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Feedback comments for LD27
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| Timestamp | Since previous | Game | vladimirdlc's comment |
|---|---|---|---|
| Aug 26 04:00:00 | Certain Defeat | Lovely art, this had a so fluid gameplay and movement <3 | |
| Aug 27 00:12:00 | 20h 12m | 10 Second Bureaucrat | I knew that it had to be a trap those tempting offers! But I fell on it anyway... this had a great balance in presentation and narrative, it was really funny to see how you applied the theme. |
| Aug 27 00:20:00 | 8m 00s | Haraka | This is hard, kind of remind me of VVVVVV. Nice music and good simple, hardcore fun. |
| Aug 27 01:01:00 | 41m 00s | Every 10 Seconds a Window Washer Falls to his Death | I was really impressed, this is my current favourite in this ludum dare. |
| Aug 27 13:12:00 | 12h 11m | 10 Seconds | Interesting graphics, I am curious about your approach to handle deads as you change the level even if you die or fall. <br/>The music good and effects, but maybe changing the pitch or the volume of the louder notes may make it more pleasant. |
| Aug 27 15:16:00 | 2h 04m | Core 10 | This was interesting, nice music and I found the gameplay really creative, the strategy component in the game is a good touch. |
| Aug 27 16:33:00 | 1h 17m | "10 seconds left, Mr. Pink Rabbit!" | This was funny, fun and bloody not much more can be asked :) GG |
| Aug 27 19:29:00 | 2h 56m | 10 Seconds to Live | I died :(, I loved some of this jokes, my favourite minigame was the one of the textbook at school. |
| Aug 27 20:37:00 | 1h 08m | Death Rooms | The platforming levels were much harder for me than the combat ones. <br/>I would have liked if jumping up, on the top of the screen did not killed you. Overall I had fun with the game and found it pretty enjoyable. |
| Aug 28 16:02:00 | 19h 25m | All 10s - Todo 10s | Mocodrilos Enterprise Present: | Hay algunos detalles con las colisiones, pero me gustó la idea, y la música está simpática. |
| Aug 28 19:37:00 | 3h 35m | 10 Second Topple | This is really cool, I enjoyed playing the game, physics are nice and presentation is austere but attractive. <br/>I would have liked a little more of background sounds or music (and ESC on fullscreen :P), pretty solid nonetheless. |
| Aug 28 20:28:00 | 51m 00s | Bomb Squad | The voice over makes the game feel truly unique, the addition of gamepad support is appreciated. Good work. |
| Aug 28 21:30:00 | 1h 02m | Parallel Panic | I died a lot in the desert level, I think it's so sad that there are no continues, as I couldn't figure out what should I have done in that level after pickin up the coins. <br/>Nice graphics and animation, I also would have liked music and sound. |
| Aug 28 21:58:00 | 28m 00s | I Am Time Bomb | I wish it had it also AI. Anyway, it's really cool to see multiplayer games in the ludum dare. <br/>The port is great news! I would love to try this with some friends on the OUYA. |
| Aug 29 12:43:00 | 14h 45m | Hurry UP! | Beautiful! love the overall mood, graphics and animations, pretty smooth. |
| Aug 29 14:35:00 | 1h 52m | Death Star | I wish there were some kind of end, not just the endless loop of the second level. The first level was cool, and specially challenging, the art is nice too. |
| Aug 29 14:39:00 | 4m 00s | Every Ten Seconds A Kitten Drowns | Love the calm music, it was fun, cool touch the upgrade system. |
| Aug 29 21:25:00 | 6h 46m | Woodman for President | Yuhuu! I got to be the president, this game had so much unexpected tension! :) |
| Aug 30 19:08:00 | 21h 43m | John Q. Adamant | I enjoyed playing this, the background history was interesting and a nice addition, I would have liked more diversity in the audio and effects department. The art could be improved but I get is programmer's art ;) <br/>The difficulty was ok. Thanks for the great feedback btw. |
| Aug 31 23:33:00 | 28h 25m | Legend of Troll | Really pretty pixel art, and original (albeit evil) gameplay, I liked it very much. <br/>The music is nice and fitting as well. <br/>I think there I found a bug. When the last minion was going to die, I pressed control and arrows, and then he 'revived' and never was able to die. Also, maybe start with someone already selected would be good. <br/>The game itself it's a little short, but really well polished, I'll look forward to your post-compo version :) |
| Sep 1 01:54:00 | 2h 21m | Chrono Blood Ninja | It gets hectic, and as people have told you, it will need a restart button. <br/>This is simple but pure fun, the music is a little monotonous, next time try a longer tune. |
| Sep 3 15:50:00 | 61h 56m | NSA's Where's Snowden? | Wow, this was so ambitious. I loved the idea, completely original. I found hard the instructions, specially booking a flight for the 'agents'. The use and inclusion of pseudo-sql was really cool, and I believe this could be a great didactical tool, in the lines of Oregan Trail. <br/> <br/>Btw, it is "Caracas Simón Bolívar, Venezuela", on the game it's named a little different the site, or you did that on purpose? |
| Sep 5 22:24:00 | 54h 34m | BouncyTime | Cool game, it reminded me of this one in which you had to kill yourself every 60 seconds and grab an energy ball, and the cycle repeated itself over and over again until you lose all your lifes. <br/>I liked the interpretation of the theme, and the gameplay was fun. I would have prefered if the clock ran on the paviment instead of having an overlay, but is a minor detail. <br/>Sfxs were cool, and art was ok, not my cup of tea, but surely is functional. The painted smile was a funny detail. <br/>Btw, I tried to close the window, just hitting the 'x' on the border, and it did not work, is not a big deal, but I think is an usability issue to take into account in the future. |
| Sep 6 15:30:00 | 17h 06m | Play Time's Over | I finished it twice, it was fun. As the rules come random, sometimes the come too unfair, but the rules system was interesting, it reminded me of a game titled Tower of Heaven. <br/>Graphics, music and effects were nice, really polished game. |
| Sep 6 15:36:00 | 6m 00s | The King's spin | There are some problems with the colliders and gravity. As the player carries weapons, I assumed the player could fight; as it's not the case, I would suggest removing that from the avatar. <br/>Gameplay is a little confusing, but not so hard I think, maybe and brief indication at the beggining would have helped. <br/>Voice over was interesting, and art was ok, the overall style make this somehow enjoyable in a totally funny way. |
| Sep 6 18:42:00 | 3h 06m | 10 seconds | I like this type of puzzle games, it brings back memories of some stages in zelda or pokemon. <br/>Is enjoyable, and I found some puzzles creative. <br/>On the gameplay part I had hard time trying to placing the tile modifiers. If you iterate over this in the future I think that in this area there is room to improve. |
| Sep 6 19:02:00 | 20m 00s | Keg Quest | Simple but pretty functional graphics, the mechanics were a little difficult to get into but after a while it gets more intituive. <br/>I would have prefered an smoother difficulty curve after passing the levels, the 3rd one was especially hard, but may just be a need of practice. I also would have liked a little more of arcade physics, specially 'on air' movement, it was rather stiff. <br/>Overall GG you have there. |
| Sep 15 01:33:00 | 198h 31m | Potato Lagoon | This was cool and quick fun, good use of js, it worked perfectly on my android |