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koredozo

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TimestampSince previousGamekoredozo's comment
Apr 20 02:28:00 FEATHERROCK Great visual style (especially the intro) and interesting core mechanic, but I think the magic meter is a bit harsh. Even though you can restart instantly I think it would be more fun if you could play around in every level without a time limit.
Apr 20 02:40:00 12m 00s The AFK47 The concept is interesting, but I had a lot of issues that made it hard to enjoy the game and didn't play for very long. <br/> <br/>* The game runs at about 5 FPS for me <br/>* Often when you walk up to a door, you'll collide with it and stop at too far away a distance to actually open the door <br/>* Climbing ladders is very slow and takes upwards of 30 seconds <br/>* AI seems buggy, the second guard ignored me and would only walk into the wall opposite me
Apr 20 02:52:00 12m 00s Arthur and the Staff of Arbitrary Arrangement Really fun little game! <br/> <br/>My only complaint is that it's really hard to see archer projectiles. I also agree that some ambient sound and SFX, if not music, would have gone a long way.
Apr 20 06:08:00 3h 16m Cupid's arrows Darn, and I thought my idea was original! <br/> <br/>Your take on it is completely different though and quite fun. This concept has a lot of potential if you decide to make the game longer.
Apr 20 06:22:00 14m 00s How To Teleport Fun little puzzle game! Sometimes keeping it simple is best. I think it could be improved by making the projectile move faster and adding zoom in/out keys, though.
Apr 20 19:26:00 13h 04m Their Own Worst Enemies Neat game with an unusual choice of platform! <br/> <br/>I never tried it myself, but I noticed in the video you can 'win' a level if two enemies collide with you at the same time--that seems counterintuitive. Not a big problem, though, perhaps even a cool mechanic if it's introduced to the player in some way!
Apr 20 19:32:00 6m 00s Teburu Furippu Do Quite a funny (and fun) game! Honestly, the main thing you could benefit from was another gameplay screenshot--with the low number of comments, I had my fingers crossed that it'd be an unfinished game where you'd be able to flip the table once and nothing else. <br/> <br/>Was it inspired by Nanaca Crash at all? It feels similar even though it isn't based on bouncing. <br/> <br/>Also, why no audio rating? The audio's great :(
Apr 20 19:38:00 6m 00s Rotten Fruit of the death Not a bad game! <br/> <br/>A health bar would really help see your condition at a glance, and I agree the enemies would feel more like enemies if they could harm you in some way while you're not carrying the fruit.
Apr 21 01:11:00 5h 33m Pillow Fiiight I wasn't able to move or jump, only attack. Not sure if that was because of a bug or because they aren't implemented. <br/> <br/>That said, nice pixel art.
Apr 21 01:16:00 5m 00s Space Wizard Since you can walk past some of the enemies, it would be nice if you could turn around to hit them from behind.
Apr 21 02:02:00 46m 00s Craneo Loco Fun once I figured out how to play. There are so many candles and flowers scattered around that can't be picked up that I thought the game was broken. <br/> <br/>Also, on one attempt I spawned near a ghost and got killed while I was reading the tutorial text. You ought to be invulnerable until you click through it.
Apr 21 02:16:00 14m 00s The Adventures of Band Boy Agreed on the movement being awkward. It's also a little annoying how the screen jerks every time you fire a shot.
Apr 21 09:32:00 7h 16m Pedestrian Mining Corps Agreed, concept doesn't feel like it has much longevity, but great graphics and music. Five minutes well spent.
Apr 21 09:42:00 10m 00s Burrito Socorrista‏ Awesome game overall, very funny and fun. I think the area is a bit too large and samey though, it's tedious to run through the whole thing when there's no reason to explore besides 'you might find a bonus.'