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| Timestamp | Since previous | Game | AndresGames's comment |
|---|---|---|---|
| Dec 8 18:53:00 | Last Ark | Enjoyed the game though it was tough trying to figure out what makes a planet good. The graphics were awesome! really liked the feel of the game. | |
| Dec 8 19:05:00 | 12m 00s | Nuclear Power Plant Simulator 2014 | It worked. Wish there was instructions but I got it down in a few tries lol. Seemed kind of stale in that there wasn't much of a point to it, consider adding checkpoints to reach or go out of business. Ex. reach 50,000 before 2 min or game over, once you reach it another goal. Would give a player reason to keep playing. |
| Dec 8 19:16:00 | 11m 00s | Center of the Sun | Holly cow I liked this game a lot! You should do a mobile version as this feels like a perfect game for mobile. Really loved the gameplay. Really hard but fun. |
| Dec 8 19:25:00 | 9m 00s | JumpBall | Managed to find a controller and play. It was fun figuring it out and though its a multiplier I think you could modify it to be single player as well. Consider changing it to points per player, like if you make it you get the point. I say this because I tried just making it into one goal and it was difficult to control where the ball went. Good job! |
| Dec 8 19:39:00 | 14m 00s | Encadenado | Was fun, got hard all in one go. Enjoyed it. Consider adding projectiles of the color when you press the buttons. |
| Dec 8 19:51:00 | 12m 00s | Orbit Jumper | Enjoyed the game but was to difficult. 300 health with no apparent way of regaining it? Maybe add options to buy health with coins. Also don't know if it was intentional but I could move around space without using fuel by just rotating and moving sideways. |
| Dec 8 19:58:00 | 7m 00s | Carrot Chaos | All I get is the black screen aswell. (Windows 8.1) after running the java thing I got same as @vekjeft. <br/>Error in texture program linking. <br/>Succesfully loaded texture: textures/tileset.png <br/>Succesfully loaded texture: textures/entities.png <br/>Succesfully loaded texture: textures/gui.png <br/>Succesfully loaded texture: textures/font.png <br/>Loaded sound: ambient <br/>Loaded sound: throw <br/>Loaded sound: carrot_pickup <br/>Loaded sound: hurt <br/>Loaded sound: footstep <br/>Loaded sound: hit <br/>Loaded sound: scarf_pickup |
| Dec 8 20:20:00 | 22m 00s | Towards Light | Loved the game, only thing is it didn't tell me I did it and I can't find any other balls to move. Anyhow maybe it was the resolution I was running the game. Props to you for making such an entertaining game! |
| Dec 8 20:35:00 | 15m 00s | Get the fick out | That was a lot of fun. I think there may be a bug because the first few times I played the background screen was brown and could hardly see. Would have liked to see a drunk dude milling around. |
| Dec 8 20:46:00 | 11m 00s | Snake Rider | Loved this game, It was pretty difficult to control the character though. The sliding made it hard. Also felt like jumping over bad things was a little harder than it should be. Good Job! |
| Dec 8 20:56:00 | 10m 00s | Metal Killer Bee vs. The Gangstas | Was a fun game. Wish I could have made it full screen due to the fact that I kept clicking on other windows. Only managed to get 17 kills but ended up playing it longer then I was planning. Would make a great mobile game, consider publishing it to one of those. |
| Dec 8 23:39:00 | 2h 43m | Captispila | I had fun playing this with another player. I think it needs more stages and also the jumping is kind of strange. Overall enjoyed the experience. Keep it up! |
| Dec 8 23:49:00 | 10m 00s | A Major Mystery | Overall liked the game. Was pretty short. Consider having different cities/stories. Also consider displaying the pictures taken at the end. |
| Dec 9 00:00:00 | 11m 00s | Avian Avoidance | Man it was hard! Only got to 9 after a lot of plays, finally rage quit! Music and sound effects are great. Should make it being bigger gaps at the beginning and have the penguin grow with each fish. |
| Dec 9 00:10:00 | 10m 00s | Bounds of Space | Dang, I was pleasantly surprised at this game! simple but well made and great graphics. Have 4th place on leaderboard |
| Dec 9 00:24:00 | 14m 00s | Daddy Ghoul | Was pretty good except seemed kind of meticulous more than fun. Consider adding another element. |
| Dec 9 00:31:00 | 7m 00s | The Result | Got it to build something, very interesting concept. |
| Dec 9 00:42:00 | 11m 00s | Fonic Forrest | Liked it, my only gripe is that I always died due to things spawning on me... Thereby making it a matter of chance and not skill. Still enjoyed it. |
| Dec 9 00:55:00 | 13m 00s | Peaceful Night | For some reason I couldn't break anything... But it seemed fun. Wish I could make it bigger on the screen. |
| Dec 9 03:19:00 | 2h 24m | Boost Boat Arena | Liked the gameplay. Was hard but I managed to pass 7 levels, Keep up the good work! Could make it harder by disabling shooting until the enemies start moving. |
| Dec 9 03:35:00 | 16m 00s | Cramped-An Entire Platformer on one Screen | Enjoyed the game. I think I made it crash when the tnt blew up the igloo. If that was the controller of the level you should think of something else. Keep working on it, has potential. |
| Dec 9 03:44:00 | 9m 00s | DontSurrender | Enjoyed it, could have used some audio. Wished there was some scoring system so I knew how well I did. Also support making it bigger. |
| Dec 9 03:54:00 | 10m 00s | The Triblal Tree | Enjoyed it, good concept, was unbalanced. No way of getting very far. Consider making eating a bug give you money, or increase that rate, or increase spawn rate. Keep it up |
| Dec 9 04:05:00 | 11m 00s | Amiss | I liked the game. Though I got lost and couldn't find my way back into my house to cook the meat and enter the code. |
| Dec 9 04:15:00 | 10m 00s | Attack of the Questionable Snowmen | Liked the game, seemed kind of hard. So many snowmen and it takes so much to take them down. Maybe make it take less hits? Good job though |
| Dec 9 04:22:00 | 7m 00s | Cryo Storm | Loved this game. After game ending if you hit start button again one enemy spawns and then non after that. I waited until lvl 8 and nothing. So I reloaded it and played again. Love the ship! |
| Dec 9 04:28:00 | 6m 00s | Petite Juliet | Liked this game a lot. I used the middle bubble for crowd control. Felt that the spawn rate was a little fast. |
| Dec 9 04:37:00 | 9m 00s | Chromyrinth | Was pretty hard to play, took a long time to do anything and died a little to easily. Would also appreciate being able to make it bigger. |
| Dec 9 04:43:00 | 6m 00s | Illinois Smith and the Temple of the Sky | Liked the concept, good take on the theme. Would have rather be able to move faster. I felt like a snail. Good job, keep it up! |
| Dec 9 07:07:00 | 2h 24m | Diametric | Like the concept, needs work to "gamify" it. Achievments or goals maybe? Like surround these objects all at the same time without touching them? Idk, just throwing ideas. I second the mobile game comment. |
| Dec 9 07:38:00 | 31m 00s | Sad Little War-Bot | I enjoyed it a lot. Probably the first one I have played that actually made me laugh. Good job! Make more! |
| Dec 9 07:45:00 | 7m 00s | OneView | Liked it, seemed really easy until wave 15. It also said something about score on top right but didn't see it. Also LOVE that you integrated twitter effectively. Facebook didn't work for me though. |
| Dec 9 07:54:00 | 9m 00s | Punk Enforcer | I liked playing it the way it was meant to be played and then I thought I found a loophole. IF you put the bouncer on the insideish of one of the side guitarist you can always protect him, nothing gets through. Really enjoyed it, consider adding something to deter or prevent this tactic. |
| Dec 9 08:59:00 | 1h 05m | SumoBall! | I have got to say... I really enjoyed your game. I try not to get caught up to much in playing the games but I got stuck for over 30 min playing this. Was a great game, you should put it up somewhere. There was a glitch with the sumo coming back up if you hit it right with the pallet which I didn't mind, made my life a little easier. |
| Dec 9 09:11:00 | 12m 00s | T.E.G.O.O.S. | I don't think this constitutes as entire screen. Glad to see some 11 year olds are doing something productive with their youth. Keep it up man! |
| Dec 9 09:41:00 | 30m 00s | Cursed Islands 2 | Liked it. First RPG I've played in this dare, executed well. Glad there was that save feature. Add some color and audio and it'll be golden. |
| Dec 10 04:38:00 | 18h 57m | Liberty and Justice For All* | I think the mood you are trying to transmit is transmitted. As for the difficulty. I don't know if that is the planned to be so hard, if not consider making the sliding go a little slower. |
| Dec 10 04:49:00 | 11m 00s | Unity Ascension | Overall really well done for the time given. Please keep working on it! Excited to see a polished version sometime in the future. It was hard for me to interpret the score and the UI, I'm sure it'll be much better in future versions. |
| Dec 10 07:13:00 | 2h 24m | Blobbit - A Disaffected Squirmy | I have to admit I played this multiple times. It was a lot of fun. Ended up spamming recovery, at the end I had like 120 recovery 20 action and like 40 resources. Seems like it could be a little more balanced then just throw everything here. Consider maybe having one that increases your health or something. Great game, keep working on it. Make more maps with increasing difficulty :D |
| Dec 10 07:33:00 | 20m 00s | Rush | I did beat it, after like 4 attempts to pass the first level with blow up thingys I ended up beating the entire thing in 190 seconds. <br/> <br/>Like everyone has said you should be able to restart the level. Don't reset the time and also consider including a death's count and that way you can compare how you did compared to others. <br/> <br/>LOVED the physics used, things flying in the air and needing to speed up, good job. |
| Dec 11 06:16:00 | 22h 43m | Stop Moving? | Fun game just not really fitting the theme. Was difficult, also the stamina bar was hard to see how full it was due to the difference in color being very small. Consider using two complete different colors for that. |
| Dec 11 07:39:00 | 1h 23m | Maybe Fish'n? | I actually really enjoyed this. The boat part I wasn't sure what to do, I think the point of the game is to win each game and move on to the next. Catch a fish then get the phone, then get snake big enough and then the DDR part and finally a pong style game? Good concept, could use a little more direction. Let us know whats going on maybe, though figuring it out was half the fun for me. |
| Dec 16 21:47:00 | 134h 08m | Dual Assault | I liked the game but the controls were to quick. I feel like you should try like a ramping type movement where the longer you press the faster you go. That way we can move quickly and still move small increments when we are trying to shoot them. Also the button layout wasn't the best. I do like that the scores are kept separately when playing co-op. Overall really enjoyed this one. |
| Dec 16 21:56:00 | 9m 00s | Planet Defender | Oh snap. I loved the controls, the way the ship had a type of inertia. Now I think I ran into a bug. The earth "disappeared" meaning I couldn't see it but when I ran into it I would lose a life. Also asteroids stopped showing up. I also don't get the powerups whether the more of the same type you get the bigger/stronger that bullet is? Consider doing this. Also they spawned too much, consider lowering the chance of giving a power up. Other then that I loved it, keep working on it. Consider publishing to mobile game |
| Dec 16 22:05:00 | 9m 00s | The Copycat | Was not expecting that. Was a very interesting idea and think it was executed well. I would consider making the difficulty increase more each level. Maybe do two things at once. I loved the background music, fit perfectly |
| Dec 16 22:25:00 | 20m 00s | Coin Collectorâ„¢ | Well done! I really like the concept of the game. Ended up just putting spikes next to blockades on the doors and letting them kill themselves. Consider adding a timer so as to discourage this way of playing. Also consider making the traps more expensive. Good job though |