Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → Tinimations
Feedback comments for LD31
Tinimations's games and stats for all events →
| Timestamp | Since previous | Game | Tinimations's comment |
|---|---|---|---|
| Dec 8 11:02:00 | Collectic | Cool idea! Would have liked to see a version of this with the speed cranked up! | |
| Dec 8 11:14:00 | 12m 00s | Dispense With Chaos | Interesting concept. :) |
| Dec 8 11:18:00 | 4m 00s | Reluctant Rudolf | Hehe I liked it. Wasn't expecting more phases. |
| Dec 8 11:20:00 | 2m 00s | Snowbert | I like how the snowman bounces around. :) |
| Dec 8 11:24:00 | 4m 00s | The Reaping | I like how the interaction works. Straight forward and easy. :) |
| Dec 8 12:18:00 | 54m 00s | Don't Touch The Light | Very cool mechanic. Could be communicated better, but for a jam-game it definately did the job. |
| Dec 8 12:33:00 | 15m 00s | First of Many | Appealing artstyle, though the mechanics of the game could have been explained better. Would maybe also have contained the concept a bit more as my attention span gets shorter every moment I have to figure out what I am supposed to do. |
| Dec 8 12:35:00 | 2m 00s | Happy Ludumdare | Can't get the web versions to boot. |
| Dec 8 12:42:00 | 7m 00s | SpeedRPG | The arrow leading to the next area could be way more clear. I almost quit the game because it took me a minute wandering around to figure that out. <br/> <br/>Cool gameplay though. |
| Dec 8 13:06:00 | 24m 00s | Memories of Seasons | Really liked it. Though I didn't finish it due to it being too long (how is that even possible for a jam game?). |
| Dec 8 13:14:00 | 8m 00s | EverChangingMaze | Will admit I didn't really get it. Think it has something to do with the opening screen being very uninviting. |
| Dec 8 13:16:00 | 2m 00s | The Corridor | Cool idea. |
| Dec 8 13:19:00 | 3m 00s | SnowFall | Reminds me of towerfall indeed. |
| Dec 8 13:23:00 | 4m 00s | VOTE SNOWMAN (ON ONE SCREEN) | Haha I liked it. The music did it for me. Didn't seem like there was a way to avoid the bad votes after a while though? <br/> <br/>Also liked how the screen was mega wide! |
| Dec 8 13:26:00 | 3m 00s | Extreme Stick Fighter Ultimate 3i | Cool idea. Though waaaay too slow. |
| Dec 8 13:30:00 | 4m 00s | murder of Zafu | Really good animation. Did you film reference and trace? Couldn't beat it though? |
| Dec 8 13:34:00 | 4m 00s | Picofrio: Shadow Play night | I thought the game was broken until I by instinct pressed F11 to fullscreen. Include a warning for stuff like that is a good idea! |
| Dec 8 13:39:00 | 5m 00s | Last Rooftop Hero | Survived a whole minute by just staring at the screen. Don't start the player at the center. It the optimal position to stand on! <br/> <br/>Art and sound is excellent though. Would also like to see a way to jump a short distance without charging. |
| Dec 8 13:43:00 | 4m 00s | Princess Saving Princes | Nice source of inspiration, though I beat it 5 times before I figured out one could actually fail to the snowman. Making him more aggressive could maybe have solved that. |
| Dec 8 14:13:00 | 30m 00s | Monsters | Cool game and watch style game. The controls on PC were a bit illogcal. Would rather have it all on the arrow keys or have it be clickable. |
| Dec 8 14:15:00 | 2m 00s | Panoptes | Nice color scheme. |
| Dec 8 14:20:00 | 5m 00s | Gratification Crisis | I couldn't figure out how to keep him happy. I tried clicking on all the monitors but I couldn't get any form of indication that I could write. |
| Dec 8 14:22:00 | 2m 00s | Worms | Good ending! |
| Dec 8 14:22:00 | 0s | Boobs Of War | Tight mechanics! |
| Dec 8 14:24:00 | 2m 00s | Lost Worlds | Nice idea, though the playability didn't feel as tight as it could have. |
| Dec 8 14:31:00 | 7m 00s | Defend the line | Good Job. Though it felt a bit cluttered. Moving felt slow and unrewarding. I would prefer more enemies on screen in return for you being able to move and shoot faster. Sounds also straining on the ears. <br/> <br/>Good job. |
| Dec 8 15:03:00 | 32m 00s | Block Dungeon | Fun game man, but aaah the sound!. That chiptune atari sound really doesn't work! |
| Dec 8 15:16:00 | 13m 00s | Brave Adventures | Cool. Though I would appreciate it if the gameflow was faster. The intro story thing took ages for instance. <br/> <br/>And typos in any text based game is a nono. Complited... |
| Dec 8 15:21:00 | 5m 00s | Chromashift | Cool game, though no challenge? I just kept wiggling my mouse in the end and dominated. |
| Dec 8 15:39:00 | 18m 00s | The Result | Really cool concept. Even though I didn't get a feel for how to actually create. I just clicked randomly and on the boxes, and it felt like a 50/50 chance of it turning blue. <br/> <br/>I really see this as a cool way to make procedurally generated levels in games interactive though. |
| Dec 8 15:50:00 | 11m 00s | Blue Window | Loving this entry! Only real problem with it is that there's no way to push the mirror aside so you can see what's actually in front of you without turning to the side and only seeing an obscured look of it at the edge of the screen. |
| Dec 8 16:45:00 | 55m 00s | Swords and Hammers | Awesome! |
| Dec 8 16:54:00 | 9m 00s | Attack with Stealth | A bit hard to distinguish wether you are about to be seen or not. Cool game though. |
| Dec 8 16:57:00 | 3m 00s | Oceanite | Really liked the art! |
| Dec 8 18:32:00 | 1h 35m | 0000 : Press Z | Really cool idea. Took me a while to get it though. The controls could also have been a bit tighter considering how important platforming was to this game. |
| Dec 8 19:45:00 | 1h 13m | Spiral Wings | Really liked the story. Not expecting that from a jam game! |
| Dec 9 11:15:00 | 15h 30m | birdsong | Oh my god such a brilliant take on the theme! |
| Dec 22 14:29:00 | 315h 14m | Tiny Miner | Liked how the dialogue and humour was used to undermine flaws and other issues. Interesting concept as well. Didn't get to the whole economics part of the game though, it crashed. :/ |