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KuGrou

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TimestampSince previousGameKuGrou's comment
Apr 28 20:57:00 Blunderer My head is still spinning.
Apr 29 01:40:00 4h 43m Badass Pinguin Nice artwork, and the jump feels pretty good. I like the idea of the two layers, unfortunately the speed at which the penguin falls paired with the way the camera scrolls would frequently result in me falling through that second layer before I could even tell where I was.
Apr 30 00:02:00 22h 22m Beneath the Surface I like the arcade look. Controls with the arrow keys felt a bit floaty, but mouse control felt really good, especially as the levels started to get more hectic.
Apr 30 04:14:00 4h 12m Hot Diggity I loved it. Hope you keep working on it since I would love to see where this could go.
Apr 30 19:16:00 15h 02m Sewer Rat Escape Really loved the music and sounds, they fit the game great. The first part is a bit slow since the platform mechanics resulted in me waiting on the side a lot for a good platform. But then the second was much more fun and seemed to have a good difficulty curve as you got closer to the end.
Apr 30 19:44:00 28m 00s Understanding LD Really liked the death effects and lighting. I also like the level design. Movement doesn't feel as tight as I would like, but it is a good start.
Apr 30 20:22:00 38m 00s Surf Camp: The Legend of the Surf Ace Loved this game. Looked good and felt great to play. Would like to see a larger variety of tricks if you continue working on this idea.
May 1 02:38:00 6h 16m Square Rooted Really liked the art and music.
May 1 03:09:00 31m 00s Airport Security Screener Cool idea and fun game. Though it was really tough to catch anything until I played for a while and could better recognize how the contraband looked in the scanner.
May 1 03:34:00 25m 00s Bombcano Cool idea. The controls felt a little stiff, but still fun overall.
May 2 17:42:00 38h 08m Surface Layered Balls Really like the idea behind this. Could be a really cool larger puzzle game with some refined physics and more ball types.
May 3 05:46:00 12h 04m Xen'Juru Adventure Cool idea. Movement and combat felt a bit slow, but the jetpack improved that a little.
May 3 06:52:00 1h 06m Snatching Invaluables Beneath the Surface Really liked the visuals and music. I like the gameplay idea, but I got bored fairly quickly from the lack of challenge.
May 4 00:56:00 18h 04m Le Ver Really good use of lighting and narration to set the mood.
May 4 01:55:00 59m 00s Murder Clown Return to real life? No, I wanna stay on Mr. Clown's wild ride. :D
May 4 02:50:00 55m 00s Dolphin and Rainbows !?!?! Does it make me a bad person if I murder dolphins just to hear the adorable game over lines? <br/> <br/>This was great, couldn't stop smiling while playing. :D
May 5 19:35:00 40h 45m Organ Run Really loved the rocket jump mechanics. Looking forward to seeing what you add to this.
May 7 04:00:00 32h 25m Aqua Really liked the music. Overall the jumping felt pretty good, except jumping into one tile high gaps felt tougher than it should of been.
May 7 22:33:00 18h 33m Dig Down Cool idea, though it felt too tough to avoid enemies and traps given the controls and small space. Though I think this could be really fun with more time to refine those aspects.
May 8 01:57:00 3h 24m Fleeing Penguin Really liked the art and music. A bit simple, but fun and would fit great on mobile.
May 8 02:05:00 8m 00s Laser Match Loved the idea. Still fun even playing solo.
May 16 04:08:00 194h 03m Caeruleo Really liked the concept and music. However I was also having issues with the timer, which may of been related to the inconsistent performance I was seeing each time I restarted the application to play again.
May 16 04:36:00 28m 00s Duelo I really liked this. Nice job on the puzzle design, would love to see what you could come up with given more time with these mechanics. The graphics need some polish and the collision detection seems a bit off at times, but it's a great start. <br/> <br/>Also, If you keep working on this I would suggest adding full controller bindings. It looks like the libraries you are using already have controller support since the game detected my xbox360 controller and moving and jumping worked with the joystick and a button, but none of the other actions were bound to controller buttons so I just played with the keyboard (which worked great).
May 17 07:59:00 27h 23m The Legend of the Thunder Fish While probably not intended, I liked how I was able to maintain the momentum from the knock-back when hit by a fish or shark. It allowed a way to sacrifice some ship health to make a quick escape to the surface, and could even be used the other way to quickly reach deeper areas.
May 19 22:38:00 62h 39m Game of Roots Really cool mechanics, though it would be nice if there was more motivation to split roots, such as some mechanic or obstacle that forced the user to split the root.
May 19 23:07:00 29m 00s Heart of the Earth Nice concept, though movement didn't feel that great. I think the main problem with it is how any movement other than straight forward is at a fraction of your forward speed. This often meant that when trying to make minor adjustment mid jump I would instead come to a dead stop and fall short. Otherwise it was pretty fun except for the random deaths in the maze. <br/> <br/>Also liked the music, though it would of been nice if there was a smooth fade between tracks instead of a sudden cut.
May 20 00:39:00 1h 32m Eat Champ That was fun, high score of 10!