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Skyfish

Feedback comments for LD30

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TimestampSince previousGameSkyfish's comment
Aug 26 15:44:00 The Erithacus Link Although a sweet sentiment, I don't think a quick jam game works that well as a memory, but it fits the theme well. It needs work on the spelling. I didn't know what it was about until right at the end, and such felt confused during the game.
Aug 26 15:57:00 13m 00s Get Physical Very nice game mechanics, at the first few levels were enjoyable to speed through, then as soon as the 2 rotating squares appeared i hit a rock wall in difficulty and promptly ragequit, the physics no longer seeming to do what I wanted them to (of course, my attention was drawn to it after my many attempts) I also realized that there were limited amount of moves on this level- I found the game challenging enough as it was, let alone limiting how much i could swap gravity, made it not possible for me to complete.
Aug 26 16:05:00 8m 00s Back and forth I couldn't figure out what to do, and got stuck down on the bottom with many chickens. Would have been funny if the game was about chickens pecking order or something.
Aug 26 16:09:00 4m 00s Connected Worlds: Filllight I can't get past the blue screen with the black shapes on it, wasd moves the shapes around but I can't find a game in here.
Aug 26 16:24:00 15m 00s DISPARATE The gameplay is very fun, good submission! I think you could have taken the wacky colour scheme further and capitalized on the graphics more to make the game better overall, the starry background is fun and the whole thing could have been in a sort of neon disco sort of mood, as it is, it looks a bit placeholder-ish instead.
Aug 26 16:29:00 5m 00s Guidance Nice concept, I haven't seen this game mechanic before and it was refreshing. Shame you couldn't get further on it in the time allotted. Maybe you can use it another time, though.
Aug 26 16:38:00 9m 00s Sun Saviors Enjoyable game mechanic. Would have been more fun if it had flashy particle effects and was controlled by a mouse. This game could definitely be built upon to become a contender for geometry wars etc. Fun arcade with flashyness. The soundtrack was alright, but the sound effects were painful to listen to. Consider using sound effects that "fit in" with the music so it sounds coherent.
Aug 26 16:45:00 7m 00s Micro Worlds Very good, so far one of the best I have rated. The sound effects fit with the music, making the game not tiresome to listen to. The worlds literally fit together, so it suits the theme. The controls were a bit clunky, and every box was a leap of faith, camera only panning in after i was dead, but the frequent and quick spawn made up for it. I think the graphics and theme could have been better if it was skinned like a literal puzzle piece world, "fitting together".
Aug 31 11:58:00 115h 13m Convergence I couldn't get past level 2 alone, my player1 just saw all black and I couldn't navigate over the little jump to the circle since I couldn't tell where I was located.
Aug 31 12:06:00 8m 00s Two worlds connected I couldn't complete it. Sudden lag (chrome) and unresponsive jump (felt delayed). Otherwise, allright.
Aug 31 12:27:00 21m 00s Universal Love First game I have played to completion, because it was fun and functioned 100%. I love this simple concept with love vs rockets and the mentality in it, would be fun as a party game with people and AI in same game.
Aug 31 12:48:00 21m 00s Unto Her As She To You Very nice look, and nice concept, but really hard to get my head around this puzzle. I didn't manage to get the good ending. I got too frustrated with the mechanics as they were new to me.
Aug 31 13:02:00 14m 00s Fairy Bash Nice for first game, but I killed the fairy, the game still said I lost.
Aug 31 13:14:00 12m 00s Starpiercer Amazing graphics, but the gameplay gets stale fast. Challenging in the beginning, then I quickly got used to it. Still a very nice experience. good luck!
Aug 31 13:48:00 34m 00s Tribe of the Giant My unity web plugin crashes each time I open this game. it is not unique to your game, it happens to some others too.
Aug 31 13:56:00 8m 00s Boing! Silly little game, I enjoyed it for what it was. It was a little frustrating though, since the controls are strange, at first I thought I was controlling gravity. Once I get used to it, I completed it after a while.
Aug 31 14:01:00 5m 00s W4 Well executed, but incredibly frustrating to play. I think you could have capitalized more on the graphics by choosing a colour theme for your graphics, and perhaps sticking a paper texture on everything, making it a "thing" that the game features a typed letter as a character.
Aug 31 14:06:00 5m 00s Day Dream I got stuck as i puked rainbows on the snake boss. The rock golem guys seemed to turn invisible, but I managed to shoot them or maybe they dissapeared. Good for a first try, on my first try, we lost all the files and didn't finish :o :P
Aug 31 14:18:00 12m 00s Connector wonderful art style! Simple yet effective.
Aug 31 14:21:00 3m 00s Danger Zones I can't swap worlds, because I don't have a mouse, only touchpad, wich uses 2 finger pan to scroll in browsers, but it doesn't work in game.
Aug 31 14:32:00 11m 00s 1 * 5 I struggled playing this with my touchpad, but it worked. I like how the world is recursive, if you want to take the game further any time, the idea of an infinitely recursive world seems like something original and fresh. I heard no sound in the game, so I didn't feel much mood. I didn't know what do to, but it was enjoyable walking in a strange environment. I had no idea the worlds meant anything until I read the description. It was hard to get to the portals for each world, the button disappearing as the object moved or warped. The enter button could have had a bigger range. Good attempt, but add soundtrack/sound next time, it doubles the experience.
Aug 31 16:10:00 1h 38m ** Really good result you got here, I played with my touch screen and it felt nice. It could use more visual effects to make the experience superb in feel too.