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Aketa
Aketa
By lolshouse
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Fun | 33 | 3.95 | | |
| Theme | 78 | 4.14 | | |
| Overall | 182 | 3.64 | | |
| Mood | 184 | 3.52 | | |
| Innovation | 265 | 3.45 | | |
| Humor | 273 | 3.06 | | |
| Audio | 284 | 3.25 | | |
| Graphics | 620 | 3.04 | | |
| Coolness | 1896 | 33 | | |
Comments
yarr
2014-12-08 22:59
Great entry, I really like what you did with the theme! The dynamic music was neat.
Jumping did feel a bit "floaty" (maybe try downwards acceleration rather than a fixed fall-speed?). And the ability to adjust the volume would have been appreciated.
This is a good and fun game. You all can be proud of what you've made this weekend if you ask me.
Can't download Windows version. Error 522
awesome!!!
Wonderful game. I like the music, sounds and gameplay. I love the constant comments of Aketa and the theme is used very well ¡Good job!
madball
2014-12-09 16:33
Wow! I'm speechless! The song turned out perfect! And music was also cool and fitting.
Aketa's hair is too polygonal, though. It's like a solid orange triangle on her head.
I don't think it was floaty and that the physics were pretty solid. Too many people think that platformers need advanced physics engines when the original, simple games are still so popular.
I don't love the idea of "impossible" jumps though so the one block large opening that you have to jump into was a bit irksome. Other than that, great game.
sharky
2014-12-09 16:34
After you get the orb you can't get down without dieing, there needs to be a step you can jump down to. Also in game it needs to tell you how to wake up and to hold space to jump higher
cyrus
2014-12-09 16:37
Great use of the theme. Really liked the level design, even though I had to try many times on the last level. Well-polished!
naufr4g0
2014-12-09 16:40
I like how you read the idea of "entire game on a screen". I like graphics, changing music. I also think the game is very fun. :)
I don't like how player jumps.. :(
Good fun. Not a great fan of the constant fall/jump speed or the visual style, but the level design I dare say is sublime. Music's pretty great too.
boracho
2014-12-11 14:14
was a fun game. Bit frustrating, but that's how I like my platformers. art leaves a little to be desired and the music's a bit bland but nothing game breaking. also a nice subtle use of the theme. good stuff!
Nice puzzle platformer, controls were a bit slow, but still acceptable. And of course awesome credits screen :D
Really nice use of one screen. I Included it in part 9 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/08ofw2klihI
Good Job ^^
solifuge
2014-12-15 02:08
Hmm..... I really liked this (the feel of it, the music especially, the comments from the character while playing), but I felt like the checkpointing was regrettably unforgiving. I'm talking in particular about the game not saving after you pick up the yellow orb-- it doesn't seem fair given the way the rest of the game worked to have the objective change without saving progress. Jumping didn't feel too floaty or anything to me, though. It's a good, hard, fun platformer.
Thank you for the game!
Really cool idea to fit the theme. The level changes look really cool. Nice work.
Nice concept! I like how you deal with the theme! Well done!
01rafael
2014-12-29 17:43
Reminds me prince of persia xD