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Feedback comments for LD30
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| Timestamp | Since previous | Game | andrewkennedy's comment |
|---|---|---|---|
| Aug 25 15:17:00 | ConnectBot vs Time-Pirates! | That was cool! It would have been more fun with 2 people because I was not mentally coordinated enough haha. | |
| Aug 25 15:22:00 | 5m 00s | Waterfly Octus | Really solid artwork! Also fantastic music - it really fit the underwater theme! |
| Aug 25 15:25:00 | 3m 00s | Heavenly Finger Squad | Cool idea, though I felt that the controls were really hard. Nice guitar :) |
| Aug 25 16:10:00 | 45m 00s | City Hero | Neat, I didn't realize that I wasn't supposed to shoot the blue guys first and then realized I was killing all the survivors 0_0 |
| Aug 25 16:17:00 | 7m 00s | Tower Towards Heaven | Well you were right, it's definitely complicated! The multiplayer take on the "connected worlds" was a pretty nice idea. <br/> <br/>I'm still a little confused as to how it all works. |
| Aug 25 16:37:00 | 20m 00s | Chipset-0 | Fantastic work again! I played through it twice just to see a different ending! |
| Aug 25 20:51:00 | 4h 14m | Impact | The graphical style worked really nice , and the movement was really fluid. I flipped out when I realized right mouse shot sideways :P |
| Aug 25 20:58:00 | 7m 00s | Fire & Ice | It was nice to have something to do in a TD game other than sit there and watch the creeps go by! Good use of the theme. <br/> <br/>Also, nice job with the music :) |
| Aug 25 21:18:00 | 20m 00s | Connected Retro Worlds | The game was a little easy if you were attentive to the right side. I let some asteriods creep by though to see what it was like and it got hectic fast! Really clever use of the theme! |
| Aug 25 21:46:00 | 28m 00s | Virtuoso | I bought a gun but then went crazy after not sleeping! You should call this "ludum dare simulator" haha. |
| Aug 25 22:28:00 | 42m 00s | Gravitous | The gravity felt a little too strong on some of the planets, but overall it was pretty fun to fly around. I liked using the planets gravity to slingshot the spaceship across the map :P |
| Aug 25 22:37:00 | 9m 00s | Gargantuan | Couldn't get past the first level :( It would be nice if the guy moved just a little faster, I found it really hard to dodge the crystals. <br/> <br/>Still, it was some hectic fun while it lasted! The audio really seemed to fit the mood of the game. |
| Aug 25 22:49:00 | 12m 00s | Dust | Chrome identifies this as malware (and didn't give me an option to ignore the warning). If you use the "save to my dropbox" button and then download it from there, it seems to work ok. <br/> <br/>The game was pretty neat after I figured out what was going on. The wind feature confused me a bit as to how it worked, but eventually got the hang of it. Some audio would have really made this perfect. |
| Aug 25 22:56:00 | 7m 00s | Impossible Worlds | Really nice. I was thinking "this is kind of like Thomas Was Alone and Impossible Game's lovechild" then I read your post. Definitely nailed it :) |
| Aug 25 23:14:00 | 18m 00s | Dude Launch | Hilarious, love the name and concept :P. I did think controlling the boat and ladder was a little tough. |
| Aug 26 01:16:00 | 2h 02m | Disconnecting Worlds | That was pretty fun, but once there were too many guards I wasn't good enough to make it past the border anymore XD. |
| Aug 26 01:26:00 | 10m 00s | Twinkle | Nice guitar :). At first this was deceptively easy but then I realized it got deeper! |
| Aug 26 01:31:00 | 5m 00s | Interplanetary | WOW what amazing music! The game itself was a little difficult for me, maybe if the thrust was going towards the mouse it could be a little easier to maneuver. <br/> <br/>It feels like smugglers run in space :P |
| Aug 26 01:35:00 | 4m 00s | Planet Smasher | Nice touch of humor at the end screens, it's like playing with Glados :). Once I learned to shoot at where they're going to be rather than where they are at, it became a real challenge! Nice work! |
| Aug 26 01:38:00 | 3m 00s | Burger Beat | Wow that was pretty difficult, only ever managed to make it to the 3rd box! Still, the hamburger guy was a pretty groovy drummer. Fun concept, and good job on completing your first LD Game! |
| Aug 26 01:44:00 | 6m 00s | Four Sided Sanctuary | Today, I learned that I am really bad at controlling two things at once T_T. The title screen had really nice music, it would have been good to listen to it in game too! <br/> <br/>I felt so bad when the squares turned frowny :( |
| Aug 26 01:51:00 | 7m 00s | InterSection | I got a little lost - but it was a pretty neat concept! |
| Aug 26 04:21:00 | 2h 30m | Arcaena | I wanted to see where this was going with the different skills, but I poofed out of the second level (along the right wall) and then couldn't get back in. I kinda feel like I was playing a game on my old win 3.1 machine back in the day, very nostalgic sounds and environments! |
| Aug 26 19:22:00 | 15h 01m | Gingerbread Odyssey | I realized it was a little easier to just ignore all of the enemies and jump past them. If there were more incentive to make you fight the enemies, it could be a lot more engaging! <br/> <br/>I had fun knocking the enemies off the platforms :P. Justice! |
| Aug 26 19:27:00 | 5m 00s | Eat!Live!Kill!Win! | I got rekt by Bizzaro :/ . The game had a very Wario-ware type feel to it, which kept each level interesting and engaging! |
| Aug 26 19:33:00 | 6m 00s | Connecting LD30 to the Real World | What a clever idea! It's probably the most meta thing I've ever seen. I'll be bookmarking it so that I can keep checking back! |
| Aug 26 19:58:00 | 25m 00s | ConnectTheWorlds | Felt a lot like Lunar Lander, only a lot less frustrating :D. I liked the Hitchhiker reference (I didn't see the Ravenous Bugblatter Beast thankfully). <br/> <br/>Also please tell me that Sunnydale was a Buffy reference :P |
| Aug 26 20:05:00 | 7m 00s | DINO BOLT | This game is giving me anxiety! Haha I was so jumpy while playing because the obstacles came so fast. <br/> <br/>I appreciate all the work that went into the polish that people don't always realize - bouncy graphics, tweens, etc. It was a simple concept but executed in a really clean way. I also liked the dino sprites! |
| Aug 26 20:12:00 | 7m 00s | Tektix | I can't comfortably rate this since I don't have an Android to play the full game, but the art is really nice looking, and the take on the theme is really clever! |
| Aug 28 20:17:00 | 48h 05m | Dreamless | Good atmosphere - the music really helped it along! Nice way to tie in the theme too. A little bit of animation would have gone a long way. |
| Aug 28 20:21:00 | 4m 00s | Dare To Drive | The instant death is pretty brutal, but it was refreshing to see a racing game for LD! It was very reminiscent of micro machines :P |
| Aug 28 21:12:00 | 51m 00s | HopSlide | Simply amazing. After your great job with the last LD, I knew you wouldn't disappoint. You've earned yourself another fan :P |
| Aug 28 22:01:00 | 49m 00s | 2LOVERS | Pretty fun game, my only gripe is that using space / up scrolled the webpage for me. |
| Aug 29 01:21:00 | 3h 20m | Data-Man | The perspective kind of made me dizzy a little, but it was fun overall. I liked that it slowed down time when the enemies got too close so that you could make last-minute saves! |
| Aug 29 01:45:00 | 24m 00s | Tower Twitch | I liked the idea, but I waited for a while and my movement commands didn't seem to work. |
| Aug 30 22:41:00 | 44h 56m | Spayce! | It felt kind of confusing, but I liked the concept nevertheless. The visuals were very pleasing. |
| Aug 30 22:51:00 | 10m 00s | Links | That was a lot of fun, the mechanics were simple enough and the player-switching was easy to keep track of (which definitely wasn't the case with a lot of games). The boss fight was fun, and it was neat seeing what all of the different links did! |
| Aug 30 23:17:00 | 26m 00s | Afterlife Dance Party | Groovy music, and so much charm from the characters! One of the few great humor scores I have given out :) |
| Aug 30 23:23:00 | 6m 00s | Brobots | I didn't have anybody to play with either; I really wish I had. I miss Battle Tanks |
| Aug 30 23:30:00 | 7m 00s | Universal Love | There was more strategy to it than I thought at first! I won the affection of my neighboring planets to fuel me a lifeline of hearts so that I could crush another planet. But then we both kinda sat there and he wouldn't love me or attack me. <br/> <br/>Really neat game, cool use of the theme! |
| Aug 30 23:48:00 | 18m 00s | Boulevard of Broken Themes | Hilarious :P. Saw this on EmotionTheory's twitch and had to check it out for myself! |
| Aug 30 23:54:00 | 6m 00s | Connecting Worlds | Ok, I was too bad to actually beat it, but it had a lot of polish and I had a blast playing it. Some sound would really be the icing on this cake! |
| Aug 31 00:09:00 | 15m 00s | Connected Caves | Pretty, pretty game ! I'm going to check out the blog post on how you did the random generation - I really appreciate the time taken to explain it! |
| Aug 31 01:29:00 | 1h 20m | Dream Epoch (adventure / rpg) | I can definitely tell you've played Bastion ;). The world building was nice, the environment has a nice cozy feeling to it. The dialogue system seems solid too. <br/> <br/>For moving forward, having the movement based on the relative position of the player and camera would be nice. When it went into some of the hallways it became kind of hard to figure out which direction to press. |
| Aug 31 01:40:00 | 11m 00s | A Broken Planet | It was refreshing to see a text based game! I'm glad that you have options to click on the right - I was never good at remembering the commands to type. When I used the gyroscope I was like AW HECK YEAH! |
| Aug 31 01:47:00 | 7m 00s | Zombie Miner | The graphics were really nice and I like the idea of the game. I just build a giant lava cube though and the zombies couldn't get me. Maybe consider putting some kind of rudimentary liquid system for the lava would make it harder to cheese the game like this. Or some sort of objective so that walling yourself off is a bad thing! |
| Aug 31 02:07:00 | 20m 00s | I Must See You | Quite a bit of polish in this one! Puzzle games aren't quite my thing, but the design of this game was really solid. The game mechanics really reflected the theme. |
| Aug 31 02:13:00 | 6m 00s | Buddinge | The car eventually got easier to control as I got more familiar with it. I kept running out of cable but then the game still let me connect houses :O <br/> <br/>It was fun! At first the graphics looked a little simplistic but there was some nice polish to it, especially the house collisions. |
| Aug 31 02:18:00 | 5m 00s | Our Dream World | I failed massively the first time, and did MUCH better the second time around! Relaxing atmosphere, good music, and charming graphics :) |
| Aug 31 02:26:00 | 8m 00s | This Little Piggy... | Ok, that was hilarious! I loved every minute of it! Great graphics and a brilliant twist! |
| Aug 31 02:34:00 | 8m 00s | United Nanolytics Knowledge Vault | That was really fun, and there was an incredible amount of polish! I only wish that the difficulty ramped up just a tiny bit slower. |
| Aug 31 02:50:00 | 16m 00s | Dominions'n'dominoes | I can tell you've seen your fair share of deck building games :) Good graphics and a really well thought out game! |
| Aug 31 02:54:00 | 4m 00s | Good News Delivery Co. | This was pretty difficult, but I had a lot of fun and the art was nice! Maybe a mouse-based click to move system would have been easier to navigate? |
| Aug 31 03:00:00 | 6m 00s | What Could Possibly Go Wrong? | Would have been nice not to have to start over again when dead, but it was fun nonetheless! <br/> <br/>The persistent enemy death decals and screen shake added a lot to the polish! |
| Aug 31 03:05:00 | 5m 00s | Sinister | There wasn't much in the way of gameplay, but the art and music were phenomenal! |
| Aug 31 03:11:00 | 6m 00s | ** | Thought it would be easy - turned out to be way harder! Nice graphics and intuitive gameplay. Could have used some sound to really put it over the top! |
| Aug 31 03:18:00 | 7m 00s | 30 World | I was bad and got stuck -_- . But it was a refreshing take on a common slide-puzzle style. Solid implementation of the theme. |
| Aug 31 16:28:00 | 13h 10m | Warp Paint | Really fun game, I can see the Portal influence! You managed to keep things fresh and interesting for each puzzle. I enjoyed the audio as well. |
| Sep 2 03:08:00 | 34h 40m | Our Worlds | It was a nice, enjoyable platformer. Would have been nice if the girl's spell would have stayed on the screen a little longer. |
| Sep 2 05:11:00 | 2h 03m | 1 * 5 | Wasn't really sure what the goal was, but I traveled to all of the worlds. Good ideas for the environments, but some were hard to traverse. |
| Sep 2 05:16:00 | 5m 00s | byepolar | Nice concept, you see this kind of game a lot with 2d games but it's the first 3d game that I've ever seen to do 2 characters with the same input. Neat change of perspective. <br/> <br/>The environment was a bit hard on the eyes. |
| Sep 2 22:35:00 | 17h 19m | Grim Gateway | Super fun, I really liked the back-and-forth style of the level design. Really nice art and great sound (it was so fitting!). You guys knocked it out of the park! |
| Sep 3 21:30:00 | 22h 55m | Schrodinghost | Nice art! It was interesting but I couldn't get past the food part. |
| Sep 3 21:40:00 | 10m 00s | Mansion on the Hill | Pretty neat! I liked the music. Cool little story, but would have been nice to have a little more actions to affect the story. |
| Sep 3 21:53:00 | 13m 00s | Heart Star | I loved the art! The animations, environment, and music were all very charming. |
| Sep 3 22:06:00 | 13m 00s | Close Your Eyes | Unfair mode was true to its name. Finally got it after like a billion tries! The art was really clean and minimalistic. Fun game! |
| Sep 3 22:17:00 | 11m 00s | Any Moment | Not my cup of tea, but well executed! I can see you put a lot of time into making sure the timing of the animations and text lined up well. |
| Sep 3 22:19:00 | 2m 00s | Astroz | Hehe, pushing planets into black holes was fun. I thought the movement was a little tricky, but that's my only nitpick. Good art and nice audio! |
| Sep 3 22:23:00 | 4m 00s | 100 Days | I felt a little bit of a FTL vibe from this game. I kept running out of fuel :'( |
| Sep 4 00:53:00 | 2h 30m | Superdimensional | I couldn't quite make it all the way to the end, I wasn't super good at figuring out where to move the mouse. <br/> <br/>One of the best theme-based games that I've played so far! |
| Sep 4 01:13:00 | 20m 00s | On the edge of Earth: 5000 | Nice game! I enjoyed it a lot more than I thought I would from the beginning. Nice Star Trek sequence :) |
| Sep 5 05:23:00 | 28h 10m | World's Best | The gameplay itself was really nice and the art was very charming, but the movement was so slow. |
| Sep 5 05:41:00 | 18m 00s | How I Learned to Stop Worrying and DIMENSION JUMP | I like your title, the Dr. Strangelove reference is appreciated :D. <br/> <br/>I had trouble getting past the beginning part though - I kept shifting but it looked like I couldn't make the 3rd jump or so? |
| Sep 16 00:59:00 | 259h 18m | Trappy Tomb | It was pretty difficult (I couldn't get through it all the way) but this is among the best theme tie-ins that I've seen! |