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eXpl0it3r

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TimestampSince previousGameeXpl0it3r's comment
Apr 20 19:34:00 Rabbit Escape Quite a funny idea :) <br/>Some note about the gameplay would've been helpful.
Apr 20 20:37:00 1h 03m Photon Invasion The idea seems really interesting! <br/>In contrast to what someone has said before, the enemies are now crowed, like all you can do is RUN! :D <br/>Would be nice if there was some health regeneration station or just over time. <br/>There seem to be some graphical glitches when getting too close to a wall.
Apr 20 20:52:00 15m 00s War Game? In addition to the redist (which everyone can install easily) you also forgot to include the OpenAL DLL. <br/>I guess this is just the kind of game I don't really like that much. Lots of relatively unrelated yet funny text. <br/>However I quite like the graphic style! :)
Apr 20 20:57:00 5m 00s Remote Access I really, really like the art style and idea behind it. Unfortunately it doesn't seem to work properly? <br/>I can't open the readme nor text viewer and I've no idea what to do with the networkmap or the console...
Apr 20 21:04:00 7m 00s Zeldish For someone who's never played Zelda the map etc didn't really make sense. Also the skeletons are quite aggressive, so it seems impossible to get somewhere without having to deal with a huge crowed of them. <br/>Interesting idea of swapping the tiles though!
Apr 20 21:14:00 10m 00s ICE CREAM Fun little game! Really like the implementation of audio, graphics, etc. <br/>The only thing I had a bit issues with is the difficulty to hit stuff, but I guess that's just training!
Apr 20 21:24:00 10m 00s Crazy Dispenser This has been the most enjoyable games so far. Simple and fun! Well done. :)
Apr 20 21:37:00 13m 00s GLOV3.1 I love puzzle games and this one has been very well done. Lots of different variations and some thinking involved.
Apr 20 22:18:00 41m 00s Robot Restores Nature Too bad you didn't fit in all the planned stuff, but even the remaining parts are rather beautiful and interesting. <br/>There still seem to be some rendering issues where a tile renders over the player at certain times. <br/>I really like the growing effect.
Apr 20 22:31:00 13m 00s Functor The idea is really interesting, but it's rather odd to play, because the rotation locks sometimes (gimbal lock?) and it's rather hard to see which color one can destroy. <br/>In addition to that one needs to think about the math and what color is matches and which button to click. <br/>For me the speed stuff was built, was just too fast while having to rotate around, trying to spot the right block etc. <br/>Graphics wise it's really awesome looking especially the transformations and the fact that you "shoot" the math formulas that get applied is really interesting. :)
Apr 20 23:01:00 30m 00s Audio Assault This was really great! :) <br/>Had at first an problem that he web thingy didn't have the focus, so all my keyboard input did nothing. <br/>I'm not very good at these things but still got up to 132 points on easy.
Apr 20 23:11:00 10m 00s Gunception A funny idea with the gun shooting guns, took me a second to understand it though. <br/>What was a bit annoying is that once you went down, you never really came up again. The "jumping shoes" only came once and even then it seemed impossible. Since the enemies could jump and climb walls it would've been interesting if there was more movement.
Apr 23 12:37:00 61h 26m Sound Runner The numbers should be placed in the middle or similar, so it's easier to keep track of them while looking at the "street".