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danbo

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TimestampSince previousGamedanbo's comment
Aug 26 16:47:00 Dream Witch Erika I really liked this. The notion of adding a limited-time mechanic to a Metroid game is really cool to me, letting you progress into areas that perhaps you shouldn't yet if you're really good. <br/> <br/>The graphics and style were pretty ace, punching clowns in the face is much better than generic sci-fi doors. Music got a little repetitive but hey it's there and it's music <br/> <br/>It took me a while to figure out that the different villagers were different warp points into the same map - not a bad thing, just a slight observation. And, well, that goes pretty nice for "connected worlds", huh? <br/> <br/>The only flaw I could really find with the game honestly is that walljumping is really fiddly and tricky. These things are hard to do, but that aside it's a really solid, complete game. <br/> <br/>You did a good job!
Aug 26 23:12:00 6h 25m A Hole New World Pretty cute game
Aug 26 23:16:00 4m 00s Super Pom Porom Quest 2 Simple, but quite slick! <br/> <br/>It was a little confusing to navigate, perhaps zooming out the camera a little bit would have been good.
Aug 26 23:28:00 12m 00s Trade routes I wanna play Warpath95 now
Aug 27 02:07:00 2h 39m Onanigan You're always really good at doing very moody games with fairly simple means. I think it's a very pretty game and the audio helps a lot... <br/> <br/>In terms of the controls, yeah things are kinda clunky. I figured it out eventually... I'm not too sure about how the player internally works, but there seems to be some sort of delay after jumping or switching rotation where they're "between states" that makes things feel a bit inconsistent. Not sure. Also, being able to go directly from a wall to the underside of an object without having to fall+rejump would make it all feel a lot more fluid. <br/> <br/>Issues with controls aside, you did a good job.
Aug 27 02:40:00 33m 00s Or|Bit Reminds me of the hacking minigame in Deus Ex Human Revolution...
Aug 27 02:48:00 8m 00s MMOCRAFT - A CONNECTED WORLD Every game is a MMO these days, or grindy enough. It's sad, kinda...
Aug 27 16:50:00 14h 02m TwitForce Wouldn't it be cool to target specific players and spawn special enemies etc into their game? Kinda like an invasion mechanic...
Aug 27 16:52:00 2m 00s Heaven from Hell Flagged by Chrome as a malicious download. No idea what can be done about it...
Aug 27 17:12:00 20m 00s Provider Bob There's certainly a lot of meta-stuff here around the act of holding right and mashing space... <br/> <br/>Quite slick, either way.
Aug 27 21:22:00 4h 10m Planet Jumper I was expecting more of these types of games but this was pretty well-presented! I like the planets joining together.
Aug 27 22:11:00 49m 00s PhotoWorlds Good concept, let's see something done with it!
Aug 30 08:33:00 58h 22m Crepuscular Cute idea, and the implementation is even cuter. I love the jumping sound!
Aug 30 08:45:00 12m 00s Derrick McSlick I like that the bullets have some drop, changes the dynamics of the shooting...
Aug 30 08:52:00 7m 00s Good News Delivery Co. Excellent game, and really well-done for a compo entry! <br/> <br/>I get a crazy taxi vibe from it... probably the one thing I'd like to see is some tweak to dropping cargo off, I'd love to be able to toss it out at planets and boost off for my next cargo. Maybe I just need to practice more.