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ErikU

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TimestampSince previousGameErikU's comment
Apr 20 02:44:00 The AFK47 Haha fun little game. Pretty unforgiving too! A few mistakes and it's right back to the beginning. I like your interpretation of the theme, and landing the fedora on the head was a nice touch. Lots of polish and content here, well done.
Apr 20 02:51:00 7m 00s Inconvenience Store Nice work! I'm digging the number of assets available. I wasn't able to get a single guard though, they're tough! Nice music, nice take on the theme. Well done.
Apr 20 03:04:00 13m 00s Unconventional Time Wow, this game is really nice. Great application of the theme, very nice usage of the mechanic in surprising ways. I especially like the solution to the arrows - the first time I thought it was to bubble yourself with slow to repel, but they snuck through anyhow. Then speed on yourself - great idea. Well done!
Apr 20 03:09:00 5m 00s Duck Attack A nice little game. It was fun roaming the map and getting more and more ducks. Those robots took a while to go down though, haha. Best to group them and spam bread while running away. Nice application of the theme, well done.
Apr 20 03:19:00 10m 00s B000MERANG Oh wow. Tough game. Took a good number of tries to finally win. Score of 68. Liking the music and graphics, and gameplay was addictive. Well done!
Apr 20 03:25:00 6m 00s How to Train Your Human Interesting take on the theme. It was nice to see that each of the paths was meaningful. Can't say I was able to beat it though. Regardless, well done.
Apr 20 03:33:00 8m 00s The Rod Of God Hmm. That was something. Good job, I think.
Apr 20 03:42:00 9m 00s Risk of Color Interesting little game. I think it would benefit from a little bit more feedback when switching colours, as I found myself frequently looking to the top left and away from the action. But well done, it's certainly challenging.
Apr 20 03:49:00 7m 00s Compassion A neat little game. The art does look very similar. Interesting take on the theme.
Apr 20 03:59:00 10m 00s Kill'Nex Wow, some impressive tech going on here. Well done with the construction system in such limited time. Took a minute to get the hang of it, but afterwards it was quite fun. I would have liked the ability to retry without losing everything, and of course more options. But really nicely done.
Apr 20 04:07:00 8m 00s Garage Noise Attack! Nicely done. A nice pairing of graphics and art in this one. I'd agree with another of the commenters that the strategy tends towards mashing the instruments and hoping to catch the right shield. Well done!
Apr 20 04:38:00 31m 00s Saber Disk Crazy impressive. Very polished for the time given. Can't say I did very well - with so many enemies on the screen, it was a massacre. But everything else made up for it. Very slick, well done.
Apr 20 04:48:00 10m 00s Bomb bringer Quite relaxing for delivering a bomb. I sadly misread your warning, thinking the WebGL build was working. I'm curious to know how it ends. I liked the way that you had to be very predictive to avoid the obstacles, since the turn rate was so slow. Well done.
Apr 20 04:53:00 5m 00s NO TIME TO EXPLAIN: GET IN THE LLAMA Nice job with variety. The humour definitely made this one. Particles really did a number on my graphics card though, haha. Well done.
Apr 20 05:04:00 11m 00s Arbiterium I waited between 5 - 10 with no change. I'd like to read the source but at over 400mb it's a little big. Interesting concept, but I'd like to see it fleshed out a but more. Condolences for your loss.
Apr 20 05:11:00 7m 00s Graze Slick title! Agree with the others, it is quite hard and a checkpoint system would be nice. But otherwise it's a really nice little shooter. The roll really comes in handy.
Apr 20 05:17:00 6m 00s SHAMPOO PLEASE Hmm. Any other way out other than failure? Nice job on the graphics though. Nailed the look.
Apr 20 05:29:00 12m 00s Doctor Dropper Really nice art style you've got there. At first I thought the strategy was to spam pianos, but then I realized they were destroying each other, so a nice, metered piano pace was in order. Well done.