2unix. Same problem with tiles.txt and level.txt. Fixing this in your Linux release counts as bugfixing.
Apr 30 17:06:00 36m 00s Rogue Planet I have to try this game again on a beefier computer. The framerate was so low on my laptop that I tunneled through walls. I like the sound effects though.
May 1 18:52:00 25h 46m Deadly Roads Very nice game! Cool models, feels nice to play, and you want to get killed by everything at least once ;) - so its a good fit for the theme. (@OhHelloTilman using the account to rate games)
May 1 19:12:00 20m 00s Panash & Plume (@OhHelloTilman using the account to rate games) The first time I played I did not understand anything... To be honest I thought there are two people that have the mountain in between and need to find each other ;). also did not remember that you can rotate qith q/e, which made the game a bit strange. But I liked the atmosphere, and got intrigued. Played it more and understood it, really nice idea and atmosphere, but the character controls could be improved, and some in-game explanation would be nice.
May 1 22:21:00 3h 09m Mugslinger (@OhHelloTilman using the account to rate games) That you have to catch the mug to stay in the game is a really nice idea for the theme and an interesting game design idea with potential. Nice and fun game. I would prefer it if the difficulty would increase whilst you play, instead of having three levels. There was a bug where enemies stay in the scene when playing more than once (its a small game, so its easy eenough to press reload ;) ).
May 3 13:34:00 39h 13m Space Worder Your Hand drawn graphics are a nice break from all the 3d and pixel art
May 3 15:12:00 1h 38m payload This game has the worst kind of programmer art and the help screen did not help me. The UI is kind of weird. I think it would be way easier with the mouse. <br/> <br/>But despite all this, it was a fun game and I played it through, once I understood what was going on! I award you my Puzzle Game Award for surprisingly good game design.
May 3 17:53:00 2h 41m Negotiation Tactics This is either way too difficult or just way too fast. I need a pause button.
May 4 07:44:00 13h 51m Sheep Apocalypse java.lang.IllegalArgumentException: Invalid format <br/>java.lang.IllegalArgumentException: Invalid format <br/>java.lang.IllegalArgumentException: Invalid format <br/>Exception in thread "main" java.lang.NullPointerException <br/> at Main.Sound.setVolume(Sound.java:35) <br/> at anUnconventionalWeapon.Player.&lt;init&gt;(Player.java:29) <br/> at anUnconventionalWeapon.World.&lt;init&gt;(World.java:25) <br/> at anUnconventionalWeapon.Sheeps.initialice(Sheeps.java:28) <br/> at Main.Game.start(Game.java:43) <br/> at anUnconventionalWeapon.Sheeps.&lt;init&gt;(Sheeps.java:128) <br/> at anUnconventionalWeapon.Sheeps.main(Sheeps.java:132)
May 4 08:11:00 27m 00s Nuclear Autumn The camera, the mood and the scale of the thing are great but it it SO BUGGY. I tunneled through walls twice and got stuck. I will try the post-jam version later.
May 4 12:31:00 4h 20m Flame Wars Episode VI: A New Post the github link is dead
May 4 18:30:00 5h 59m A Good Tunnel Is Hard To Dig I don't see how this game fits the theme. This is cheating! You can't even be rated on theme!
May 5 08:01:00 13h 31m The Legend of the Yo-Yo Salesman Great Mood and great take on the theme. I like thatyou don't just shoot yoyos, but they come back like yoyos.
May 5 13:50:00 5h 49m Sun Wukong The game as a whole is quite good, but the level design is a mixed bag. The individual sections with the powerups are great, but the whole world is confusing and same-y. Put some landmarks in there, or give names to the rooms so players don't get lost. Also I died a couple of times because there is no way to look down a ledge, but i had to jump.
May 6 16:55:00 27h 05m Fathom This was you from scratch? This is amazing! It looks like the frogatte tiles by Jetrel!
May 6 17:14:00 19m 00s Bubble Becky The controls sometimes feel loose when jumping and especially wall jumping. Could use some sound effects! Otherwise good!
May 6 19:12:00 1h 58m The Cheeseburgermogrifier The audio is great!
May 7 16:21:00 21h 09m Cosplay Chase Really unconventional take on the theme!
May 7 16:42:00 21m 00s Quiet Riot Strength in numbers! One of the best games this LD!
May 7 17:17:00 35m 00s Terraforming I got stuck in the wall after a cutscene once and had to restart. Also the text scrolling is annoying. When I push a button, make it show ALL THE TEXT. Make pressing a button scroll the text faster until all the text is visible. The scroll speed is annoying and when I press a button it gets more frustrating! <br/>Now I am stuck again!
May 7 17:29:00 12m 00s The N.I.D. Project Great take on the theme
May 9 17:52:00 48h 23m B000MERANG I like the risk involved in shooting the boomerang. My only gripe is that you die when you touch the edge of the screen.