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wilbefast

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TimestampSince previousGamewilbefast's comment
Dec 9 18:33:00 The Screen Pass Interesting use of the theme - I wouldn't have thought that an infinite runner would be possible ;) <br/> <br/>There's a bit of a lack of variety though: once you've dodged a few defenders you've kind of seen the whole game :S
Dec 9 18:36:00 3m 00s Level One Turret Lol - nice sound effects ;) <br/> <br/>I couldn't make it past level 2 though :'( couldn't get the rebound right and ended up hitting myself all the time. Am I doing something wrong? Please let me know what the trick if (@wilbefast on twitter).
Dec 9 18:44:00 8m 00s Game of the Probability Goose Wow, what a great little game :D <br/> <br/>This is a really interesting, innovative concept. I wish more kids board-games had a notion of playing odds rather than just "you won because of luck": we'd have smarter children :P <br/> <br/>It's a bit there's no sound/music but in any case great work. It's by far my favourite game so far (but I've only played 3 lol).
Dec 9 19:07:00 23m 00s EXPERIMENT#532 Lol - yeah I ended up just going for the 'use everything on everything' approach and it worked :P Managed on my second try. Nice little adventure game though the solution wasn't really intuitive enough to figure out by thinking it through. The character bios might have provided some insight (weak stomach, tall, etc) but can you get at them in the game? I didn't see. <br/> <br/>Maybe if the guy on the phone didn't tell you exactly what to do, and only explained that you needed to get the knife from the top of the shelf and make a fire at a certain time? Then you could figure out the rest yourself. It'd be more interesting than just following orders.
Dec 9 19:12:00 5m 00s Flashlight My score: 103700 :) <br/> <br/>Very competently made: good use of theme, nice art, nice sound, and the combo mechanic really makes you think about placement. The only thing that bothered me was the controls, since unlike most mouse-based arena shooters the camera doesn't follow you. So in certain circumstances it's 'easier' to aim up than down for instance. Not sure how this could be solved without a better control over the cursor than the web player can provide. Also: I recommend hiding the cursor for more awesome :)
Dec 9 19:15:00 3m 00s Run Bzzt, Run ! Unplayable slow on Chrome I'm afraid :/ But it looks and sounds great, I'll try again on Firefox when I get home :)
Dec 9 19:19:00 4m 00s The Rose Processor Your extra constraints are and interesting addition, and they're well-used. I couldn't manage to get my head around the game though, my foundations keep falling apart as quickly as I can build them :S
Dec 9 19:31:00 12m 00s This Is How It Comes About Whoa, this is a very difficult game to get your head around *_* <br/> <br/>I had to systematically keep coming back for spoilers I'm sorry to admit. <br/> <br/>The SFXR thud is a bit grating compared to the rest of the soundscape. Music and artwork are beautiful otherwise and the mood is really nice. Good job :)
Dec 9 19:34:00 3m 00s Viral 0 Could I put in a plea for a portable (non-install) version? Call me a neat-freak but I don't like to clutter up my registry with LD games :S <br/> <br/>Also I'd really recommend not calling the executable 'Ludum_dare_31.exe' because it becomes indistinguishable from all the others! Call it something like 'DevFrank_Virus0.exe' or something so people can find their way back to your page after playing it ;)
Dec 9 19:38:00 4m 00s Chin Chan Chow! Looks really good - big Kendo fan here :) <br/> <br/>But can I please have a portable version? It's a pain in the asp to have to install/uninstall 100 LD games :/
Dec 9 19:43:00 5m 00s The Robot Gardener of Donut Planet Interesting use of spinning world in order to keep to the theme :) <br/> <br/>There's a serious feedback issue though: I needed to write down the different interactions on a piece of paper to play, as they all look like same thing (green orb) or am I playing it wrong? I think just having a different colour for each would really help. Also had really trouble hitting the weeds :/ <br/> <br/>I think this is an interesting concept though, it'd be worth taking it up and ironing out some of the kinks.
Dec 9 20:20:00 37m 00s 7 Days of War Nice work :) <br/> <br/>One issue I have: if the left-most piece of ground gets destroyed there's no way of jumping across to repair the others, so you're pretty screwed. I think that's kind of the idea though. <br/> <br/>Very grim, yet it works well as a game. 'Limbo' meets 'This War Of Mine' - bravo :)
Dec 10 08:42:00 12h 22m Smash TZ Nice first jam :) My first jam game didn't run ;)
Dec 10 08:59:00 17m 00s ROCKROCKET Took me a while to find my avatar ^^" <br/> <br/>Nice sound/music and artwork. The game itself is pretty classic, but the level design is interesting: because you have total information (whole game on one screen) there's some degree of pre-planning to your movements. Another good use of theme :)
Dec 10 09:10:00 11m 00s Talking Heads Hehehe :) <br/> <br/>I love the way the game introduces itself in the words that the people are saying. <br/>Seemed to be pretty straightforward to begin with, but really made me think to find a solution :) Very stylish (yay, tweens) AND fun to play. Great job!
Dec 13 11:10:00 74h 00m SCRAMBLE SLUG Yay, Löve! <br/> <br/>Took me a while to figure out you pick up fuel by dropping bombs on it ^^ Also that my missiles would lap around the screen. Really interesting to change character: I didn't think a shooter could work with the theme. <br/> <br/>Really like the game - it was difficult but fair, so I wanted to keep trying. It's "take off" by the way ;)
Dec 13 11:17:00 7m 00s i This looks amazing! <br/> <br/>But there's no Linux build and it crashes on Wine :'( <br/> <br/>Can you provide source and/or a build for me? Pleeeeease :D <br/> <br/>Let me know on Twitter -&gt; @wilbefast
Dec 13 11:36:00 19m 00s Final Swap Just beautiful *_* great art, great music, and a really neat gameplay concept. My only really qualm is that the progression is rather slow: there's a lot of waiting for things to happen involved. Things do gradually get more hectic, but you're not really juggling things around until 10-15 minutes in. <br/> <br/>That being said I didn't fully understand how the symbols around the outside related to the correspondingly coloured spells... well I sort of understand, but it wasn't 100% clear to me. Now I'm just nick-picking though :P
Dec 13 11:47:00 11m 00s BUMP! Mario meets Super Crate Box ^^ <br/> <br/>Great little game, nice visuals :) Wasn't able to test sound, it's mute via Wine. I'll have to test it again on Windows later. <br/> <br/>You make what to spawn the "double jump, etc" indications at the position of the player rather than the centre of the screen: Kevin had to point them out to me, I was too focused on my character.
Dec 13 16:43:00 4h 56m Law Breaker I didn't know about the GOURANGA thing ^^ <br/> <br/>I found the tank and things became considerably more straightforward :P <br/> <br/>Hard to think of constructive criticism with something this good. I guess being on foot is globally not much use since everything you can do on foot you can do in your car, only faster. But there I'm just trying to find things to complain about ;)
Dec 13 17:05:00 22m 00s LiliLight The music is extremely creepy o_O <br/> <br/>It's a shame you guys didn't manage to put in everything you wanted (changing floors, etc) - we all have to cut corners ;) <br/>It's still a very playable game though, good fun and, as I said, very creepy. <br/> <br/>I found the AI rather unpredictable, sometimes running away and sometimes charging at me, but I suppose that serves the mood of the game - it makes them all the more dangerous and frightening ;)
Dec 13 17:10:00 5m 00s One Last Stand Your "web" link point to a downloadable version (?)
Dec 14 13:24:00 20h 14m Spiral Wings Very beautiful art and sound, and a setting that actually really thinks about the theme :) <br/> <br/>Not much in the way of gameplay but short and sweet is good for an LD. It's a wonderful toy to play around with, and so beautiful to look at and listen to *_* <br/> <br/>Good job!
Dec 15 08:50:00 19h 26m Limberjacks Awesome graphics :) And wow, a multiplayer browser game? In a jam? Bravo! <br/> <br/>Making all the sounds with your mouth is pretty hardcore, I really noticed though. It did sort of work against the creepy mood...
Dec 15 18:07:00 9h 17m GhostRing Hehe :) <br/> <br/>Great stuff! Kudos on the one-button game + "keyboard twister cluster f**k" :P I also really like the day-night cycle, good way of adding some visual and audio variety to a single-screen game.
Dec 15 18:16:00 9m 00s The Corsair Bay Nice little game :) <br/> <br/>I reccomend binding 'jump' to a bunch of buttons (enter, shift, space, etc) so dumb people like me don't struggle to find it :P
Dec 16 18:52:00 24h 36m You Are Lost Wow! Very grim :) <br/> <br/>I'm getting a huge ghosting issue which means that I don't always run when I'd like, especially in the diagonals :/ Otherwise it's a really neat game! <br/> <br/>Not really objective though: mine is somewhat it the same mood only less beautiful pixel-art and more rectangles ;)
Dec 16 18:55:00 3m 00s An Adventure on My Screen Hehehehehe =D <br/> <br/>Well there has been 'Twitch Plays' so not a brand-new idea. It does fit perfectly with the theme though, I'm surprised nobody else thought of doing something like this! At least not amongst those whose games I played. Good job, very clever :)
Dec 16 18:58:00 3m 00s Tight Angle Very interesting control mechanic - real brain-f*ck to start out with. Think it'd be worth developing further :)