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jimmypaulin

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TimestampSince previousGamejimmypaulin's comment
Aug 26 19:11:00 The Futurist Really like the concept and implementation of time travel, that's really interesting idea! The artwork is really clear and the environments evocative. Sounds would have been great. Darn hard though ;)
Aug 26 20:03:00 52m 00s Rest In Peace Really enjoyed this, love the dimension switching, really nicely implemented and a satisfying mechanic. The artwork was very good, great colours and clear sprites and effects. Great game!
Aug 26 20:09:00 6m 00s Dark World: The Quickening Really enjoyed the feel of this cute game! Lovely clear sprites and gorgeous animation. Satisfying puzzling too, got me scratching my head! Some simple music and sfx would be really great but it's a contemplative experience that is enjoyable nonetheless
Aug 26 20:13:00 4m 00s Scribble Death Love the graphics, really interesting concept that took some thinking about. I liked the way the sections built on each other though I did find it a little confusing. Oddly emotional!
Aug 27 19:58:00 23h 45m Gravitous Really fun experience, thoroughly enjoyable blast. Particularly satisfying setting up orbits to exactly collect the power ups. Liked the balance between aiming and thrusting and how you couldn't do both in the directions you want to simultaneously. Definitely nailed the theme and the music was great, enjoyed it
Aug 27 20:21:00 23m 00s One Ship Two Ship Redshift Blueshift Excellent work I really enjoyed this! Love the music and sfx, really juicy gameplay and I can imagine how playing against another person would be hilarious with the rocket spam haha :D Wasn't completely clear how far ahead the goal was or who was winning, but I really enjoyed the way the gameplay switched between the two hitherto unrelated styles
Aug 27 20:36:00 15m 00s Nigel - Hero of the universe I really enjoyed the mood of this one, gorgeous visuals and solid construction. The hud and maths aspect was refreshing, not at all what I was expecting - the connected worlds are 'games' and 'maths tuition'? ;) When my daughter is old enough this is the kind of game I'll be introducing her too :D
Aug 27 20:39:00 3m 00s Bumper Planets Cool idea! I dig the planetary defines aspect and trying to work out which that genocidal missile is heading for was challenging, really like the way the tension builds as it homes in. Struggled to click em on a trackpad though ;)
Aug 27 20:45:00 6m 00s Get Set Haunting experience, in the best possible way! There was a sombreness and a nobility about the little dude/dudette's flight - the enemies were genuinely unsettling. Really enjoyed this challenging game
Aug 30 14:27:00 65h 42m Precipice Intense and frantic, superb artwork and a nice feel to it. I liked the simple yet satisfying control system, it had that 'just one more go' effect on me. Those mages looked seriously evil and the puny villagers were cute as they ran to the portal for sanctuary - hope life's better for them on the other side!
Aug 30 14:32:00 5m 00s Salvation This is a great fun entry! I love the effects and the way you have to route people around depending on the different constraints is a great idea. I've read a lot of Peter F Hamilton (void trilogy, for example) so this setting has a huge resonance with me! Thanks for sharing, hope the galaxy makes it...
Aug 30 14:37:00 5m 00s Don't Eat Cute Hilarious game! Haha! I loved the sound and music, really set a superb tone for the game. I loved how the tinkly piano was then corrupted by the dark charing sound when the rabbit's rabbit ghost came for revenge. "tasty!". Took me a couple of goes to work out which was me ;)
Aug 30 15:18:00 41m 00s These Cosmic Chains One of my favourites so far! LOVE the soundtrack, really interesting mechanic and certainly nailed the theme - what's the backstory with the chains?! The quotes lift the entire experience, a great touch
Aug 30 15:27:00 9m 00s A Light In The Darkness That was a really interesting experience, I just wish it wasn't a lonely one! Sadly the solo mission was all that was available to me. It was a melancholy kind of feeling, standing there in the dark, the flames of the torch guttering, wondering if my adventure buddy would ever turn up - alas twas not to be and the torch sputtereth it's last ;) Thanks for the memories!
Aug 30 15:35:00 8m 00s Sleep Wow that was seriously unsettling stuff, the 'sharp scratch' and you are down the rabbit hole. Absolutely no idea where all those twists and tenty turns were heading, but it was really nicely written and compelling in a 'just how much more strange can this get' way. It actually reminded me a lot of David Lynch material like Mulholland Drive. That one still gives me nightmares, so, er, thanks for that
Aug 30 15:40:00 5m 00s CandyWorm I really love the art style, the music is cool and controls feel really tight, I like the dramatic progression throughout the game, some sfx would have been brilliant but you've made a cool little game here
Aug 30 15:43:00 3m 00s Starcular Really enjoyed this! I love the tension between watching the world indicator and planning your next moves. The quirky soundtrack is bang on and the sound effects tie in nicely. Very challenging. I'd perhaps have liked the player to move a bit quicker but hey, that's splitting hairs. Presentation superb
Aug 30 15:50:00 7m 00s Orbit This had a melancholy edge to it, mainly I think due to the low-key sounds which added so hugely to the experience! The physics felt solid and the puzzles were satisfying to complete though somewhat on the hard side! Would have liked some more bling I suppose but that might have made it confusing, as it stands, a decent solid entry
Aug 30 15:54:00 4m 00s Super Alien Bro Absolutely hilarious thank you so much! Definitely one of my faves so far, I nearly squirted water out my nose when I chewed that candy on level 2, you have a wicked streak that is tempered by an aesthetic sense that is also very strong ;) 5/5
Aug 30 15:57:00 3m 00s I Think I Broke Something Incredible artwork backed up by a solid gameplay experience! A bit confusing, would have liked some more help up front but I picked it up eventually. Some music would have been a nice addition here as would some gibs or whatever when you unleash furry with your various characters. Seriously though, polish drips from this
Aug 30 16:01:00 4m 00s Provider Bob Totally hilarious, I LOVE the 'enforced connection' theme. The artwork and sound is brilliant, it wasn't what I'd call a "deep" experience, but my belly laughs certainly were!
Sep 2 19:31:00 75h 30m Connect with the Dirt I found this an intriguing experience, thank you! Planning where to launch to get the best site for my next life added a strategic element to the platforming. The controls were very clean and the game felt solid. I liked the presentation and sound effects, some music would have been a happy addition
Sep 5 17:35:00 70h 04m HEDGE HUNTERS I really like the maze and packman esque mechanics, I think this has real potential with just a few more elements - first on my wish-list would be a goal to win the level and second would be a way to turn the tables on those sneaky hedge hunters and give them what-ho, if you know what I mean ;) +1 for hilarious blurb
Sep 5 17:40:00 5m 00s The Bunny Theory I really enjoyed this! It was actually quite compelling, the way those beautifully drawn goombas kept on advancing was quite menacing but I did like the attack/defend mechanic you get my inverting the world. The inversion effect was handled really well and overall the game performed smoothly. The sounds and music were great too. I would have loved to see some particles and shakes just to 'juice' things up and some more momentum in the player physics too I think. Very good fun :D
Sep 5 17:44:00 4m 00s Dimension Crawler This was a delight, really love jumping puzzles in FPS's and this was a great example. I really enjoyed how you have to remember where the platforms were before switching mid-air, a satisfying mechanic. Perhaps to discourage sneaky peeking you could set a lower limit on the time a world must be active before switching to another? Very difficult on trackpad I should add. Accomplished design that begs for sound
Sep 5 17:48:00 4m 00s Lice evolutions This was totally hilarious thanks for the laughs! It took a while to work out what the heck was going on but once I got in the lice mindset things flowed well. The sounds totally make it, I love the human animalistic babbling while the anthropomorphic lice steal the show with their intricate (overly, deliberately so?) fights. I think it lacked a clear sense of progression and I didn't really know how well I was doing, but it did make me laugh
Sep 10 20:00:00 122h 12m Bipolar World Absolutely LOVE this entry, my favourite game of this LD thank you so much! From the awesome graphics to the superbly tuned controls, the music popping in and out as you pass the two worlds, the interpretation of the theme, the level progression and the way the story builds - simply sublime 5/5
Sep 14 18:27:00 94h 27m Flicker Extremely accomplished for 48h, the polish and atmosphere makes this a compelling experience, really nice pace and well-readable visuals. This really sucked me in more than many other entries this LD, to the point where I nearly jumped out of my skin on one occasion when I died, great work! :)
Sep 14 18:36:00 9m 00s The Tree Unique gameplay and a heck of a lot to cram in 48h, I enjoyed this engrossing little title. I thought the artwork was excellent, particularly the fire boss who was properly nasty. I would have loved sound - your other effects e.g. screen shake were spot on but some simple sounds would have added loads
Sep 14 18:41:00 5m 00s Heaven or Hell The presentation was absolutely superb here. The little animations were charming, I particularly liked the devil's triumphant mugging as it ascends to heaven. Only problem was I was so busy focussing on St P I couldn't appreciate them as much as I'd have liked. The upshot of that also was that I was relying on audio queues for how well I was doing - the fact you managed to get audio in at all with so much art to create is commendable but a couple of different sounds to distinguish 'success' and 'failure' would have helped... Great stuff
Sep 14 18:46:00 5m 00s Me And My Ghost It's the details that make this such a fun experience. The zipper effect on end of level, the particles as you run, the crosses in the ghost background... All show enormous care and attention. The music is cool and fits the beautiful pixellated style (excellent colours selected, great work), of course sound effects would have added a lot to this but the difficulty ramped nicely and I really enjoyed the change of pace between alive/dead.
Sep 14 19:05:00 19m 00s Fluid Perspectives Extraordinarily good, highly accomplished and FUN, congratulations! The puzzles built in complexity really nicely and all the controls and physics felt very solid and never unfair. The transition between the characters and change of music and tone was a masterstroke, really enjoyed this
Sep 14 19:14:00 9m 00s ShiftKeeper Incredible graphics and animation, lovely effects and hugely atmospheric backgrounds, a clear and well-implemented idea. Longed for sound to add that final level of polish but was rather taken with this one, I think the best gfx I've seen this LD
Sep 14 19:25:00 11m 00s The Two that Should Not Have Been This was really fun, you crammed so much into this it was great. I really liked the two different attack styles and the idea of teleporting to the white sword was very elegant. I stayed to the end and had a nice feeling of satisfaction when I worked out how to beat the boss. I think you have potential for a game like this if you wanted to keep working on it
Sep 14 19:43:00 18m 00s Mansion on the Hill Y.E.S!!! This was superb! Easily the best story I've encountered this LD, totally gripping until the bitter end was hammered out ;) Shades of HG Wells the Time Machine, Logan's Run, ... classic sci fi beautifully presented and very poignant. Great work 5/5