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Feedback comments for LD31
Team Klappermann's games and stats for all events →
| Timestamp | Since previous | Game | Team Klappermann's comment |
|---|---|---|---|
| Dec 14 18:16:00 | Stick Ninja | Wooah, really hard game. Liked the sound very much! Keep it up! | |
| Dec 14 18:22:00 | 6m 00s | Like a Fairytale | Nice to see someone do more "deeper" stuff! <br/>Well done. It seems to be more an experience than a game, or is it? |
| Dec 14 18:27:00 | 5m 00s | Communications Control | Nicely done! <br/>Took me a while to figure out what to do, but i really like the console style input! |
| Dec 14 18:35:00 | 8m 00s | Keep it on the screen! | That game kinda made me laugh.It is a bit easy at times. <br/>But really great interpretation of the theme! <br/>The AO was a very good idea ^^ <br/>Keep up the good work! |
| Dec 14 18:53:00 | 18m 00s | Space Cargo | Nice game! <br/>Really well done. <br/>But i can not really see where this fits the theme. |
| Dec 14 19:04:00 | 11m 00s | snowlr | I don't know what i did but i won several times?!? <br/>Confusing, but that is what i like about it ^^ |
| Dec 14 19:10:00 | 6m 00s | The Mosquito Effect (mosquito simulator) | Well that was unexpected. Not sure what was the goal of the game. Did not fit the theme at all. But well done?! |
| Dec 14 19:16:00 | 6m 00s | Test subject #4218 | Nice little portal inspired game! <br/>Looks very good for a compo entry, very polished. |
| Dec 14 19:24:00 | 8m 00s | It's a website about video games. | Nice to see the idle game boiled down to its core. <br/>And I would not only call it a skeleton of game. ;-) <br/> <br/>Keep up the good work and keep going! |
| Dec 14 19:40:00 | 16m 00s | WASD The Heck? | I see what you did there! <br/>This is one of those rare moments in games where you think "wooaaaah!!!! so that's what's going on!" <br/>And then you screw up.... T.T <br/> <br/>Keep up the good work! |
| Dec 14 19:44:00 | 4m 00s | Against All Odds | Nice game! Really hard though! <br/>Looks well polished! <br/>Easy to understand but hard to survive. <br/> <br/>Btw: Answered your comment ;) |
| Dec 14 19:51:00 | 7m 00s | Whole Life On One Screen | Great use with the theme and generally really nice version of a waiting game! |
| Dec 14 20:12:00 | 21m 00s | Cold Remembrance | Very well done great mood. Looks very polished! <br/> <br/>Keep up the good work! |
| Dec 14 20:17:00 | 5m 00s | Title Screen | Hard game, and nice to see someone play a little bit more with the theme! |
| Dec 14 20:20:00 | 3m 00s | Mini Thief | Nicely done! <br/>Really hard, requires some practice to get around the guards. <br/>Keep up the good work! |
| Dec 14 20:28:00 | 8m 00s | One Screen For Worlds | Wow, this is definitely hardcore platformer puzzle game! <br/>Well done! |
| Dec 14 20:50:00 | 22m 00s | Alpha Circuit | Very very well done! <br/>No complaints from my side. <br/>I beat the game on my first try. |
| Dec 14 20:54:00 | 4m 00s | aspire | Funny hard game! <br/>I like how you combined the level loading with the theme! |
| Dec 14 20:59:00 | 5m 00s | P.Rick Airious | Nice way to create a jump'n'run game on a single screen! <br/>Very well done! |
| Dec 14 21:05:00 | 6m 00s | LD scan | Very well done! Nice humor and weird logic puzzles! <br/>I can't say that I complete got how to do them but - hey at least I can program a little :P |
| Dec 14 21:23:00 | 18m 00s | Arena | Great looking arena fighter! <br/>Also awesome sound! <br/>It is easy to fall through the map though. |
| Dec 15 23:31:00 | 26h 08m | Bear With Me | Nice procedural level generation. Got inspired by 5 nights at freddys? ;-) |
| Dec 15 23:39:00 | 8m 00s | Meowcalypse | Well done! <br/>Looks great, but kinda hard to control. <br/> <br/>Keep up the great work! |
| Dec 15 23:49:00 | 10m 00s | Cold Days Ahead | Reminded me of "a dark room" <br/>nicely done! <br/>I died at the last day T.T |
| Dec 20 13:22:00 | 109h 33m | Fightscene | I really like the feeling and the style. How enemies come into the screen, how they fly away once hit. Very funny. |
| Dec 20 13:31:00 | 9m 00s | Hamburger in Hell | I like the unusual protagonist and enemies. The sounds are not meant for me, but from the design point of view, I really like the keep-going-feeling to the game, which adds a nice twist to a, without it, regular 2D shooting game. Flexible key-mappings are also a plus. Fine work :) |