Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → NuSan
Feedback comments for LD31
NuSan's games and stats for all events →
| Timestamp | Since previous | Game | NuSan's comment |
|---|---|---|---|
| Dec 8 07:46:00 | Through the Windows | I love the idea ! Great job, keep up the good work ! | |
| Dec 8 08:04:00 | 18m 00s | Minimal Duel | Great art style, it's a bit hard to win whith two characters. Keep up the good work ! |
| Dec 8 08:11:00 | 7m 00s | Color Wheel | Good entry, but realy too hard for me. Keep up the good work. |
| Dec 8 08:19:00 | 8m 00s | Off Screen | Impressive idea, with simple but beautiful art. All those color exploding are great. I love the music too. |
| Dec 8 08:35:00 | 16m 00s | CUBE Clicker | Great design and style. The gameplay is addictive. A proper end with a timer and a score would have be nice. Keep up the good work! |
| Dec 8 12:41:00 | 4h 06m | SIRTET | Great twist on tetris! Realy fun, got a score of 169. Keep up the good work. |
| Dec 8 13:00:00 | 19m 00s | Fabulous Escape | Cool concept, I like the computer system as a puzzle. I managed to get the second help page, but then I'm stuck. Keep up the good work |
| Dec 8 13:13:00 | 13m 00s | Quintuple Dimension Room | Great puzzle, with lot of content on one screen, but multiple dimensions! Good art and music ! |
| Dec 9 12:28:00 | 23h 15m | OhYeah! | Fun game, oh yeah! |
| Dec 9 12:36:00 | 8m 00s | SpeedRPG | Nice game ! I dont like the inertia on the hero though. Keep up the good work ! |
| Dec 9 12:49:00 | 13m 00s | Pail & Shovel | Perfect mood, realy beautiful. I would love more space to build something big ! I dont understand what are the interaction with the kids. Keep up the good work! |
| Dec 9 12:57:00 | 8m 00s | Buck Blastem | I like all those effect, very cool. It's a bit easy/long during the first levels. After dying my new life started buried in the dust :) |
| Dec 9 13:06:00 | 9m 00s | We Are One | I cant run it on my pc, the screen is always black and the application doesnt want to minimise. Could you make a webplayer export maybe? |
| Dec 10 12:37:00 | 23h 31m | Very Dungeon | I love procedural dungeon, the game idea is realy cool and fun. It's a bit frustrating at first, when you only have your slow walk and jump, and you get stuck and have to kill yourself. Keep up the good work ! |
| Dec 10 12:52:00 | 15m 00s | Rainbow Maze | Good concept, i like the colors on the path. I'm glad I got to the start ! |
| Dec 10 13:05:00 | 13m 00s | Space Docking Sim 2014 | I love the concept but im realy bad at it. Maybe some HUD with alignment or a relative velocity display could make it easyer. I find realy weird that IJ and KL keys are not aligned with horizontal and vertical axis of the screen. Keep up the good work ! |
| Dec 11 12:31:00 | 23h 26m | Scan Lines | Good concept and interesting levels. Keep up the good work |
| Dec 11 12:42:00 | 11m 00s | Pink Morning (a waterdrop's journey) | Great mood. I would love to get big enough to eat the orange dude ! Keep up the good work ! |
| Dec 11 12:51:00 | 9m 00s | Snow Day Tiles by Stipple3D | I like the idea, but its a bit difficult for me. I think maybe allowing rotating the pattern could be more interesting. Keep up the good work |
| Dec 11 12:59:00 | 8m 00s | Test Chamber | I like the idea, good job. Control make some levels very hard though. |
| Dec 11 13:17:00 | 18m 00s | Snamwons Revenge | Great game ! It's become difficult realy fast, i cant imagine what would be 16 simultaneous plays. Keep up the good work |
| Dec 13 11:51:00 | 46h 34m | Breaking glass | Realy cool idea, i love the music ! You can map q/z key to the same functions as a/w to handle azerty keyboard. Keep up the good work |
| Dec 29 17:53:00 | 390h 02m | Boss Rush | Realy cool game, I like the idea of a boss rush. I realy like there is a progression, with moving then gaining a sword and learning to crouch. The archer is a bit unpredictable, with no easy "tell" before attack. I didnt realy grasp the "reflect" mechanic either. I did the game a second time much more easily. Sometimes I felt like controls where stuck, and I needed to release arrows to fix. Keep up the good work ! |