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saiato

Feedback comments for LD29

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TimestampSince previousGamesaiato's comment
Apr 27 22:13:00 Ant Vision I like the feeling of crawling through the tunnel a lot. I agree with everyone else though that the goal of the game is very unclear.
Apr 28 01:54:00 3h 41m bts I see where you were going with this! It's an interesting idea and switching surfaces to speed up is pretty gratifying. It's mostly lacking in feedback right now, as players can't really tell why they die at first (should animate them falling off the surface) and you don't die when you become too small and slow.
Apr 28 02:28:00 34m 00s Lost Villages It's clean and works, which is a lot for an LD! The main problem I have is that there's no limit on digging, so you can just dig everywhere and ignore the radar. Also, things you've already dug up still trigger the radar, which can become confusing when there's one left.
Apr 28 02:32:00 4m 00s Beneath the surface Fun platformer! Wish I understood why there was a monument of the player on the second level. The shift in mood there was nice though! Good use of audio.
Apr 28 02:41:00 9m 00s LightRunner Very funny game. The idea for the mechanic is very clever, but if you can't see the character at all it's frustrating to play (maybe this was intentional?)
Apr 28 02:46:00 5m 00s Delve Great game!! Once you understand it, it's quite easy though. For everyone who is confused, you start by clicking the circle (it's a hole) behind the L in the title. Then keep hunting for the holes :)
Apr 28 02:53:00 7m 00s Sub Bomber This is really hard!! Best I could do was 3. I like the concept though :) Very fun and adds a twist to something familiar.
Apr 28 03:02:00 9m 00s Iron Descent The controls are really rough feeling, but I like it when the bullet hell areas are introduced.
Apr 28 03:13:00 11m 00s Blackhedge Noir - Beneath Their Surfaces The web page doesn't load anything. I downloaded the source and ran it in Unity though. Really nice atmosphere and great interpretation of the theme. My main problem was since I didn't know who was going to be murdered, it was really difficult to find the person with the right motive.
Apr 28 04:12:00 59m 00s Paranoia Beautiful background and nice interface. I like the way you tied a story in. I really didn't understand what the difference between the red and blue was though. Were they affecting the outcome of the story at all?
Apr 28 05:22:00 1h 10m Necro Neat idea, but very slow to play. Good use of audio though!
Apr 28 07:29:00 2h 07m De Profundis Very simple, but fun! Would be easier to control if you did wasd+mouse instead of wasd+arrow keys, but I suppose submarines aren't supposed to be easy to control anyway ;)
Apr 28 07:42:00 13m 00s OVER/FISH Very cute! It's really a lot of fun to play. You can subvert the speed of it falling by holding left or right and having the hook cling to the wall until you're ready to move it. Not sure if this is intentional.
Apr 28 07:51:00 9m 00s pod Not sure if I found the way, but I certainly enjoyed my time there :) Very nice environment.
Apr 28 08:05:00 14m 00s Drillo - The Happy Driller Very cute. Good presentation.
Apr 28 08:36:00 31m 00s Escape From Guardian (Fixed link!) VERY cool! I really like the idea of the sand creatures. It kind of reminds me of Shadow of Colossus, except you're running away instead of fighting. I was very scared of the monster, so mood was extremely successful. Would have been nice for something to happen at the end when you reach the temple.
Apr 28 22:13:00 13h 37m Beneath the Cave Great style. Would have loved to see what you could have added with the whole 48 hours :)
Apr 28 22:39:00 26m 00s Cull Shot Very unique. I like the idea a lot.
Apr 28 23:10:00 31m 00s Revolve Cool idea, but the enemies fall off so slowly when below the equator that it doesn't really feel fair. Nice illustrations though, really would have benefitted from some audio.
Apr 28 23:20:00 10m 00s Inferious Very cute. The gun really is a problem, it does not work very well. Once I gave up on using it though, I had fun running through the mines.
Apr 28 23:27:00 7m 00s Under My Bed Good illustrations, but would have benefitted from more animation. The monsters could have slowly slid out from under the bed instead of fading in. Sudden blood spatter and scream was kind of unsettling in a not so fun way (my ears hurt). Very cute interpretation of the theme though, more polish and it could be a great little game.
Apr 28 23:33:00 6m 00s The Moon Mystery Fun! I like the idea. The controls were really difficult to get the hang of. Since you're always facing the center anyway, it might have felt better if you used left/right to rotate around the moon and up/down to move closer or farther away.
Apr 28 23:41:00 8m 00s Beneath The Lab Good concept! It's a bit unclear when shifting between the two surfaces, but I got it eventually. I couldn't get past the third puzzle, but I can't tell if it's because of a bug or I'm dumb ;)
Apr 28 23:51:00 10m 00s No Eyes Willy Very cute theme! I had a lot of fun playing it. Goddangit, Willy!
Apr 30 18:50:00 42h 59m Heavy Drizzle I like the idea of having to go back up to drain the area! I felt genuine panic when I started to drown, so it was effective. Memorizing the layout so I could beat it was fun :) Maybe if it were slower paced, people would draw maps on paper to keep track like in the old days.
May 3 19:48:00 72h 58m Neath Really good job on the audio and visuals! Nice to see a point and click adventure style game here.