Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → Andrew Shouldice
Feedback comments for LD30
Andrew Shouldice's games and stats for all events →
| Timestamp | Since previous | Game | Andrew Shouldice's comment |
|---|---|---|---|
| Aug 25 02:31:00 | Circular Logic | Love that music. I found this really hard, but I kept trying and got to the end, so I guess it's got a good difficulty curve. Nice work! | |
| Aug 25 02:52:00 | 21m 00s | Arktrail | It took me a little while to figure this one out, but I'm glad I took the time. (After giving up, I saw your screenshot of the giant ship and I loaded it back up to try again.) This is neat! I could see it turning into a larger project. Nice work. |
| Aug 26 01:33:00 | 22h 41m | see you at the graveyard! | voxxxxelsssss! |
| Aug 26 01:38:00 | 5m 00s | Planetary Nunchuks | Aaaah, this is so great. I love the meaty little sound effects. Excellent theme adherence. |
| Aug 26 01:50:00 | 12m 00s | Quantum Leap | Nice work! You've got a whole game here, complete with final boss. |
| Aug 26 01:58:00 | 8m 00s | Hold My Beer | Surreal! |
| Aug 26 02:15:00 | 17m 00s | Arrow Rain | This reminds me in spirit of Titan Souls, or Shadow of the Colossus: just bosses. Neat! Maybe an idea worth expanding into a larger project. |
| Aug 28 12:02:00 | 57h 47m | Cloud Connected | Serene, surreal. Best character work there is in LD. <br/> <br/>The rules of this world intrigue me; I want to hang out here more! Post-compo version please! |
| Aug 28 12:12:00 | 10m 00s | NOODLE FEELING | Masterful. <br/> <br/>I feel the noodle feeling. |
| Aug 30 19:34:00 | 55h 22m | Planets | Solid entry! I liked the sprinkling of story and the the ambient music is really moody. |
| Aug 30 19:44:00 | 10m 00s | byepolar | Max innovation. A bit of a mind bender; definitely something that could be developed into a larger project. Nice work! |
| Aug 31 13:46:00 | 18h 02m | 1 * 5 | It's a cool trip! An explanation would be nice, but it was also rewarding to discover the next world naturally. I think this would really benefit from some audio. Audacity is free and powerful (http://audacity.sourceforge.net/). Nice work! |
| Aug 31 13:51:00 | 5m 00s | A Frog's Task of Life | This is really good. The frustration of the road, and the catharsis of getting past it is well done. Great job on your first project! |
| Aug 31 14:02:00 | 11m 00s | Brake | Nice puzzle design. To expand this idea, you could try adding new twists on the old formula, like squares you can only move over once, one-directional blocks, blocks that become empty spaces after hitting them a few times... lots of possibilities. Good work! |
| Aug 31 14:13:00 | 11m 00s | A Cold Night | An RTS: ambitious! It took me quite a while to figure out what was going on; even just reiterating in-game that you're possessing other units would be helpful. Nice job on the music. |
| Aug 31 14:26:00 | 13m 00s | Bob the Slob | This a great idea. It's super challenging: maybe smoothing out the difficulty curve would be good to get people hooked. Solid entry! |
| Aug 31 14:40:00 | 14m 00s | Spacecat Marines | I really like the look and feel of this one. With some more work to differentiate and vary the gameplay, you'll really have something. Nice music too! |