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Feedback comments for LD32
Frozenfire92's games and stats for all events →
| Timestamp | Since previous | Game | Frozenfire92's comment |
|---|---|---|---|
| Apr 25 16:37:00 | Love Will Always Prevail | It was an interesting idea. Sometimes when moving the hearts shot in weird directions. I would have like to be able to shoot diagonally aswell. Also there was no indication of score or when the game ends? | |
| Apr 25 16:41:00 | 4m 00s | Super Space Toaster | I liked the music, it was pretty standard in terms of a top scrolling shooter but it was fun! |
| Apr 25 16:43:00 | 2m 00s | the dispatcher | It was an interesting idea. I wasn't quite sure what weapon to use on each enemy |
| Apr 25 16:50:00 | 7m 00s | PaperBeatsTyranny | Interesting idea, what was the cape for? |
| Apr 25 16:56:00 | 6m 00s | Solar Tycoon | Really cool concept. Pretty buggy and unclear what to do. Would like to see more of this game! Also no OS builds? the WebGL build broke for me, webplayer worked in Firefox though, also got the null pointer exception |
| Apr 25 17:03:00 | 7m 00s | Polysseum - LD Edition | Interesting concept. It was also left click for me that swapped not right |
| Apr 25 17:12:00 | 9m 00s | Sonny & Gloom | Really cool concept! I really liked the coop gameplay and how each player had a different role. Would like to see more! |
| Apr 25 17:25:00 | 13m 00s | Candy Defense: Legoes | Menu is weird, a few bugs but to be expected. I really liked the concept and thought it was a lot of fun. I expected my candy to be my room and is where I initially defended against. Also the adults always went down the same path in the center of the hall so it kind of made a lot of my brick placement pointless. A little laggy when there was a lot of bricks (one time I could only refill twice, the other playthrough six times). <br/> <br/>Would love to see more of this! |
| Apr 25 19:02:00 | 1h 37m | In Air | Really fun! The levels were a little unforgiving in terms of getting your airplanes back/getting more. Sometimes when jumping there would be weird scanlines/graphical glitches. Would like to see a more fleshed out complete version! |
| Apr 25 19:10:00 | 8m 00s | Porcupine Dogfight | Awesome game! Really fun and innovative. Took a while to get used to the controls, but after a few deaths I was soaring around popping holes! Keep on going with this one! |
| Apr 25 20:18:00 | 1h 08m | Dreamfisher | Cool idea, I don't think the laser was an unconventional weapon but rather unconventional for fishing. The art was fantastic. The music was good but too short, easy to tell it was looping. |
| Apr 25 20:23:00 | 5m 00s | Scary Rocks | Really cool game! It had a nice flow from start to finish. The effects were nice and consistent given the polygon feel |
| Apr 25 20:28:00 | 5m 00s | Crump Rush | Awesome! The mechanics are great and the speed run element makes it really fun. Would love to see this keep going |
| Apr 25 20:35:00 | 7m 00s | Splitting Hares | Split Hares, the best fertilizer. A good idea and pretty fun and difficult! I didn't like how the camera shook whenever a hare was killed, found it kind of annoying/disorienting. Otherwise great entry! |
| Apr 25 20:39:00 | 4m 00s | Word Weapon | Was an interesting game. It was kind of difficult to punch in words on the fly. Would be nice to enter them at the start and swap between them. Would have interesting potential to make different words have different effects |
| Apr 25 23:51:00 | 3h 12m | Hoard Hearder | Really cool idea. The controls weren't very well explained and it took me a couple of minutes to figure out to drag from the inventory to the world, not what I expected. I really liked the top down view, not seen very often these days. Definitely a great potential here, keep going with it! |
| Apr 25 23:58:00 | 7m 00s | Love Machine | It was a cool concept and the graphics were nice. It just seemed to be missing gameplay. Keep making games! |
| Apr 26 00:11:00 | 13m 00s | Chaos Tomb | Fun game with a lot to do. Some of the weapons were quite difficult and left you in some awkward/difficult situations. Definitely an old school hard feeling. Great work! |
| Apr 26 00:17:00 | 6m 00s | Postman Ninja | I got a high score of 400. <br/> <br/>It was an interesting concept but it was confusing how you actually delivered the letters. I liked the origami creation mini game! Controls felt rigid and poorly explained. Overall great work! |
| Apr 26 00:21:00 | 4m 00s | Score Attack! | Fun little game! I thought it was an interesting risk/reward concept. However I wish there were more enemies as well health bars to help gauge how much score each type took. |
| Apr 26 00:26:00 | 5m 00s | Beautiful Chaos | Good start! I felt like the ships moved way too fast. Keep making games :) |
| Apr 26 00:36:00 | 10m 00s | Close Encounters of the Word Kind | Phenomenal! Had a blast and interested to check your source code now! Hope to see more! |
| Apr 26 01:04:00 | 28m 00s | Type Fighter | Excellent game! this is 100x better than the typing games we were forced to play in elementary school. Would be a good market for this game! Keep up the good work on this! |
| Apr 26 02:44:00 | 1h 40m | Attractor | Really cool idea. Great use of machine learning! It didn't really seem like the attractor did much and was hard to tell when it was activated. Usually the AI murdered me hard on round 4. Would love to see more! |
| Apr 26 02:52:00 | 8m 00s | Smileraser | Good game! Quite fun and a great concept. A little hard on the arm/hand to move so quickly though |
| May 3 16:52:00 | 182h 00m | Banana Nana | Awesome! Was watching your stream, really cool to see it completed |
| May 3 17:00:00 | 8m 00s | Snake Is Over | Interesting game. Very nice graphics and audio. The camera slowdown/shake appeared to happen almost randomly. Cool take on pong though! |
| May 3 17:10:00 | 10m 00s | Food Fighter 2000 | Pretty fun little game. The music and graphics were quite fitting. It was a little buggy but to be expected :) Keep up the games! |