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vladimirdlc

Feedback comments for LD29

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TimestampSince previousGamevladimirdlc's comment
Apr 30 03:08:00 The Devil's Magnificent Return Short, but pure placebo, I love the art, and the music is perfect for the game. <br/>I would have preferred if there were more feedback regarding states of harmed creatures, or when they harmed you. <br/>GG
Apr 30 15:36:00 12h 28m Under the Hood Fun game, the art is nice, the music and sound seems fitting, just to add that the scale of the difficulty seems a little rough, some deads to me seemed a little too sudden.
Apr 30 15:39:00 3m 00s Cardumen I liked the idea, cool implementation of a new framework as pandajs, the game is a bit ugly thought haha, I would have loved at least a little of audio. <br/>Looking forward to your improved versions.
May 1 02:54:00 11h 15m Anterraria I loved the ambition of the game, it's quite something, but it lacks feedback to the user(more indications on UI instead of a help page) and progression, as there are several input action/processing with parallel results; albeit, after some frustation and learning, I got to enjoy it a bit. <br/>For being your first entry and also been done in compo mode, I thougth this was quite an amazing achievement, great job.
May 1 03:16:00 22m 00s Sub Bomber Not my cup of tea but I enjoyed it, runs pretty smooth and the sound played gives it a good rhytim. <br/>It feels quite polished as well, for the short amount of time invested, I can picture people getting addicted to it... <br/>Just do the port to iOS/Android and get rich &amp; famous!
May 1 03:50:00 34m 00s Escave! Cool game! I enjoyed this thoroughly. <br/>It would had been a nice touch some music effects, I liked the idea of overlapping 'towers', the graphics were functional, but can be improved, specially the GUI. <br/>After all, pretty solid and fun entry.
May 1 14:08:00 10h 18m Volleyball Moles I like the music, and the sfx, will rate it if I can find 2 more controllers.
May 1 14:16:00 8m 00s Epilepsy I felt a little moved by the synergy of sounds/vfx/smoothness in the game, I liked it, nice pallete, a little confusing yes, and maybe to 'exploitable', as all the elements were coming from under you, what I made to pass it easily is just put my cursor under the character, draw a straigth line always under it, and let the dots just come.
May 1 14:40:00 24m 00s Aqua Nick in Deep Sea Danger Would have been nice to have an indication of the crown goal in the beggining at the start or when boarding the boat (Thanks for playing.. but you didn't get the crown) <br/>I am not sure if the sharks did killed me, or did they have issues with the collisions, some deads near sharks seemed random... <br/> <br/>The restart on any finish, or gameover, was a little too harsh on the player, it's far better to leave that decision to the player, for when they had enough of your game. <br/> <br/>Anyway, I had fun, and I also got the crown! :)
May 1 16:12:00 1h 32m Infection Pretty rad, the art style of the game is awesome, nice particles and shader, the music and sfx are cool, making all an overall good mix. I liked the interpretation of the theme as well. <br/>I would have enjoyed a more clear variation in the enemy types and models. A little nice touch would have been to rotate the character when pointing with the mouse. <br/>The infection mechanic is a little confusing (I'm not even sure if you could die just from infections), but, after all, I quite enjoyed the game, great entry!
May 1 16:41:00 29m 00s Refuge Great pixel art, and very fluid animations. <br/>Got to the bunker after 10 tries or so. <br/>I felt there was not enough responsiveness in controls, or maybe it was too much penalty time between jumps/slides, or maybe the obstacles generation, something feel a bit unfair (trying with 1.2). <br/>Nice music, and the effects do the work. <br/>Good game, I'm sure with some further improvements will become even better.
May 1 21:52:00 5h 11m Beneath the 4th wall I liked the style of the game and the starting jokes, I would have loved if this had more intuitive gameplay or more clear instructions regarding the pen and paper. <br/>Music was good, and the rainbow so out of place was indeed funny.
May 1 21:54:00 2m 00s Dark Maze Escape I liked the random generation aspect of the game, but it needs tweaking, some iterations I felt just went too hard or impossible. <br/>If you give the player at least a different color from the walls it would be much less confusing.
May 2 00:09:00 2h 15m Wireside The premise of the story is interesting, I found it remarkable that you got to extent on the story in a LD game. <br/>When I found out that this was a tactics game I thought that was awesome, I would like to make one some day as well. <br/>I got stuck after some advance and the dead of my avatar with a black screen. <br/>The music I think needs to be a longer loop, and the controls do need some work, they're confusing at first but you have a pretty good base for a greater game in this genre.
May 2 00:20:00 11m 00s Intense Combat Underwater - ICU The camera was somehow confusing, and the game takes it's time to be understood. <br/>Overall I think this is a nice start for your first Unity game.
May 2 16:29:00 16h 09m Here's Dirt in Your Eye Quite curious narrative, great interpretation of the theme! I found it fun, although the dialogue interface was a little raw, it served it purpose. <br/>Music and sound would have added more to the spooky touch, but the game works well even without it.
May 3 17:37:00 25h 08m Sink or Swim This is an ok little game, starts with not much action, but has its quota of fun while being contemplative at the same time. <br/>Love the fluidity of the game, and rubbing myself against those sexy kelps...
May 3 17:53:00 16m 00s Five little Submarines I seem to have problems loading this.
May 3 17:55:00 2m 00s Tick Attack Playing this game makes you feel incomfortable in your own skin, that's an achievement itself. Cool first entry, really creative take on the theme. <br/>Regarding the sound, I would have preferred softer sfx's, and on the web version there is no music.
May 3 22:48:00 4h 53m Under a rock sky I liked the game, nice music. The difficulty sometimes had an strange curve, also because in some levels after you died, the falling rocks did not appeared again. <br/>The graphics work well, the controls I did found them weird at the beggining, and would have rather always run instead of pressing S.
May 4 00:04:00 1h 16m [Work in Progress] Neat idea, I liked the originality on this one. <br/>The opening animation was really fun and well made. <br/>The gameplay, I needed some time time to grasp it, but after that I found it cool. <br/>The mouse movement felt a little weird (but in these kind of games you will always hear complains unless you offer a lot of mouse movement customization options). <br/>The difficulty of the puzzles sometimes feel unbalaned, and the music and sfx's were fitting. <br/>Interesting entry, keep it up.
May 5 18:41:00 42h 37m Elemental Serpent Interesting take on mixing classic mechanics, I would have liked at least some effects even from sfxr, the snake control was maybe too quick, I also found it really cool that you used a fairly new engine such as Godot, kudos.
May 7 16:01:00 45h 20m unnamed game with a mole Funny name, is a little simple, maybe too slow, but you can have fun with it, it's a nice distraction. <br/>The art is simple as well, I would have enjoyed music, or more effects, but I understand not everyone can be a orchestra man.
May 8 01:08:00 9h 07m Ben Eath The Surf Ace Love the title, fun game.
May 11 18:36:00 89h 28m A bit dark That was dark... I liked the idea of light/sanity, it somehow reminded me the cthulhu mythos. I would have liked at least some of wind blowing to give it more atmosphere.
May 17 23:05:00 148h 29m ACME That was fun, I liked a lot the art, there seemed to be issues with the colliders and the controls seem a little off, but is an enjoyable 2p game.
May 18 21:35:00 22h 30m Gravity Amazing entry! Difficulty feels at the start a little unfair, and the level generation feels unfair as well... at least while you get used to the gameplay. <br/>The post jam fixes were just what this game needed to be flawless, definetely one of the best compo entries I have ever played.