Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → cyrus
Feedback comments for LD31
cyrus's games and stats for all events →
| Timestamp | Since previous | Game | cyrus's comment |
|---|---|---|---|
| Dec 9 03:17:00 | Let There be Pixels | Could not run this entry =/ <br/> <br/>Have Java 1.7 installed, file opens but nothing happens. | |
| Dec 9 03:22:00 | 5m 00s | Blue Screen of Love | Didn't manage to write a virus to take over the internet ;-) <br/> <br/>Enjoyed the dialogue though ;) |
| Dec 9 03:29:00 | 7m 00s | Forsaken | Got a bit of a headache from the UI when scrolling around and searching the room. Nice drawings! Missing some kind of game aspect / challenge... |
| Dec 9 03:40:00 | 11m 00s | Chess Chatter | Very well-made game, especially the mood, audio and the drawings. The dialogue was a bit too long for my taste. <br/> <br/>I'm not sure how it fits to the current LD theme. |
| Dec 9 03:49:00 | 9m 00s | Desert Cat | Could not figure out how to build those turrets. Tried everything, rightclicking, leftclicking, q, w, e ... but I can just buy them, not place them. |
| Dec 9 04:03:00 | 14m 00s | Derelict | I like the style of this game :) <br/> <br/>Would love some more detailed tutorial though, because I could not figure out the mechanics to keep the crew alive. Constantly getting eaten by aliens =/ |
| Dec 9 04:33:00 | 30m 00s | What is in the end? | A bit frustrating as sometimes you lose randomly (maybe because there is McConaughey coming in but not yet visible?) |
| Dec 9 04:46:00 | 13m 00s | Trench War | Like the game mechanics :) very rewarding! |
| Dec 9 04:50:00 | 4m 00s | Existential | yes, smash those ... crates! :D nice procedurally generated platformer. pretty basic drawings... |
| Dec 9 04:54:00 | 4m 00s | Untitled Snow Survival | Looks beautiful. So far, so good ;) <br/>Good luck with the rest! |
| Dec 9 04:57:00 | 3m 00s | Nanaina | I like the graphics and the shading :) very similar to terraria. |
| Dec 9 04:59:00 | 2m 00s | Down with Bio | What a cool way to interpret the theme. There was a "woah" effect when the level starts coming down =) |
| Dec 9 12:43:00 | 7h 44m | A Carrot Game | Not sure why ANYONE would make a game about snowmen :D anyway, nice little game, a bit simple. |
| Dec 9 13:23:00 | 40m 00s | Chance Encounter | Very well polished game with fitting art-style. However, there is a small bug when you click "Pick an action" and then click it again (instead of picking one of the options). |
| Dec 9 14:18:00 | 55m 00s | The Second Thought or Please, Don't Touch Anything | Woah, this game is hardcore. Whoever came up with those puzzles is a sadist ;-) I like puzzle games but this is really hard. The art work is great and if you DO discover some endings, the outcome and the badges are rewarding ;-) |
| Dec 9 14:27:00 | 9m 00s | Mobius Dungeon | Really well-crafted game - down to the little details, like the dust particles when you walk around... <br/> <br/>Very clever puzzle game! This is critique on a high level, but I found the game a bit too linear. It's quite easy to solve the puzzles because there is only ever (mostly) one way to go forward. <br/> <br/>Also, I did not like the way the game punishes you when you die - you have to start all over completing all the puzzles again (not very exciting, since you know them already). But again, this is just nitpicking! <br/> <br/>Really fun experience. Not sure how it fits into the theme though. |
| Dec 9 14:34:00 | 7m 00s | Mind the gap | Fun idea! Starts off a little slow but then picks up pace as you start playing around with the jumping mechanics. |
| Dec 9 14:49:00 | 15m 00s | RobFishing | Simple as it is, it's surprisingly addictive. Not sure what's the point of the upgrades though. I got em all, but it would be great to make money faster when using those :) All it seems to change is that you get so see new type of fish. |
| Dec 9 14:54:00 | 5m 00s | game of void | Can totally relate to building you own engine :) The jumping mechanics already feels solid. Now start with the graphics ;-) |
| Dec 9 15:09:00 | 15m 00s | The Human Experiment Show | Quite the tough game! The mood reminded me a bit of Portal. The controls feel a bit sluggish, especially the jumping mechanic. Quite frustrating sometimes. <br/>But other than that, great game. |
| Dec 9 15:13:00 | 4m 00s | Rememba the Path | A bit hard to understand the path when it is shown... makes the game even harder than it is on hard mode :) nice one! |
| Dec 9 15:17:00 | 4m 00s | Stack Hacker | 10000 $ in a few minutes. Wish I was that easy in real life ;) Fun little game, some sounds would have been nice. |
| Dec 9 15:47:00 | 30m 00s | Gaia vs Humanity | Quite addictive :) Tried different strategies, but easiest is to just use lightning and never let any kind of city evolve in the first place... |
| Dec 9 15:56:00 | 9m 00s | Turing 404 | LOL. Nice take on the turing test. Would like to restart the game without waiting for the intro text though ;) |
| Dec 9 16:11:00 | 15m 00s | Illuminated TD | Of all games I played so far, I enjoyed this the most :) Especially like the twist with the IE tower ^^ |
| Dec 9 16:27:00 | 16m 00s | Screen One | Great art style. Really well-rounded game. Personally, I did not enjoy the gameplay so much. |
| Dec 9 16:37:00 | 10m 00s | Aketa | Great use of the theme. Really liked the level design, even though I had to try many times on the last level. Well-polished! |
| Dec 9 16:41:00 | 4m 00s | Cobot | Yeah this is a precision game :D I gave up after finishing half the level. Great use of the theme though. |
| Dec 9 16:48:00 | 7m 00s | Hive | Scary. The way the spiders die is unnerving ... Great setting. Especially liked the way the spiders behave. Felt very "real" |
| Dec 10 00:38:00 | 7h 50m | Shinobi Showdown | This is ... f*ing ... HILARIOUS!!!! I want a multiplayer version :D I think the entertainment value in this game is just the impossible body positions experienced in the game :D |
| Dec 10 01:03:00 | 25m 00s | AZOR | Quite the "large" game for such a short time! Music gets a bit annoying at times, but generally a very well polished game. Which is amazing given the time limit. Does not really fit the theme though. |
| Dec 10 13:46:00 | 12h 43m | Office Escape | got the same problem as DiegoMustache when downloading: flagged as malicious by chrome |
| Dec 10 13:58:00 | 12m 00s | duals | Enjoyed those puzzles. That's a really well-polished game with a nice learning curve. The only thing that doesn't make sense to me is that you can control the angle of the board. Maybe just start with a good angle and leave it fixed? |
| Dec 10 14:17:00 | 19m 00s | Mini Minotaur | Nice concept and use of sounds :) |
| Dec 10 14:53:00 | 36m 00s | Orders of Magnitude | Needed C++ 2013 runtimes to run this (download here: <br/>http://download.microsoft.com/download/2/E/6/2E61CFA4-993B-4DD4-91DA-3737CD5CD6E3/vcredist_x86.exe ) <br/> <br/>There does not seem to be a win condition (I ran the European mission) |
| Dec 10 16:16:00 | 1h 23m | Lost Path | What a beautiful game. And really well-polished. I especially liked the art style and the way the story was told. Some of the controls very bit clunky, but the mood of the game more than made up for that. |
| Dec 10 16:25:00 | 9m 00s | Sorceress Wars | Found a bug ^^ <br/> <br/>"In script ai_check_can_win: <br/>Error in code at line 50: <br/> if(check_player(board[j,i+k]) != 1)" <br/> <br/>Anyway, interesting concept. However, without the sorceress a lot of units can get stuck. Did not like that aspect of the game. Still, innovative concept! |
| Dec 10 16:37:00 | 12m 00s | Stay Frosty | Great to see another stealth game in this LD (I made a similar game, albeit more focus on the sneaking and not on killing). <br/> <br/>Thinks I liked: <br/>* The graphics and indicators of the guards vision <br/>* Sniping mechanics <br/>* Different types of enemies <br/> <br/>Things I didn't like so much: <br/>* Movement controls <br/>* That I have to start from Level1 if I fail a mission ;-) |
| Dec 10 16:44:00 | 7m 00s | LiliLight | Great lighting effects. Something I struggled with in my own game! How did you do the smooth realtime shadows? nice! |
| Dec 10 16:48:00 | 4m 00s | DEBATE | Best online shouter I played so far! :D |
| Dec 10 16:53:00 | 5m 00s | Zombies 'N Spies | I agree it's a lot of text to read before starting the game. The mechanics are nice, but the game is a bit hard. I guess stealth games are hard to balance (I did something similar, check it out). <br/> <br/>Some enemy pathfinding would have been nice (then the game would even be harder, so maybe then you would have to add something that the player can actually run away successfully). |
| Dec 10 17:08:00 | 15m 00s | One life hero | Well made, simple game. But I got stuck after the second level, didn't find the door (even though I got a key). |
| Dec 10 17:14:00 | 6m 00s | 7 Days of War | Mood is great, not sure if it has a winning condition? Anyway I got 100 resources but the roof is gone after day 5 :D |
| Dec 10 17:18:00 | 4m 00s | President's bodyguard simulator | One thing that strikes me about this game is that it gets a lot easier to aim if you make the browser window smaller - hope that doesn't count as cheating ;-) |
| Dec 10 18:50:00 | 1h 32m | Defector | Interesting twist of a basic concept. That makes it really hard... how many times I have killed a wrong monster! :D |
| Dec 10 20:16:00 | 1h 26m | Mr. Spooky's Monster Hunt | Please do not use Z in your controls, as there are (german and other) keyboard layouts that will make the game unnecessarily difficult to play ;-) <br/> <br/>Nice simple game though with a nice feeling to it. |
| Dec 10 20:38:00 | 22m 00s | Screened | I liked it, even though its hard and can be frustrating at times. Especially hard to get a feeling for the jumping mechanics. Sometimes it "just wont jump". <br/> <br/>Visual style is great! |
| Dec 10 20:47:00 | 9m 00s | The Stickman Cometh | Web version does not work on Windows (tried Firefox and Chrome, fails with 404 on some jsStorage.js file). Since the Windows version works fine, you might wanna just take down the Web link? <br/> <br/>Anyway, cool bullet-time effect ;-) But why make such a game with the Unreal Engine? seems overkill to me. |
| Dec 10 20:56:00 | 9m 00s | Snowma'am | * Feels a bit slow (yeah yeah, like the others said). <br/>* The snowman renderings look nice. <br/>* It's weird you have to move units manually but not attack manually. <br/>* This seems to be made entirely with HTML, not even Canvas, so it should run everywhere - great work! |