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Feedback comments for LD29
Andrew Shouldice's games and stats for all events →
| Timestamp | Since previous | Game | Andrew Shouldice's comment |
|---|---|---|---|
| Apr 28 02:29:00 | Kill or Kill | I'm just going to leave this saxophone riff playing forever, thanks. | |
| Apr 28 02:37:00 | 8m 00s | Beneath The Surface | It was very satisfying to discover I could hold down the laser button. Destroy whole shells was also fun. I wasn't really sure what was draining my shields, though. |
| Apr 28 11:45:00 | 9h 08m | Dive | Really really beautiful. Sorrowful and solitary. Well done! <br/> <br/>Thank you for the standalone builds; the webplayer was running really badly on my computer. |
| Apr 28 12:07:00 | 22m 00s | Relica | Your level design is quite good! The difficulty ramps up just right for me. |
| Apr 28 23:59:00 | 11h 52m | Avenge Them! | I respect that senselessly murdering an innocent is not explicitly identified as as a failure. |
| Apr 29 00:06:00 | 7m 00s | I am a Mole | I did a little bit of research after playing your game and I don't think you understand the eating habits and growth rates of moles. |
| Apr 29 00:15:00 | 9m 00s | It Came from Beneath the Surface: Wormgun | I really just want to eat every single bit. |
| Apr 29 00:32:00 | 17m 00s | Hi It's Julian | Julian and I got to know each other after that. We actually had a lot of common interests, and -- most importantly -- values. Over the years, we moved apart. I'm not really sure why. Julian and I haven't talked in a very long time. <br/> <br/>Thank you for this experience. |
| Apr 29 00:39:00 | 7m 00s | Epilepsy | Beautiful. I like the desperate feeling of frantically trying to catch words close to your body, even though it's only making it harder to see. <br/> <br/>Very well done. |
| Apr 29 00:50:00 | 11m 00s | Sun Fusion | This is a neat idea but I found it a bit frustrating to control. I'd love to try a version with those unpredictable sun fusion sphere physics sorted out! ;) |
| Apr 29 01:04:00 | 14m 00s | Under the loch | This is really endearing! It was even a bit spooky, not knowing how big those creatures are... Nice work. |
| Apr 29 01:20:00 | 16m 00s | Bitmite Blitz | This is a lot of fun! The best part is your termite dancing to the music. (I assume it is dancing to the music.) |
| Apr 29 01:27:00 | 7m 00s | Where Gods Sleep | This is strange and confusing and beautiful. I read your note about the player appearing in the wrong spot after I played — honestly, it added to the surreal atmosphere. I didn't know where I was going, why I was here... Nice work. :) |
| Apr 29 11:28:00 | 10h 01m | Beachcomber | Wow, wow, wow. Wonderful. <br/> <br/>Are those treated photos of modelling clay? |
| Apr 30 01:53:00 | 14h 25m | Exile | how u do that tho? |
| Apr 30 02:03:00 | 10m 00s | Hair Spirit Adventure | I enjoyed the intro text quite a bit. Looking forward to some music! |
| Apr 30 02:15:00 | 12m 00s | QP : Fix the leak! | Nice work! The physics are pretty unforgiving, but the music and countdown give a sense of grim purpose. |
| Apr 30 11:20:00 | 9h 05m | Scary Ugly Face | Delightful! My favourite part was the sound effect of the face flying away at the end. |
| Apr 30 12:00:00 | 40m 00s | Deep Calls To Deep | Great work. I like your palette choice. Is there an ending? Is there a deepest point? I want to know, but it's hard. :) |
| May 1 01:31:00 | 13h 31m | Temple of Ra | B&W, represent. <br/> <br/>Awesome work. Great puzzle design! |
| May 1 01:39:00 | 8m 00s | NOPE | That first section is addictive and challenging. You should package that as a stand-alone mobile game. |
| May 1 11:25:00 | 9h 46m | The Valley Rule | It looks and sounds good, and there's quality level design. Amazing job. |
| May 2 01:22:00 | 13h 57m | The world beneath | Love that crunchy walk sound! Great work all around. <br/> <br/>This might help you with your cursor problems: <br/> <br/>https://docs.unity3d.com/Documentation/ScriptReference/Screen-lockCursor.html |
| May 2 11:35:00 | 10h 13m | The Dead rest Beneath Us | This is powerfully evocative. Even when I knew what was happening, I could not stop myself from trying. <br/> <br/>Normally Humour and Mood are kind of mutually exclusive, but this manages both. <br/> <br/>Really fantastic work. |
| May 2 11:40:00 | 5m 00s | Surface Tension | This is a great one button game idea! Nice work. The difficulty curve feels just right for me. |