Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → Aglavra

Aglavra

Feedback comments for LD31

← LD30   LD33 →

Aglavra's games and stats for all events →

TimestampSince previousGameAglavra's comment
Dec 8 11:20:00 Tesseract I really liked how you used the theme.
Dec 8 11:26:00 6m 00s Beat Jumper The concept is interesting, but on my PC jumping is a bit unresponsive. Takes time to get used to it.
Dec 8 11:38:00 12m 00s The Paper Dance Graphics and sound are really impressive. The only problem is, that there is no difference between player and other dancers, so it is confusing.
Dec 8 11:46:00 8m 00s Fabulous Escape Graphics are very nice. I don't see a clear connection with the theme for now.
Dec 8 11:57:00 11m 00s Starside Takeover I liked the visuals and the audio, but the game was a bit too difficult for me. Maybe it is just me (still sleepy after finishing own entry) but I can barely survive until I'm able to switch map.
Dec 8 12:17:00 20m 00s Waiting in the Sky I liked the mood of the game and the interpretation of the theme. Two small problems: it is easy to accidentally lose a figure behind the edge of the screen, so I would need to start over; after the second scan I get two round holes and one squared, and circle, square and rhombus to fit in... Or do I miss something?
Dec 8 12:31:00 14m 00s Animal Roar Very nice art and animations, and music too... (Although I wouldn't like to listen to this track for too long). But I also don't see connection to the theme.
Dec 8 14:59:00 2h 28m Museum of DOOM I like how it was painted, and it fits the theme. But it is difficult to catch drops.
Dec 8 20:40:00 5h 41m Chroma Maze It is very fun, and I enjoyed playing it several times. I think time increasing bonuses should appear more often (every second level or such), it will make the game more balanced.
Dec 8 20:50:00 10m 00s Poltergeist I wonder how did you invent this idea, and I'm not sure, that I understood it right. But I finished the game and had fun with it. I liked how the movement was made.
Dec 8 20:56:00 6m 00s Ant Farm It would be nice to have some animations, for example, illustrating the amount and state of different ants. I liked the music.
Dec 8 21:17:00 21m 00s Cold Remembrance I liked the graphics ans the mood, but the game windows to small. I think game would only win, if the window was 1.5 - 2 times larger with same pixel resolution.
Dec 8 22:20:00 1h 03m Complemental Doors I liked the mood of the game, graphics and sound are lovely. I think it would be good, if the player don't go through the door automatically, but when pressing a certain key.
Dec 8 22:46:00 26m 00s The Best of Both Worlds I like the idea of the puzzle, to play it was interesting for me. The game is impressive, especially when I think of doing it in Scratch))
Dec 9 18:53:00 20h 07m Try Saving Animals I like this interpretation of "one screen theme"
Dec 9 19:02:00 9m 00s Chess Wars Interesting variation of chess game. Some units are difficult to see on some terrain types, especially after they make a move. And I would prefer to use mouse.
Dec 9 19:07:00 5m 00s Control An interesting strategy game similar to go. Always wonder, how people could implement some enemy behaviour in 48 hours. Would be nice to have not only music, but also some sound effects for player actions and events.
Dec 9 19:12:00 5m 00s Trader I'd like to have an option to Request and Give different amount of goods, to avoid repetitive clicking.
Dec 9 21:26:00 2h 14m Velcro Really liked the style of the game. It could be nice mobile time-killer game. <br/>Sometimes, when I catch something white, the shield shrinks (Web version).
Dec 9 21:30:00 4m 00s Heartbreak Wouldn't you provide .exe file? I liked the screenshots, but all I see on download link is .love file.
Dec 9 21:35:00 5m 00s Isolated Valley Interesting idea... for me the funniest part was to spawn random animals and watch them. But I think they were to small to identify them, I suggest bigger tiles would look better.
Dec 9 21:44:00 9m 00s Zroom I liked how you used the theme... But played the game for a while, and can say, that there are two problems, that make the gameplay too difficult: 1) You can fall off screen bounds 2) Jumping is weird (like the gravity is too small)
Dec 9 21:47:00 3m 00s Mobius Dungeon Linux version is downloaded when I click on Windows link.
Dec 9 21:55:00 8m 00s One Screen Story I liked the mood of the game, although the movement was too slow.
Dec 9 22:38:00 43m 00s Behind The Fog I liked the style and the mood of this game...
Dec 9 22:45:00 7m 00s Screenception I got the idea after several tries, but score is decreasing too fast. I think it should start decreasing only several seconds after particle moved, giving the player time to find it.
Dec 9 22:49:00 4m 00s Maze of Pain Too often I lose before I even find where I am :D
Dec 12 11:02:00 60h 13m Digital Snowbody I liked the game. The idea was interesting, but it would be nice to have a "randomize" button, and also the meaning of knobs, showing when hover cursor over them.
Dec 12 11:14:00 12m 00s No Rest When it's Over I liked the mood of the entry, but the game lacks of background story. The idea, as for me, is not very original.
Dec 14 00:45:00 37h 31m Organ Crush Saga I really liked it! Right today I had similar idea when I was browsing through all those games on playmerket... And idea to make something in different style. And you made it! Wow)
Dec 17 00:02:00 71h 17m The Rose Processor I got it after a while.. partially. The controls are too indirect, so it is difficult to find out what key has what function exactly. Will try to finish it later, though. I liked the style of the game.
Dec 17 00:14:00 12m 00s Age of Snowmen I liked the idea. As for me, fonts and snowmen themselves are too small at this make game difficult.
Dec 17 21:30:00 21h 16m Super Engine Blast I liked this approach to match-3 game, I think it is innovative. I really would like to see more elaborated version of the game, with scores, title screen, maybe some story...
Dec 17 21:50:00 20m 00s AZOR I liked the story, although it was short. Jumping was a bit frustrating - too often I hit a block with my head and fall. Impressive graphics. I was really glad, that when oxygen runs out, I don't need to start all over - thanks for doing that
Dec 17 22:01:00 11m 00s Kaleidoscope Interesting concept. I liked the way how walls change their position. And yes, I'm feeling a bit dizzy now. ))
Dec 17 22:10:00 9m 00s Houston, We've Got a Problem Too much promotion of the game, not so much gameplay. I liked the concept in the beginning, but the game in its current form gets repetitive soon. I would like to get more feedback about how my decisions influence the expedition. I liked the option to move and scroll camera, to watch the entire planet. The game needs more diversity.
Dec 17 22:26:00 16m 00s The Broadenlands The most unusual and interesting theme implementation I've seen for now. And a game about childhood. And nice graphics. And I like the word "broaderlands" very much. Good luck to you, thanks for this game.
Dec 17 22:52:00 26m 00s Landscaped Confinement Interesting concept, but needs to be a bit more diverse. Probably, not only music, but sounds. For example, a sound of smarthphone at the end. The texting message was unrealistic long... maybe main character just dreamed about it? <br/>It is more like visual poem, than visual novel.