Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → erdnuss
Feedback comments for LD30
erdnuss's games and stats for all events →
| Timestamp | Since previous | Game | erdnuss's comment |
|---|---|---|---|
| Aug 25 12:18:00 | One | Interesting idea, simple, but nice looking graphics, and fun to play. It feels like you got have gotten a lot more out of that idea if there only was more time (but of course that's totally okay for a 48h game). Nice! One thing that might have been better: At first, I didn't remember which keys controlled which block, and I found myself trying that out every time I wanted to move. A little label on each block would have helped there. | |
| Aug 25 12:54:00 | 36m 00s | Azure | Nice graphics, interesting story (although I did not play to the end). The puzzle solving gets a bit boring after some time (did I do something wrong?) and does not feel connected to the theme or the story. But still, a nice game. |
| Aug 25 12:58:00 | 4m 00s | Visibility | When I try to run it under Linux, I get an error (pasted below). Any ideas? <br/> <br/>Exception in thread "main" java.lang.UnsupportedClassVersionError: Main : Unsupported major.minor version 51.0 <br/> at java.lang.ClassLoader.defineClass1(Native Method) <br/> at java.lang.ClassLoader.defineClass(ClassLoader.java:643) <br/> at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) <br/> at java.net.URLClassLoader.defineClass(URLClassLoader.java:277) <br/> at java.net.URLClassLoader.access$000(URLClassLoader.java:73) <br/> at java.net.URLClassLoader$1.run(URLClassLoader.java:212) <br/> at java.security.AccessController.doPrivileged(Native Method) <br/> at java.net.URLClassLoader.findClass(URLClassLoader.java:205) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:323) <br/> at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294) <br/> at java.lang.ClassLoader.loadClass(ClassLoader.java:268) <br/>Could not find the main class: Main. Program will exit. |
| Aug 25 19:01:00 | 6h 03m | Blueprint dude | Really good graphics and audio! I also liked the world switching mechanic and how the background raster helps you to memorize the positions of the objects in the different worlds. I only had some problems with jumping, the jumps were too short for my taste. But that doesn't diminish the game very much. Great game! |
| Aug 25 19:40:00 | 39m 00s | Make Some Friends! | Fun to play, very nice graphics. I am only sad that it didn't run fuently on my machine. |
| Aug 25 20:34:00 | 54m 00s | Intergalactic postal service | Great game! I really like the physics and the orbital mechanics. I only find it a bit to hard that the planets are moving. |
| Aug 25 20:49:00 | 15m 00s | Worldco | Fun game with cool graphics (are the asteroids on buttons? :D). |
| Aug 27 11:57:00 | 39h 08m | Linked Colours | Interesting mechanic, great game! |
| Aug 27 12:18:00 | 21m 00s | Sneaky Nessie | Really cute graphics and fun gameplay. One of the best games I have played so far! |
| Aug 27 12:47:00 | 29m 00s | Teleporter Escape! | Interesting game, nice graphics. I enjoyed playing it! |
| Aug 27 20:52:00 | 8h 05m | Walled In | I really liked the historically inspired concept. The graphics were also very fitting. |
| Sep 5 22:00:00 | 217h 08m | Any Moment | That was really cool. I think it is important to be able to talk to people about certain things and to listen to people doing that. So what that boils down to, in my opinion, is the basic human need for belonging to a group of people, for not being alone, for knowing some people who sort of are on the same carrier frequency, so to say. And I think that your 'game', at least for me, conveyed that feeling pretty well. And I also think that it is pretty cool that now, with the internet, it has gotten easier to do that (although that is a bit contrary to what is expressed in the beginning of the game). Thank you. |
| Sep 9 15:32:00 | 89h 32m | Universal remote | Interesting idea! |
| Sep 9 15:43:00 | 11m 00s | Save the Earth | Hold down left arrow and space to win :D (I fear I might have played that game the wrong way). The graphics and gameplay were nicely simple. |
| Sep 9 15:51:00 | 8m 00s | Resurrection Machine | Haha, nice game! (I am really bad at games like that). |
| Sep 12 17:37:00 | 73h 46m | Connected Sphere | I don't think I 'got' the game, but it was interesting nevertheless! I also liked the poems. |
| Sep 12 17:51:00 | 14m 00s | gardians | Haha, rainbow colors and giant flowers! What a happy game! |
| Sep 12 18:21:00 | 30m 00s | Thinkings | Very interesting game. |
| Sep 12 18:25:00 | 4m 00s | H.O.C.M.A. | Neat concept, the execution could have been better - it did not feel like the player had much choice about what to do. |
| Sep 12 20:03:00 | 1h 38m | Connected | Noooo, it segfaults when I try to run it! I also downloaded the source to try to compile it, but I got a bit confused. Is it written in D? Anyway, huge thumbs up vor compiling a linux executable and using SDL (and not using Unity)! Also, do I see a vim user there (.app.d.swp)? :P |
| Sep 15 16:59:00 | 68h 56m | 13 minutes of light | Very very very good game. The user interaction could have been better, but the core was really good. |
| Sep 15 17:06:00 | 7m 00s | Two Selves | Hmmm, very interesting. I am not really sure what to make of it, so it is definitely a game that is worth playing. |