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schnerble

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TimestampSince previousGameschnerble's comment
Dec 15 05:14:00 Screemo Quest You've got the beginnings of a fun game there. I like the animations and the music - cool style :)
Dec 15 05:41:00 27m 00s [This Is Broken] I can appreciate the effort it takes to implement the above features... but as I'm sure you're aware, there's not much to play : )
Dec 15 05:59:00 18m 00s The Ball Quite hard, but kind of fun :) I can imagine it being one of those games people keep trying for hours, except it's a little too tricky. I had to settle for a high score of 285.
Dec 15 06:07:00 8m 00s Quirky Roadblock Nice idea - quite original! It'd help to have an indicator of which car is selected. Otherwise some indication of where the points came from would be useful. Good work though!
Dec 15 06:29:00 22m 00s Pin Cushion Platform mechanics were very nicely done. The exploring and power-up system is nice too, though it was hard to visualise a goal when the level changed in initially-invisible locations. Those kill-reset jumping puzzles can be tricky, though - hard to tell when to jump to work out when you'll make it.
Dec 15 06:36:00 7m 00s MoonStar I like the style - the graphics and sound work well in a retro way. There's not too much to do, but it's fun for a few minutes of messing around :)
Dec 15 06:46:00 10m 00s -- Nicely done. Cool graphics and sound, and an interesting concept. Controls are a bit touchy, but otherwise very good : )
Dec 16 06:08:00 23h 22m Punch Squad Very silly, and quite fun : ) I don't think I'm very good at it, though. Many points for originality!
Dec 16 06:18:00 10m 00s Can You Defeat Them? I got a bit confused about whether I was doing the right thing... I couldn't seem to do anything with the sword, unless there was another special place to go to that I didn't find, or a key that I didn't work out...
Dec 16 06:24:00 6m 00s Unnamed Planetary Defender Very original - slightly tricky controls, but in an interesting way, and quite fun to play. Nice work!
Dec 16 06:39:00 15m 00s Infinite Alien Escape Controls are unusual, but they work fine once you get used to them. I think most platformers do a gravity sort of thing, so the time interval of moving upwards was unusual, but the floaty feel fits the game style : ) I got a top score of five after getting into the flow a bit. Those purple aliens are fast!
Dec 16 06:46:00 7m 00s NO AMMO NO ARMOUR NO SIGNAL I initially expected a Pac-Man sort of thing because of the maze, and got a bit confused when the red things didn't let me eat the monsters... just shows what assumptions get you though : ) Good fun, and I like the style. Nice work!
Dec 16 06:56:00 10m 00s neven Nice game! Graphics and theme in particular are very good. I found it a little easy after a while, though; I eventually lost concentration and finished on 134. Good work with it!
Dec 18 05:52:00 46h 56m Stay Fast Nice work :) It's pretty hard to find your way around the maze, but that's part of the challenge. Graphics and sound work well!
Dec 18 06:12:00 20m 00s A Terrible Place to Raise Children This is really cool :) Good work. It turned out a bit easy to win after I got through the first three waves and worked out what I was doing, but I enjoyed the play through.
Dec 18 06:19:00 7m 00s Zapping Fury I like the graphics, animations, and audio. Nice job! Controls were fine for me (arrow keys!), but after a couple of levels I didn't really bother moving - I just shot everything from where I started. It did seem a bit easy because I finished it the first time - but I like the style :)
Dec 18 06:25:00 6m 00s SwitchCubes Nice idea - quite original. Works well too, though some part of me wanted to collect things along the way ;) (gold coins or something)
Dec 18 06:30:00 5m 00s What is in the end? I wanted to absorb McConaughey! ;) ... but I know that isn't the point of the game. Nice graphics and sound. Good work!
Dec 20 20:13:00 61h 43m Oust Santa! Graphics and music are brilliant - some of the best I've seen in LD! Fun game to play too - nice work. Two little things though: sometimes it's hard to see the santas in the dark... and also I'm not sure why there's more than one day/night cycle! ;) (it's cool - but I'm not sure it makes sense with Christmas night! ;) )
Dec 21 00:22:00 4h 09m Shoob Have you thought of putting the unzipped files on Dropbox? A lot of games (like mine) do that, and it seems to work OK, unless you need any server-side processing. (I'm presuming not because it's all JS and resources) <br/>Interesting idea - though I don't think I quite understood why I shot faster sometimes than others. Maybe that's the ability-granting you mentioned, but going back to the same face did something different. I also ended up with a white player box on a white background in one case, which made it a bit hard to see :)
Dec 21 00:30:00 8m 00s Crate Commander Interesting idea - pretty cool physics sim. Nice graphics and music too - though my laptop really struggles with performance for it :| I ran in 1024x768
Dec 21 01:12:00 42m 00s Rooms Nice graphics and atmosphere!
Dec 21 01:27:00 15m 00s All the World Great work! The graphics work really well, and the sound is good too. Interesting game design, though I think the nature of the shifting-between-levels thing is hard to remember - either that, or it's just me :) I used one boss killer, but then after a while couldn't find my way back to the others and stopped. (I didn't realise there were others until looking at the walkthrough) Nice entry though! I also liked that the enemies followed you through the rooms; seemed better for continuity.
Dec 21 01:50:00 23m 00s Beautiful Yoga Explosion Nice work! The destructible terrain is interesting, though easy to end up with giant gaps, and there were a few respawns into the ground. Graphics are nice though (even with sphere players!) and sound effects work well. Good job!
Dec 21 02:23:00 33m 00s Owl'd Hurricrash ... must... stop... playing! :) This is great! It's very hard, but the mechanics work very well. I spent ages on the original, and then remembered about the post-jam version - which is definitely a bit easier, but I always had the most trouble with the underwater time, which I think is about the same. <br/>Three things: - it's very hard to come back once you're off the right edge; - I saw a bug that teleported me from above the screen to underwater; - I saw another bug where the second play of the post-jam version showed only a dark blue screen, but was still running. <br/>Anyway, great work - a simple idea and very well done!
Dec 21 02:32:00 9m 00s Deicide Very nice graphics, though pretty hard... maybe just me, but I struggled to kill any bosses other than the snowman.
Dec 24 22:41:00 92h 09m Baguette Quest Nice work :) Made me smile!