Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → narve
Feedback comments for LD32
narve's games and stats for all events →
| Timestamp | Since previous | Game | narve's comment |
|---|---|---|---|
| Apr 20 19:46:00 | Forest Defense | Fun stab at a generally overused game type. Simplicity made it feel refreshing and fun to play. A little difficult to tell trees apart. I quickly filled up the entire board with pine trees and could not delete any, and thus had to release 20 waves at once to be challenged. With a feature to remove trees, it would have been better. | |
| Apr 20 20:12:00 | 26m 00s | Beep Boop | Love the aesthetic, love the puzzles. Was a great deal of fun to play. |
| Apr 21 00:00:00 | 3h 48m | Into The Fray | Pretty good all around! The mechanic feels a bit like the vents in FNaF3, but there's more strategy as opposed to acting quickly. |
| Apr 21 00:14:00 | 14m 00s | Project Z | Pretty fun! Just one thing - when I fall through the bottom of the screen, it should restart the level. I keep having to restart because of that. Otherwise, nice job! |
| Apr 21 00:36:00 | 22m 00s | Monster Pillow Fight | The game itself feels like something of a test. However, I managed to amuse myself for almost 45 seconds by using the infinite jump glitch. Feels quirky, but feels very incomplete as well. |
| Apr 21 00:42:00 | 6m 00s | Throw Junk at Aliens | Great game. The most enjoyable part was amassing a large group of aliens on my tail and throwing houses at them. My only qualm is that some objects didn't appear to block lasers. |
| Apr 21 00:45:00 | 3m 00s | Dolfender | Enjoyable, somewhat overly short and simple, but fun. |
| Apr 21 01:37:00 | 52m 00s | LaunchCode (Oculus) | Did you make this with Unity? If so, you can probably port it to Android/Google Cardboard pretty easily. |
| Apr 21 22:00:00 | 20h 23m | Fungual Sizing | My computer isn't good enough to run this. Looks cool though! |
| Apr 21 23:47:00 | 1h 47m | Bomb parts | Great game. A bit frustrating, but that made it more rewarding. It looks really nice too. Don't really see how it fits the theme, but otherwise it was good. <br/> <br/>Just one thing I would change - after you kill a slime, the gel shouldn't be able to hurt you. |
| Apr 22 00:37:00 | 50m 00s | Blanket Girl | Great everything! The art style and music went perfectly with the mood, and the gameplay was fun and interesting. It would have been a little better if there were sounds other than the music, and it was a little difficult to activate stuff and use the power flap. Otherwise, it just needs more levels. It kinda feels like Super Mario Galaxy. |
| Apr 22 01:07:00 | 30m 00s | Going SoulO | Nice concept. I'd love to see you add more levels. It was a bit difficult figuring out how to advance, but that was part of the challenge. |
| Apr 22 01:38:00 | 31m 00s | Space Bug | Very fun and original! The concept of gaining your movement by destroying monsters lends itself to some interesting puzzles. One or two jumps were a bit tricky, but over all it was very well-polished. |
| Apr 24 20:22:00 | 66h 44m | Miyu | Thanks for developing the game, it was really cute! ^_^ <3 |