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Andrew Shouldice

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TimestampSince previousGameAndrew Shouldice's comment
Aug 25 02:31:00 Circular Logic Love that music. I found this really hard, but I kept trying and got to the end, so I guess it's got a good difficulty curve. Nice work!
Aug 25 02:52:00 21m 00s Arktrail It took me a little while to figure this one out, but I'm glad I took the time. (After giving up, I saw your screenshot of the giant ship and I loaded it back up to try again.) This is neat! I could see it turning into a larger project. Nice work.
Aug 26 01:33:00 22h 41m see you at the graveyard! voxxxxelsssss!
Aug 26 01:38:00 5m 00s Planetary Nunchuks Aaaah, this is so great. I love the meaty little sound effects. Excellent theme adherence.
Aug 26 01:50:00 12m 00s Quantum Leap Nice work! You've got a whole game here, complete with final boss.
Aug 26 01:58:00 8m 00s Hold My Beer Surreal!
Aug 26 02:15:00 17m 00s Arrow Rain This reminds me in spirit of Titan Souls, or Shadow of the Colossus: just bosses. Neat! Maybe an idea worth expanding into a larger project.
Aug 28 12:02:00 57h 47m Cloud Connected Serene, surreal. Best character work there is in LD. <br/> <br/>The rules of this world intrigue me; I want to hang out here more! Post-compo version please!
Aug 28 12:12:00 10m 00s NOODLE FEELING Masterful. <br/> <br/>I feel the noodle feeling.
Aug 30 19:34:00 55h 22m Planets Solid entry! I liked the sprinkling of story and the the ambient music is really moody.
Aug 30 19:44:00 10m 00s byepolar Max innovation. A bit of a mind bender; definitely something that could be developed into a larger project. Nice work!
Aug 31 13:46:00 18h 02m 1 * 5 It's a cool trip! An explanation would be nice, but it was also rewarding to discover the next world naturally. I think this would really benefit from some audio. Audacity is free and powerful (http://audacity.sourceforge.net/). Nice work!
Aug 31 13:51:00 5m 00s A Frog's Task of Life This is really good. The frustration of the road, and the catharsis of getting past it is well done. Great job on your first project!
Aug 31 14:02:00 11m 00s Brake Nice puzzle design. To expand this idea, you could try adding new twists on the old formula, like squares you can only move over once, one-directional blocks, blocks that become empty spaces after hitting them a few times... lots of possibilities. Good work!
Aug 31 14:13:00 11m 00s A Cold Night An RTS: ambitious! It took me quite a while to figure out what was going on; even just reiterating in-game that you're possessing other units would be helpful. Nice job on the music.
Aug 31 14:26:00 13m 00s Bob the Slob This a great idea. It's super challenging: maybe smoothing out the difficulty curve would be good to get people hooked. Solid entry!
Aug 31 14:40:00 14m 00s Spacecat Marines I really like the look and feel of this one. With some more work to differentiate and vary the gameplay, you'll really have something. Nice music too!