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cyand1317

Feedback comments for LD32

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TimestampSince previousGamecyand1317's comment
Apr 24 10:40:00 The Fish Sniper Nice game. Simple, but quite difficult and challenging. I don't think I can reach the end in a short time :)
Apr 24 10:46:00 6m 00s Flavourish Huh, I made it. Will there be more levels? :)
Apr 24 10:54:00 8m 00s Static Charge 'Cleaner' 5000 I thought they are tanks at first, but soon found I was wrong. The idea is interesting!
Apr 24 12:04:00 1h 10m Chwasty I can't run it! <br/> <br/>It requires MSVCR120.DLL and after I put a copy of it in the directory it still doesn't work. Does it require MSVC2010 runtime and thus Windows 7+? (I'm now under Windows XP but Windows 7 is installed on my computer. I'll switch to that and try this game later.)
Apr 24 12:15:00 11m 00s Don't Turn The generated terrain looks good and makes me think of Minecraft... But I didn't quite understand the goal of the game. I can clear all zombies by continuously clicking and pressing F... (Is it because it's unluckily not completely finished?) <br/> <br/>And an EXE file for Windows would be nice (since Windows users don't usually work in a command prompt and type 'java -jar'). Keep on working around and hope you can make it better!
Apr 24 12:45:00 30m 00s Wisp A pretty interesting game with nice sound effects. If there's an option to turn off flashing background, more people will like it (I think). ;)
Apr 24 12:51:00 6m 00s Decipher Quest Such an awesome job for a Compo!! I'll keep on having fun with it (I'll have to learn more about Pigpen cipher first, though.) Five stars!
Apr 24 13:32:00 41m 00s Ghetto Engineer Seems funny and not a hard game (I assembled a weapon, just kept firing and continuously going right, and finally won.) Like it! And some funny sound FX will absolutely add fun to this game!
Apr 24 15:20:00 1h 48m Move Them The gameplay is creative and interesting and graphics looks good. But it still needs a bit more explanation (like what 'lock' stands for and when a level is cleared). After adding this it would be better. <br/> <br/>Also +1 for supporting Linux :)
Apr 24 15:59:00 39m 00s Ludum Dare #-6192 Didn't work under Linux here... Is that because of libraries? <br/> <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: com/uniraptor/LD32/Game : Unsupported major.minor version 52.0
Apr 25 10:00:00 18h 01m Melon Thrower Doesn't work under Linux, unfortunately. <br/> <br/>However I have found what caused it... The slash is '/' on Linux instead of '\' and therefore the resources cannot be loaded correctly. (Don't ask me how I did this... I just took a look at the console and found this...)
Apr 25 10:31:00 31m 00s There Is Nothing In This Endless Expanse. The ground terrain &amp; stars generating algorithm is really awesome! It will surely be useful in the future :) And the mood is good.
May 9 14:19:00 339h 48m In Air It's great fun and pretty hard. I spent several minutes on it, and after 100+ attempts I gave up trying to finish the final stage (I fail to trigger the switches or fall down every time...)
May 10 15:16:00 24h 57m Slick It's really a great (I think) start with cool effects. Hope this can be improved to be a cool game. It would also be nice if you can provide the source code (since the rules require it) and enable resizing the window (it can't be resized, at least under Linux (Ubuntu, GNOME) it can't). <br/> <br/>And the amazingly small size of the JAR really surprised me at first... This will possibly attract more people to give it a try.
May 10 16:11:00 55m 00s Luis Alvernaz Not working in Firefox 39.0a2 (Ubuntu 13.10). The console says, '(...).simulateJumpKey is not a function'.
May 11 10:26:00 18h 15m Waves An interesting idea, but would you please tell us what are the effects of the cacti and sheep? They can neither be attacked or increase the HP or battery value (at least I cannot see their effects)...
May 11 10:57:00 31m 00s The Messenger Well, since this has a super short story and thus isn't that innovative, the inaccurate platforms can be made a highlight... <br/>Perhaps you can really think about this - a platformer game with inaccurate platforms display...
May 11 13:11:00 2h 14m Fat 'Em All Super fun! I'd be glad to see its source code, but unfortunately it's a Jam entry ;) <br/> <br/>I'd only like to point out that the money calculating system is sometimes incorrect (like no income after a successful level). I still gave 5/5, though.
May 11 13:41:00 30m 00s THE CLAW The idea is interesting and the game is fun! However (on Windows) the ships do not move accurately with the mouse - about 1.2x faster depending on the window size.
May 11 13:51:00 10m 00s A nice Day in the Park Well, well... This is fun and an unforgettable day in the park :) It's 5 stars in several categories... Though source code is required for Compo entries.
May 11 14:03:00 12m 00s WHISTLE COMMAND OMG This is absolutely one of the most innovative games I've ever seen this time! I'll certainly come back and play again when I feel bored ;)
May 11 14:34:00 31m 00s The Secret of the MD Looks cool, but it doesn't seem to be working here... <br/>Exception in thread "main" <br/>java.lang.UnsupportedClassVersionError: cz/dat/ld32/TheGame : Unsupported major.minor version 52.0 <br/> <br/>I'm using Java 1.7.0_55 with IcedTea 2.4.7 on Ubuntu 13.10.
May 11 14:51:00 17m 00s Nightcrawler I suggest that the number of elements on the startup can be reduced a little. If they're gradually shown one after another, it would be easier to start playing. <br/> <br/>And the precision issues in JavaScript is tricky. Here it shows visitors: 11.799999999999994. What's more a saving button would be good. Maybe you can try the method in 'A Dark Room': encoding/decoding data into BASE64 format. <br/> <br/>I'm also a fan of 'A Dark Room' (and once thought about making a similar game) and I'm possibly going to stay tuned :)